695 lines
		
	
	
		
			19 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
			
		
		
	
	
			695 lines
		
	
	
		
			19 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
| // Copyright 2016 The go-ethereum Authors
 | |
| // This file is part of the go-ethereum library.
 | |
| //
 | |
| // The go-ethereum library is free software: you can redistribute it and/or modify
 | |
| // it under the terms of the GNU Lesser General Public License as published by
 | |
| // the Free Software Foundation, either version 3 of the License, or
 | |
| // (at your option) any later version.
 | |
| //
 | |
| // The go-ethereum library is distributed in the hope that it will be useful,
 | |
| // but WITHOUT ANY WARRANTY; without even the implied warranty of
 | |
| // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 | |
| // GNU Lesser General Public License for more details.
 | |
| //
 | |
| // You should have received a copy of the GNU Lesser General Public License
 | |
| // along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
 | |
| 
 | |
| package storage
 | |
| 
 | |
| import (
 | |
| 	"context"
 | |
| 	"encoding/binary"
 | |
| 	"errors"
 | |
| 	"io"
 | |
| 	"io/ioutil"
 | |
| 	"sync"
 | |
| 	"time"
 | |
| 
 | |
| 	"github.com/ethereum/go-ethereum/swarm/chunk"
 | |
| 	"github.com/ethereum/go-ethereum/swarm/log"
 | |
| )
 | |
| 
 | |
| /*
 | |
|    The main idea of a pyramid chunker is to process the input data without knowing the entire size apriori.
 | |
|    For this to be achieved, the chunker tree is built from the ground up until the data is exhausted.
 | |
|    This opens up new aveneus such as easy append and other sort of modifications to the tree thereby avoiding
 | |
|    duplication of data chunks.
 | |
| 
 | |
| 
 | |
|    Below is an example of a two level chunks tree. The leaf chunks are called data chunks and all the above
 | |
|    chunks are called tree chunks. The tree chunk above data chunks is level 0 and so on until it reaches
 | |
|    the root tree chunk.
 | |
| 
 | |
| 
 | |
| 
 | |
|                                             T10                                        <- Tree chunk lvl1
 | |
|                                             |
 | |
|                   __________________________|_____________________________
 | |
|                  /                  |                   |                \
 | |
|                 /                   |                   \                 \
 | |
|             __T00__             ___T01__           ___T02__           ___T03__         <- Tree chunks lvl 0
 | |
|            / /     \           / /      \         / /      \         / /      \
 | |
|           / /       \         / /        \       / /       \        / /        \
 | |
|          D1 D2 ... D128	     D1 D2 ... D128     D1 D2 ... D128     D1 D2 ... D128      <-  Data Chunks
 | |
| 
 | |
| 
 | |
|     The split function continuously read the data and creates data chunks and send them to storage.
 | |
|     When certain no of data chunks are created (defaultBranches), a signal is sent to create a tree
 | |
|     entry. When the level 0 tree entries reaches certain threshold (defaultBranches), another signal
 | |
|     is sent to a tree entry one level up.. and so on... until only the data is exhausted AND only one
 | |
|     tree entry is present in certain level. The key of tree entry is given out as the rootAddress of the file.
 | |
| 
 | |
| */
 | |
| 
 | |
| var (
 | |
| 	errLoadingTreeRootChunk = errors.New("LoadTree Error: Could not load root chunk")
 | |
| 	errLoadingTreeChunk     = errors.New("LoadTree Error: Could not load chunk")
 | |
| )
 | |
| 
 | |
| const (
 | |
| 	ChunkProcessors = 8
 | |
| 	splitTimeout    = time.Minute * 5
 | |
| )
 | |
| 
 | |
| type PyramidSplitterParams struct {
 | |
| 	SplitterParams
 | |
| 	getter Getter
 | |
| }
 | |
| 
 | |
| func NewPyramidSplitterParams(addr Address, reader io.Reader, putter Putter, getter Getter, chunkSize int64) *PyramidSplitterParams {
 | |
| 	hashSize := putter.RefSize()
 | |
| 	return &PyramidSplitterParams{
 | |
| 		SplitterParams: SplitterParams{
 | |
| 			ChunkerParams: ChunkerParams{
 | |
| 				chunkSize: chunkSize,
 | |
| 				hashSize:  hashSize,
 | |
| 			},
 | |
| 			reader: reader,
 | |
| 			putter: putter,
 | |
| 			addr:   addr,
 | |
| 		},
 | |
| 		getter: getter,
 | |
| 	}
 | |
| }
 | |
| 
 | |
| /*
 | |
| 	When splitting, data is given as a SectionReader, and the key is a hashSize long byte slice (Address), the root hash of the entire content will fill this once processing finishes.
 | |
| 	New chunks to store are store using the putter which the caller provides.
 | |
| */
 | |
| func PyramidSplit(ctx context.Context, reader io.Reader, putter Putter, getter Getter) (Address, func(context.Context) error, error) {
 | |
| 	return NewPyramidSplitter(NewPyramidSplitterParams(nil, reader, putter, getter, chunk.DefaultSize)).Split(ctx)
 | |
| }
 | |
| 
 | |
| func PyramidAppend(ctx context.Context, addr Address, reader io.Reader, putter Putter, getter Getter) (Address, func(context.Context) error, error) {
 | |
| 	return NewPyramidSplitter(NewPyramidSplitterParams(addr, reader, putter, getter, chunk.DefaultSize)).Append(ctx)
 | |
| }
 | |
| 
 | |
| // Entry to create a tree node
 | |
| type TreeEntry struct {
 | |
| 	level         int
 | |
| 	branchCount   int64
 | |
| 	subtreeSize   uint64
 | |
| 	chunk         []byte
 | |
| 	key           []byte
 | |
| 	index         int  // used in append to indicate the index of existing tree entry
 | |
| 	updatePending bool // indicates if the entry is loaded from existing tree
 | |
| }
 | |
| 
 | |
| func NewTreeEntry(pyramid *PyramidChunker) *TreeEntry {
 | |
| 	return &TreeEntry{
 | |
| 		level:         0,
 | |
| 		branchCount:   0,
 | |
| 		subtreeSize:   0,
 | |
| 		chunk:         make([]byte, pyramid.chunkSize+8),
 | |
| 		key:           make([]byte, pyramid.hashSize),
 | |
| 		index:         0,
 | |
| 		updatePending: false,
 | |
| 	}
 | |
| }
 | |
| 
 | |
| // Used by the hash processor to create a data/tree chunk and send to storage
 | |
| type chunkJob struct {
 | |
| 	key      Address
 | |
| 	chunk    []byte
 | |
| 	parentWg *sync.WaitGroup
 | |
| }
 | |
| 
 | |
| type PyramidChunker struct {
 | |
| 	chunkSize   int64
 | |
| 	hashSize    int64
 | |
| 	branches    int64
 | |
| 	reader      io.Reader
 | |
| 	putter      Putter
 | |
| 	getter      Getter
 | |
| 	key         Address
 | |
| 	workerCount int64
 | |
| 	workerLock  sync.RWMutex
 | |
| 	jobC        chan *chunkJob
 | |
| 	wg          *sync.WaitGroup
 | |
| 	errC        chan error
 | |
| 	quitC       chan bool
 | |
| 	rootAddress []byte
 | |
| 	chunkLevel  [][]*TreeEntry
 | |
| }
 | |
| 
 | |
| func NewPyramidSplitter(params *PyramidSplitterParams) (pc *PyramidChunker) {
 | |
| 	pc = &PyramidChunker{}
 | |
| 	pc.reader = params.reader
 | |
| 	pc.hashSize = params.hashSize
 | |
| 	pc.branches = params.chunkSize / pc.hashSize
 | |
| 	pc.chunkSize = pc.hashSize * pc.branches
 | |
| 	pc.putter = params.putter
 | |
| 	pc.getter = params.getter
 | |
| 	pc.key = params.addr
 | |
| 	pc.workerCount = 0
 | |
| 	pc.jobC = make(chan *chunkJob, 2*ChunkProcessors)
 | |
| 	pc.wg = &sync.WaitGroup{}
 | |
| 	pc.errC = make(chan error)
 | |
| 	pc.quitC = make(chan bool)
 | |
| 	pc.rootAddress = make([]byte, pc.hashSize)
 | |
| 	pc.chunkLevel = make([][]*TreeEntry, pc.branches)
 | |
| 	return
 | |
| }
 | |
| 
 | |
| func (pc *PyramidChunker) Join(addr Address, getter Getter, depth int) LazySectionReader {
 | |
| 	return &LazyChunkReader{
 | |
| 		addr:      addr,
 | |
| 		depth:     depth,
 | |
| 		chunkSize: pc.chunkSize,
 | |
| 		branches:  pc.branches,
 | |
| 		hashSize:  pc.hashSize,
 | |
| 		getter:    getter,
 | |
| 	}
 | |
| }
 | |
| 
 | |
| func (pc *PyramidChunker) incrementWorkerCount() {
 | |
| 	pc.workerLock.Lock()
 | |
| 	defer pc.workerLock.Unlock()
 | |
| 	pc.workerCount += 1
 | |
| }
 | |
| 
 | |
| func (pc *PyramidChunker) getWorkerCount() int64 {
 | |
| 	pc.workerLock.Lock()
 | |
| 	defer pc.workerLock.Unlock()
 | |
| 	return pc.workerCount
 | |
| }
 | |
| 
 | |
| func (pc *PyramidChunker) decrementWorkerCount() {
 | |
| 	pc.workerLock.Lock()
 | |
| 	defer pc.workerLock.Unlock()
 | |
| 	pc.workerCount -= 1
 | |
| }
 | |
| 
 | |
| func (pc *PyramidChunker) Split(ctx context.Context) (k Address, wait func(context.Context) error, err error) {
 | |
| 	pc.wg.Add(1)
 | |
| 	pc.prepareChunks(ctx, false)
 | |
| 
 | |
| 	// closes internal error channel if all subprocesses in the workgroup finished
 | |
| 	go func() {
 | |
| 
 | |
| 		// waiting for all chunks to finish
 | |
| 		pc.wg.Wait()
 | |
| 
 | |
| 		//We close errC here because this is passed down to 8 parallel routines underneath.
 | |
| 		// if a error happens in one of them.. that particular routine raises error...
 | |
| 		// once they all complete successfully, the control comes back and we can safely close this here.
 | |
| 		close(pc.errC)
 | |
| 	}()
 | |
| 
 | |
| 	defer close(pc.quitC)
 | |
| 	defer pc.putter.Close()
 | |
| 
 | |
| 	select {
 | |
| 	case err := <-pc.errC:
 | |
| 		if err != nil {
 | |
| 			return nil, nil, err
 | |
| 		}
 | |
| 	case <-ctx.Done():
 | |
| 		_ = pc.putter.Wait(ctx) //???
 | |
| 		return nil, nil, ctx.Err()
 | |
| 	}
 | |
| 	return pc.rootAddress, pc.putter.Wait, nil
 | |
| 
 | |
| }
 | |
| 
 | |
| func (pc *PyramidChunker) Append(ctx context.Context) (k Address, wait func(context.Context) error, err error) {
 | |
| 	// Load the right most unfinished tree chunks in every level
 | |
| 	pc.loadTree(ctx)
 | |
| 
 | |
| 	pc.wg.Add(1)
 | |
| 	pc.prepareChunks(ctx, true)
 | |
| 
 | |
| 	// closes internal error channel if all subprocesses in the workgroup finished
 | |
| 	go func() {
 | |
| 
 | |
| 		// waiting for all chunks to finish
 | |
| 		pc.wg.Wait()
 | |
| 
 | |
| 		close(pc.errC)
 | |
| 	}()
 | |
| 
 | |
| 	defer close(pc.quitC)
 | |
| 	defer pc.putter.Close()
 | |
| 
 | |
| 	select {
 | |
| 	case err := <-pc.errC:
 | |
| 		if err != nil {
 | |
| 			return nil, nil, err
 | |
| 		}
 | |
| 	case <-time.NewTimer(splitTimeout).C:
 | |
| 	}
 | |
| 
 | |
| 	return pc.rootAddress, pc.putter.Wait, nil
 | |
| 
 | |
| }
 | |
| 
 | |
| func (pc *PyramidChunker) processor(ctx context.Context, id int64) {
 | |
| 	defer pc.decrementWorkerCount()
 | |
| 	for {
 | |
| 		select {
 | |
| 
 | |
| 		case job, ok := <-pc.jobC:
 | |
| 			if !ok {
 | |
| 				return
 | |
| 			}
 | |
| 			pc.processChunk(ctx, id, job)
 | |
| 		case <-pc.quitC:
 | |
| 			return
 | |
| 		}
 | |
| 	}
 | |
| }
 | |
| 
 | |
| func (pc *PyramidChunker) processChunk(ctx context.Context, id int64, job *chunkJob) {
 | |
| 	ref, err := pc.putter.Put(ctx, job.chunk)
 | |
| 	if err != nil {
 | |
| 		select {
 | |
| 		case pc.errC <- err:
 | |
| 		case <-pc.quitC:
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	// report hash of this chunk one level up (keys corresponds to the proper subslice of the parent chunk)
 | |
| 	copy(job.key, ref)
 | |
| 
 | |
| 	// send off new chunk to storage
 | |
| 	job.parentWg.Done()
 | |
| }
 | |
| 
 | |
| func (pc *PyramidChunker) loadTree(ctx context.Context) error {
 | |
| 	// Get the root chunk to get the total size
 | |
| 	chunkData, err := pc.getter.Get(ctx, Reference(pc.key))
 | |
| 	if err != nil {
 | |
| 		return errLoadingTreeRootChunk
 | |
| 	}
 | |
| 	chunkSize := int64(chunkData.Size())
 | |
| 	log.Trace("pyramid.chunker: root chunk", "chunk.Size", chunkSize, "pc.chunkSize", pc.chunkSize)
 | |
| 
 | |
| 	//if data size is less than a chunk... add a parent with update as pending
 | |
| 	if chunkSize <= pc.chunkSize {
 | |
| 		newEntry := &TreeEntry{
 | |
| 			level:         0,
 | |
| 			branchCount:   1,
 | |
| 			subtreeSize:   uint64(chunkSize),
 | |
| 			chunk:         make([]byte, pc.chunkSize+8),
 | |
| 			key:           make([]byte, pc.hashSize),
 | |
| 			index:         0,
 | |
| 			updatePending: true,
 | |
| 		}
 | |
| 		copy(newEntry.chunk[8:], pc.key)
 | |
| 		pc.chunkLevel[0] = append(pc.chunkLevel[0], newEntry)
 | |
| 		return nil
 | |
| 	}
 | |
| 
 | |
| 	var treeSize int64
 | |
| 	var depth int
 | |
| 	treeSize = pc.chunkSize
 | |
| 	for ; treeSize < chunkSize; treeSize *= pc.branches {
 | |
| 		depth++
 | |
| 	}
 | |
| 	log.Trace("pyramid.chunker", "depth", depth)
 | |
| 
 | |
| 	// Add the root chunk entry
 | |
| 	branchCount := int64(len(chunkData)-8) / pc.hashSize
 | |
| 	newEntry := &TreeEntry{
 | |
| 		level:         depth - 1,
 | |
| 		branchCount:   branchCount,
 | |
| 		subtreeSize:   uint64(chunkSize),
 | |
| 		chunk:         chunkData,
 | |
| 		key:           pc.key,
 | |
| 		index:         0,
 | |
| 		updatePending: true,
 | |
| 	}
 | |
| 	pc.chunkLevel[depth-1] = append(pc.chunkLevel[depth-1], newEntry)
 | |
| 
 | |
| 	// Add the rest of the tree
 | |
| 	for lvl := depth - 1; lvl >= 1; lvl-- {
 | |
| 
 | |
| 		//TODO(jmozah): instead of loading finished branches and then trim in the end,
 | |
| 		//avoid loading them in the first place
 | |
| 		for _, ent := range pc.chunkLevel[lvl] {
 | |
| 			branchCount = int64(len(ent.chunk)-8) / pc.hashSize
 | |
| 			for i := int64(0); i < branchCount; i++ {
 | |
| 				key := ent.chunk[8+(i*pc.hashSize) : 8+((i+1)*pc.hashSize)]
 | |
| 				newChunkData, err := pc.getter.Get(ctx, Reference(key))
 | |
| 				if err != nil {
 | |
| 					return errLoadingTreeChunk
 | |
| 				}
 | |
| 				newChunkSize := newChunkData.Size()
 | |
| 				bewBranchCount := int64(len(newChunkData)-8) / pc.hashSize
 | |
| 				newEntry := &TreeEntry{
 | |
| 					level:         lvl - 1,
 | |
| 					branchCount:   bewBranchCount,
 | |
| 					subtreeSize:   newChunkSize,
 | |
| 					chunk:         newChunkData,
 | |
| 					key:           key,
 | |
| 					index:         0,
 | |
| 					updatePending: true,
 | |
| 				}
 | |
| 				pc.chunkLevel[lvl-1] = append(pc.chunkLevel[lvl-1], newEntry)
 | |
| 
 | |
| 			}
 | |
| 
 | |
| 			// We need to get only the right most unfinished branch.. so trim all finished branches
 | |
| 			if int64(len(pc.chunkLevel[lvl-1])) >= pc.branches {
 | |
| 				pc.chunkLevel[lvl-1] = nil
 | |
| 			}
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	return nil
 | |
| }
 | |
| 
 | |
| func (pc *PyramidChunker) prepareChunks(ctx context.Context, isAppend bool) {
 | |
| 	defer pc.wg.Done()
 | |
| 
 | |
| 	chunkWG := &sync.WaitGroup{}
 | |
| 
 | |
| 	pc.incrementWorkerCount()
 | |
| 
 | |
| 	go pc.processor(ctx, pc.workerCount)
 | |
| 
 | |
| 	parent := NewTreeEntry(pc)
 | |
| 	var unfinishedChunkData ChunkData
 | |
| 	var unfinishedChunkSize uint64
 | |
| 
 | |
| 	if isAppend && len(pc.chunkLevel[0]) != 0 {
 | |
| 		lastIndex := len(pc.chunkLevel[0]) - 1
 | |
| 		ent := pc.chunkLevel[0][lastIndex]
 | |
| 
 | |
| 		if ent.branchCount < pc.branches {
 | |
| 			parent = &TreeEntry{
 | |
| 				level:         0,
 | |
| 				branchCount:   ent.branchCount,
 | |
| 				subtreeSize:   ent.subtreeSize,
 | |
| 				chunk:         ent.chunk,
 | |
| 				key:           ent.key,
 | |
| 				index:         lastIndex,
 | |
| 				updatePending: true,
 | |
| 			}
 | |
| 
 | |
| 			lastBranch := parent.branchCount - 1
 | |
| 			lastAddress := parent.chunk[8+lastBranch*pc.hashSize : 8+(lastBranch+1)*pc.hashSize]
 | |
| 
 | |
| 			var err error
 | |
| 			unfinishedChunkData, err = pc.getter.Get(ctx, lastAddress)
 | |
| 			if err != nil {
 | |
| 				pc.errC <- err
 | |
| 			}
 | |
| 			unfinishedChunkSize = unfinishedChunkData.Size()
 | |
| 			if unfinishedChunkSize < uint64(pc.chunkSize) {
 | |
| 				parent.subtreeSize = parent.subtreeSize - unfinishedChunkSize
 | |
| 				parent.branchCount = parent.branchCount - 1
 | |
| 			} else {
 | |
| 				unfinishedChunkData = nil
 | |
| 			}
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	for index := 0; ; index++ {
 | |
| 		var err error
 | |
| 		chunkData := make([]byte, pc.chunkSize+8)
 | |
| 
 | |
| 		var readBytes int
 | |
| 
 | |
| 		if unfinishedChunkData != nil {
 | |
| 			copy(chunkData, unfinishedChunkData)
 | |
| 			readBytes += int(unfinishedChunkSize)
 | |
| 			unfinishedChunkData = nil
 | |
| 			log.Trace("pyramid.chunker: found unfinished chunk", "readBytes", readBytes)
 | |
| 		}
 | |
| 
 | |
| 		var res []byte
 | |
| 		res, err = ioutil.ReadAll(io.LimitReader(pc.reader, int64(len(chunkData)-(8+readBytes))))
 | |
| 
 | |
| 		// hack for ioutil.ReadAll:
 | |
| 		// a successful call to ioutil.ReadAll returns err == nil, not err == EOF, whereas we
 | |
| 		// want to propagate the io.EOF error
 | |
| 		if len(res) == 0 && err == nil {
 | |
| 			err = io.EOF
 | |
| 		}
 | |
| 		copy(chunkData[8+readBytes:], res)
 | |
| 
 | |
| 		readBytes += len(res)
 | |
| 		log.Trace("pyramid.chunker: copied all data", "readBytes", readBytes)
 | |
| 
 | |
| 		if err != nil {
 | |
| 			if err == io.EOF || err == io.ErrUnexpectedEOF {
 | |
| 
 | |
| 				pc.cleanChunkLevels()
 | |
| 
 | |
| 				// Check if we are appending or the chunk is the only one.
 | |
| 				if parent.branchCount == 1 && (pc.depth() == 0 || isAppend) {
 | |
| 					// Data is exactly one chunk.. pick the last chunk key as root
 | |
| 					chunkWG.Wait()
 | |
| 					lastChunksAddress := parent.chunk[8 : 8+pc.hashSize]
 | |
| 					copy(pc.rootAddress, lastChunksAddress)
 | |
| 					break
 | |
| 				}
 | |
| 			} else {
 | |
| 				close(pc.quitC)
 | |
| 				break
 | |
| 			}
 | |
| 		}
 | |
| 
 | |
| 		// Data ended in chunk boundary.. just signal to start bulding tree
 | |
| 		if readBytes == 0 {
 | |
| 			pc.buildTree(isAppend, parent, chunkWG, true, nil)
 | |
| 			break
 | |
| 		} else {
 | |
| 			pkey := pc.enqueueDataChunk(chunkData, uint64(readBytes), parent, chunkWG)
 | |
| 
 | |
| 			// update tree related parent data structures
 | |
| 			parent.subtreeSize += uint64(readBytes)
 | |
| 			parent.branchCount++
 | |
| 
 | |
| 			// Data got exhausted... signal to send any parent tree related chunks
 | |
| 			if int64(readBytes) < pc.chunkSize {
 | |
| 
 | |
| 				pc.cleanChunkLevels()
 | |
| 
 | |
| 				// only one data chunk .. so dont add any parent chunk
 | |
| 				if parent.branchCount <= 1 {
 | |
| 					chunkWG.Wait()
 | |
| 
 | |
| 					if isAppend || pc.depth() == 0 {
 | |
| 						// No need to build the tree if the depth is 0
 | |
| 						// or we are appending.
 | |
| 						// Just use the last key.
 | |
| 						copy(pc.rootAddress, pkey)
 | |
| 					} else {
 | |
| 						// We need to build the tree and and provide the lonely
 | |
| 						// chunk key to replace the last tree chunk key.
 | |
| 						pc.buildTree(isAppend, parent, chunkWG, true, pkey)
 | |
| 					}
 | |
| 					break
 | |
| 				}
 | |
| 
 | |
| 				pc.buildTree(isAppend, parent, chunkWG, true, nil)
 | |
| 				break
 | |
| 			}
 | |
| 
 | |
| 			if parent.branchCount == pc.branches {
 | |
| 				pc.buildTree(isAppend, parent, chunkWG, false, nil)
 | |
| 				parent = NewTreeEntry(pc)
 | |
| 			}
 | |
| 
 | |
| 		}
 | |
| 
 | |
| 		workers := pc.getWorkerCount()
 | |
| 		if int64(len(pc.jobC)) > workers && workers < ChunkProcessors {
 | |
| 			pc.incrementWorkerCount()
 | |
| 			go pc.processor(ctx, pc.workerCount)
 | |
| 		}
 | |
| 
 | |
| 	}
 | |
| 
 | |
| }
 | |
| 
 | |
| func (pc *PyramidChunker) buildTree(isAppend bool, ent *TreeEntry, chunkWG *sync.WaitGroup, last bool, lonelyChunkKey []byte) {
 | |
| 	chunkWG.Wait()
 | |
| 	pc.enqueueTreeChunk(ent, chunkWG, last)
 | |
| 
 | |
| 	compress := false
 | |
| 	endLvl := pc.branches
 | |
| 	for lvl := int64(0); lvl < pc.branches; lvl++ {
 | |
| 		lvlCount := int64(len(pc.chunkLevel[lvl]))
 | |
| 		if lvlCount >= pc.branches {
 | |
| 			endLvl = lvl + 1
 | |
| 			compress = true
 | |
| 			break
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	if !compress && !last {
 | |
| 		return
 | |
| 	}
 | |
| 
 | |
| 	// Wait for all the keys to be processed before compressing the tree
 | |
| 	chunkWG.Wait()
 | |
| 
 | |
| 	for lvl := int64(ent.level); lvl < endLvl; lvl++ {
 | |
| 
 | |
| 		lvlCount := int64(len(pc.chunkLevel[lvl]))
 | |
| 		if lvlCount == 1 && last {
 | |
| 			copy(pc.rootAddress, pc.chunkLevel[lvl][0].key)
 | |
| 			return
 | |
| 		}
 | |
| 
 | |
| 		for startCount := int64(0); startCount < lvlCount; startCount += pc.branches {
 | |
| 
 | |
| 			endCount := startCount + pc.branches
 | |
| 			if endCount > lvlCount {
 | |
| 				endCount = lvlCount
 | |
| 			}
 | |
| 
 | |
| 			var nextLvlCount int64
 | |
| 			var tempEntry *TreeEntry
 | |
| 			if len(pc.chunkLevel[lvl+1]) > 0 {
 | |
| 				nextLvlCount = int64(len(pc.chunkLevel[lvl+1]) - 1)
 | |
| 				tempEntry = pc.chunkLevel[lvl+1][nextLvlCount]
 | |
| 			}
 | |
| 			if isAppend && tempEntry != nil && tempEntry.updatePending {
 | |
| 				updateEntry := &TreeEntry{
 | |
| 					level:         int(lvl + 1),
 | |
| 					branchCount:   0,
 | |
| 					subtreeSize:   0,
 | |
| 					chunk:         make([]byte, pc.chunkSize+8),
 | |
| 					key:           make([]byte, pc.hashSize),
 | |
| 					index:         int(nextLvlCount),
 | |
| 					updatePending: true,
 | |
| 				}
 | |
| 				for index := int64(0); index < lvlCount; index++ {
 | |
| 					updateEntry.branchCount++
 | |
| 					updateEntry.subtreeSize += pc.chunkLevel[lvl][index].subtreeSize
 | |
| 					copy(updateEntry.chunk[8+(index*pc.hashSize):8+((index+1)*pc.hashSize)], pc.chunkLevel[lvl][index].key[:pc.hashSize])
 | |
| 				}
 | |
| 
 | |
| 				pc.enqueueTreeChunk(updateEntry, chunkWG, last)
 | |
| 
 | |
| 			} else {
 | |
| 
 | |
| 				noOfBranches := endCount - startCount
 | |
| 				newEntry := &TreeEntry{
 | |
| 					level:         int(lvl + 1),
 | |
| 					branchCount:   noOfBranches,
 | |
| 					subtreeSize:   0,
 | |
| 					chunk:         make([]byte, (noOfBranches*pc.hashSize)+8),
 | |
| 					key:           make([]byte, pc.hashSize),
 | |
| 					index:         int(nextLvlCount),
 | |
| 					updatePending: false,
 | |
| 				}
 | |
| 
 | |
| 				index := int64(0)
 | |
| 				for i := startCount; i < endCount; i++ {
 | |
| 					entry := pc.chunkLevel[lvl][i]
 | |
| 					newEntry.subtreeSize += entry.subtreeSize
 | |
| 					copy(newEntry.chunk[8+(index*pc.hashSize):8+((index+1)*pc.hashSize)], entry.key[:pc.hashSize])
 | |
| 					index++
 | |
| 				}
 | |
| 				// Lonely chunk key is the key of the last chunk that is only one on the last branch.
 | |
| 				// In this case, ignore the its tree chunk key and replace it with the lonely chunk key.
 | |
| 				if lonelyChunkKey != nil {
 | |
| 					// Overwrite the last tree chunk key with the lonely data chunk key.
 | |
| 					copy(newEntry.chunk[int64(len(newEntry.chunk))-pc.hashSize:], lonelyChunkKey[:pc.hashSize])
 | |
| 				}
 | |
| 
 | |
| 				pc.enqueueTreeChunk(newEntry, chunkWG, last)
 | |
| 
 | |
| 			}
 | |
| 
 | |
| 		}
 | |
| 
 | |
| 		if !isAppend {
 | |
| 			chunkWG.Wait()
 | |
| 			if compress {
 | |
| 				pc.chunkLevel[lvl] = nil
 | |
| 			}
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| }
 | |
| 
 | |
| func (pc *PyramidChunker) enqueueTreeChunk(ent *TreeEntry, chunkWG *sync.WaitGroup, last bool) {
 | |
| 	if ent != nil && ent.branchCount > 0 {
 | |
| 
 | |
| 		// wait for data chunks to get over before processing the tree chunk
 | |
| 		if last {
 | |
| 			chunkWG.Wait()
 | |
| 		}
 | |
| 
 | |
| 		binary.LittleEndian.PutUint64(ent.chunk[:8], ent.subtreeSize)
 | |
| 		ent.key = make([]byte, pc.hashSize)
 | |
| 		chunkWG.Add(1)
 | |
| 		select {
 | |
| 		case pc.jobC <- &chunkJob{ent.key, ent.chunk[:ent.branchCount*pc.hashSize+8], chunkWG}:
 | |
| 		case <-pc.quitC:
 | |
| 		}
 | |
| 
 | |
| 		// Update or append based on weather it is a new entry or being reused
 | |
| 		if ent.updatePending {
 | |
| 			chunkWG.Wait()
 | |
| 			pc.chunkLevel[ent.level][ent.index] = ent
 | |
| 		} else {
 | |
| 			pc.chunkLevel[ent.level] = append(pc.chunkLevel[ent.level], ent)
 | |
| 		}
 | |
| 
 | |
| 	}
 | |
| }
 | |
| 
 | |
| func (pc *PyramidChunker) enqueueDataChunk(chunkData []byte, size uint64, parent *TreeEntry, chunkWG *sync.WaitGroup) Address {
 | |
| 	binary.LittleEndian.PutUint64(chunkData[:8], size)
 | |
| 	pkey := parent.chunk[8+parent.branchCount*pc.hashSize : 8+(parent.branchCount+1)*pc.hashSize]
 | |
| 
 | |
| 	chunkWG.Add(1)
 | |
| 	select {
 | |
| 	case pc.jobC <- &chunkJob{pkey, chunkData[:size+8], chunkWG}:
 | |
| 	case <-pc.quitC:
 | |
| 	}
 | |
| 
 | |
| 	return pkey
 | |
| 
 | |
| }
 | |
| 
 | |
| // depth returns the number of chunk levels.
 | |
| // It is used to detect if there is only one data chunk
 | |
| // left for the last branch.
 | |
| func (pc *PyramidChunker) depth() (d int) {
 | |
| 	for _, l := range pc.chunkLevel {
 | |
| 		if l == nil {
 | |
| 			return
 | |
| 		}
 | |
| 		d++
 | |
| 	}
 | |
| 	return
 | |
| }
 | |
| 
 | |
| // cleanChunkLevels removes gaps (nil levels) between chunk levels
 | |
| // that are not nil.
 | |
| func (pc *PyramidChunker) cleanChunkLevels() {
 | |
| 	for i, l := range pc.chunkLevel {
 | |
| 		if l == nil {
 | |
| 			pc.chunkLevel = append(pc.chunkLevel[:i], append(pc.chunkLevel[i+1:], nil)...)
 | |
| 		}
 | |
| 	}
 | |
| }
 |