286 lines
		
	
	
		
			9.1 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
			
		
		
	
	
			286 lines
		
	
	
		
			9.1 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
// Copyright 2015 The go-ethereum Authors
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// This file is part of the go-ethereum library.
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//
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// The go-ethereum library is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Lesser General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// The go-ethereum library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public License
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// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
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package trie
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import (
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	"errors"
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	"fmt"
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	"github.com/ethereum/go-ethereum/common"
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	"gopkg.in/karalabe/cookiejar.v2/collections/prque"
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)
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// ErrNotRequested is returned by the trie sync when it's requested to process a
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// node it did not request.
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var ErrNotRequested = errors.New("not requested")
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// request represents a scheduled or already in-flight state retrieval request.
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type request struct {
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	hash common.Hash // Hash of the node data content to retrieve
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	data []byte      // Data content of the node, cached until all subtrees complete
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	raw  bool        // Whether this is a raw entry (code) or a trie node
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	parents []*request // Parent state nodes referencing this entry (notify all upon completion)
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	depth   int        // Depth level within the trie the node is located to prioritise DFS
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	deps    int        // Number of dependencies before allowed to commit this node
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	callback TrieSyncLeafCallback // Callback to invoke if a leaf node it reached on this branch
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}
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// SyncResult is a simple list to return missing nodes along with their request
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// hashes.
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type SyncResult struct {
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	Hash common.Hash // Hash of the originally unknown trie node
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	Data []byte      // Data content of the retrieved node
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}
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// TrieSyncLeafCallback is a callback type invoked when a trie sync reaches a
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// leaf node. It's used by state syncing to check if the leaf node requires some
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// further data syncing.
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type TrieSyncLeafCallback func(leaf []byte, parent common.Hash) error
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// TrieSync is the main state trie synchronisation scheduler, which provides yet
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// unknown trie hashes to retrieve, accepts node data associated with said hashes
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// and reconstructs the trie step by step until all is done.
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type TrieSync struct {
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	database DatabaseReader
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	requests map[common.Hash]*request // Pending requests pertaining to a key hash
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	queue    *prque.Prque             // Priority queue with the pending requests
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}
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// NewTrieSync creates a new trie data download scheduler.
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func NewTrieSync(root common.Hash, database DatabaseReader, callback TrieSyncLeafCallback) *TrieSync {
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	ts := &TrieSync{
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		database: database,
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		requests: make(map[common.Hash]*request),
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		queue:    prque.New(),
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	}
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	ts.AddSubTrie(root, 0, common.Hash{}, callback)
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	return ts
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}
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// AddSubTrie registers a new trie to the sync code, rooted at the designated parent.
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func (s *TrieSync) AddSubTrie(root common.Hash, depth int, parent common.Hash, callback TrieSyncLeafCallback) {
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	// Short circuit if the trie is empty or already known
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	if root == emptyRoot {
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		return
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	}
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	key := root.Bytes()
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	blob, _ := s.database.Get(key)
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	if local, err := decodeNode(key, blob, 0); local != nil && err == nil {
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		return
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	}
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	// Assemble the new sub-trie sync request
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	req := &request{
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		hash:     root,
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		depth:    depth,
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		callback: callback,
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	}
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	// If this sub-trie has a designated parent, link them together
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	if parent != (common.Hash{}) {
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		ancestor := s.requests[parent]
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		if ancestor == nil {
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			panic(fmt.Sprintf("sub-trie ancestor not found: %x", parent))
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		}
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		ancestor.deps++
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		req.parents = append(req.parents, ancestor)
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	}
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	s.schedule(req)
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}
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// AddRawEntry schedules the direct retrieval of a state entry that should not be
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// interpreted as a trie node, but rather accepted and stored into the database
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// as is. This method's goal is to support misc state metadata retrievals (e.g.
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// contract code).
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func (s *TrieSync) AddRawEntry(hash common.Hash, depth int, parent common.Hash) {
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	// Short circuit if the entry is empty or already known
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	if hash == emptyState {
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		return
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	}
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	if blob, _ := s.database.Get(hash.Bytes()); blob != nil {
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		return
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	}
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	// Assemble the new sub-trie sync request
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	req := &request{
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		hash:  hash,
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		raw:   true,
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		depth: depth,
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	}
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	// If this sub-trie has a designated parent, link them together
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	if parent != (common.Hash{}) {
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		ancestor := s.requests[parent]
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		if ancestor == nil {
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			panic(fmt.Sprintf("raw-entry ancestor not found: %x", parent))
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		}
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		ancestor.deps++
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		req.parents = append(req.parents, ancestor)
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	}
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	s.schedule(req)
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}
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// Missing retrieves the known missing nodes from the trie for retrieval.
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func (s *TrieSync) Missing(max int) []common.Hash {
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	requests := []common.Hash{}
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	for !s.queue.Empty() && (max == 0 || len(requests) < max) {
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		requests = append(requests, s.queue.PopItem().(common.Hash))
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	}
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	return requests
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}
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// Process injects a batch of retrieved trie nodes data, returning if something
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// was committed to the database and also the index of an entry if processing of
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// it failed.
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func (s *TrieSync) Process(results []SyncResult, dbw DatabaseWriter) (bool, int, error) {
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	committed := false
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	for i, item := range results {
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		// If the item was not requested, bail out
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		request := s.requests[item.Hash]
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		if request == nil {
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			return committed, i, ErrNotRequested
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		}
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		// If the item is a raw entry request, commit directly
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		if request.raw {
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			request.data = item.Data
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			s.commit(request, dbw)
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			committed = true
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			continue
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		}
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		// Decode the node data content and update the request
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		node, err := decodeNode(item.Hash[:], item.Data, 0)
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		if err != nil {
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			return committed, i, err
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		}
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		request.data = item.Data
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		// Create and schedule a request for all the children nodes
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		requests, err := s.children(request, node)
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		if err != nil {
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			return committed, i, err
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		}
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		if len(requests) == 0 && request.deps == 0 {
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			s.commit(request, dbw)
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			committed = true
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			continue
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		}
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		request.deps += len(requests)
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		for _, child := range requests {
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			s.schedule(child)
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		}
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	}
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	return committed, 0, nil
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}
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// Pending returns the number of state entries currently pending for download.
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func (s *TrieSync) Pending() int {
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	return len(s.requests)
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}
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// schedule inserts a new state retrieval request into the fetch queue. If there
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// is already a pending request for this node, the new request will be discarded
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// and only a parent reference added to the old one.
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func (s *TrieSync) schedule(req *request) {
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	// If we're already requesting this node, add a new reference and stop
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	if old, ok := s.requests[req.hash]; ok {
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		old.parents = append(old.parents, req.parents...)
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		return
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	}
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	// Schedule the request for future retrieval
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	s.queue.Push(req.hash, float32(req.depth))
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	s.requests[req.hash] = req
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}
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// children retrieves all the missing children of a state trie entry for future
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// retrieval scheduling.
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func (s *TrieSync) children(req *request, object node) ([]*request, error) {
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	// Gather all the children of the node, irrelevant whether known or not
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	type child struct {
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		node  node
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		depth int
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	}
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	children := []child{}
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	switch node := (object).(type) {
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	case *shortNode:
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		children = []child{{
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			node:  node.Val,
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			depth: req.depth + len(node.Key),
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		}}
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	case *fullNode:
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		for i := 0; i < 17; i++ {
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			if node.Children[i] != nil {
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				children = append(children, child{
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					node:  node.Children[i],
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					depth: req.depth + 1,
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				})
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			}
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		}
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	default:
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		panic(fmt.Sprintf("unknown node: %+v", node))
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	}
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	// Iterate over the children, and request all unknown ones
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	requests := make([]*request, 0, len(children))
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	for _, child := range children {
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		// Notify any external watcher of a new key/value node
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		if req.callback != nil {
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			if node, ok := (child.node).(valueNode); ok {
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				if err := req.callback(node, req.hash); err != nil {
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					return nil, err
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				}
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			}
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		}
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		// If the child references another node, resolve or schedule
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		if node, ok := (child.node).(hashNode); ok {
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			// Try to resolve the node from the local database
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			blob, _ := s.database.Get(node)
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			if local, err := decodeNode(node[:], blob, 0); local != nil && err == nil {
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				continue
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			}
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			// Locally unknown node, schedule for retrieval
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			requests = append(requests, &request{
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				hash:     common.BytesToHash(node),
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				parents:  []*request{req},
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				depth:    child.depth,
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				callback: req.callback,
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			})
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		}
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	}
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	return requests, nil
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}
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// commit finalizes a retrieval request and stores it into the database. If any
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// of the referencing parent requests complete due to this commit, they are also
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// committed themselves.
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func (s *TrieSync) commit(req *request, dbw DatabaseWriter) (err error) {
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	// Write the node content to disk
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	if err := dbw.Put(req.hash[:], req.data); err != nil {
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		return err
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	}
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	delete(s.requests, req.hash)
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	// Check all parents for completion
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	for _, parent := range req.parents {
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		parent.deps--
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		if parent.deps == 0 {
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			if err := s.commit(parent, dbw); err != nil {
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				return err
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			}
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		}
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	}
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	return nil
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}
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