578 lines
		
	
	
		
			16 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
			
		
		
	
	
			578 lines
		
	
	
		
			16 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
// Copyright 2014 The go-ethereum Authors
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// This file is part of the go-ethereum library.
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//
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// The go-ethereum library is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Lesser General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// The go-ethereum library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public License
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// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
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package trie
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import (
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	"bytes"
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	"container/heap"
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	"errors"
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	"github.com/ethereum/go-ethereum/common"
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	"github.com/ethereum/go-ethereum/rlp"
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)
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// Iterator is a key-value trie iterator that traverses a Trie.
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type Iterator struct {
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	nodeIt NodeIterator
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	Key   []byte // Current data key on which the iterator is positioned on
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	Value []byte // Current data value on which the iterator is positioned on
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	Err   error
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}
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// NewIterator creates a new key-value iterator from a node iterator.
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// Note that the value returned by the iterator is raw. If the content is encoded
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// (e.g. storage value is RLP-encoded), it's caller's duty to decode it.
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func NewIterator(it NodeIterator) *Iterator {
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	return &Iterator{
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		nodeIt: it,
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	}
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}
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// Next moves the iterator forward one key-value entry.
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func (it *Iterator) Next() bool {
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	for it.nodeIt.Next(true) {
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		if it.nodeIt.Leaf() {
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			it.Key = it.nodeIt.LeafKey()
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			it.Value = it.nodeIt.LeafBlob()
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			return true
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		}
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	}
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	it.Key = nil
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	it.Value = nil
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	it.Err = it.nodeIt.Error()
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	return false
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}
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// Prove generates the Merkle proof for the leaf node the iterator is currently
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// positioned on.
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func (it *Iterator) Prove() [][]byte {
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	return it.nodeIt.LeafProof()
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}
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// NodeIterator is an iterator to traverse the trie pre-order.
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type NodeIterator interface {
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	// Next moves the iterator to the next node. If the parameter is false, any child
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	// nodes will be skipped.
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	Next(bool) bool
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	// Error returns the error status of the iterator.
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	Error() error
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	// Hash returns the hash of the current node.
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	Hash() common.Hash
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	// Parent returns the hash of the parent of the current node. The hash may be the one
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	// grandparent if the immediate parent is an internal node with no hash.
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	Parent() common.Hash
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	// Path returns the hex-encoded path to the current node.
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	// Callers must not retain references to the return value after calling Next.
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	// For leaf nodes, the last element of the path is the 'terminator symbol' 0x10.
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	Path() []byte
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	// Leaf returns true iff the current node is a leaf node.
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	Leaf() bool
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	// LeafKey returns the key of the leaf. The method panics if the iterator is not
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	// positioned at a leaf. Callers must not retain references to the value after
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	// calling Next.
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	LeafKey() []byte
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	// LeafBlob returns the content of the leaf. The method panics if the iterator
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	// is not positioned at a leaf. Callers must not retain references to the value
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	// after calling Next.
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	LeafBlob() []byte
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	// LeafProof returns the Merkle proof of the leaf. The method panics if the
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	// iterator is not positioned at a leaf. Callers must not retain references
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	// to the value after calling Next.
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	LeafProof() [][]byte
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}
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// nodeIteratorState represents the iteration state at one particular node of the
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// trie, which can be resumed at a later invocation.
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type nodeIteratorState struct {
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	hash    common.Hash // Hash of the node being iterated (nil if not standalone)
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	node    node        // Trie node being iterated
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	parent  common.Hash // Hash of the first full ancestor node (nil if current is the root)
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	index   int         // Child to be processed next
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	pathlen int         // Length of the path to this node
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}
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type nodeIterator struct {
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	trie  *Trie                // Trie being iterated
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	stack []*nodeIteratorState // Hierarchy of trie nodes persisting the iteration state
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	path  []byte               // Path to the current node
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	err   error                // Failure set in case of an internal error in the iterator
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}
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// errIteratorEnd is stored in nodeIterator.err when iteration is done.
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var errIteratorEnd = errors.New("end of iteration")
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// seekError is stored in nodeIterator.err if the initial seek has failed.
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type seekError struct {
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	key []byte
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	err error
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}
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func (e seekError) Error() string {
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	return "seek error: " + e.err.Error()
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}
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func newNodeIterator(trie *Trie, start []byte) NodeIterator {
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	if trie.Hash() == emptyState {
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		return new(nodeIterator)
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	}
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	it := &nodeIterator{trie: trie}
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	it.err = it.seek(start)
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	return it
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}
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func (it *nodeIterator) Hash() common.Hash {
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	if len(it.stack) == 0 {
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		return common.Hash{}
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	}
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	return it.stack[len(it.stack)-1].hash
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}
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func (it *nodeIterator) Parent() common.Hash {
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	if len(it.stack) == 0 {
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		return common.Hash{}
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	}
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	return it.stack[len(it.stack)-1].parent
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}
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func (it *nodeIterator) Leaf() bool {
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	return hasTerm(it.path)
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}
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func (it *nodeIterator) LeafKey() []byte {
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	if len(it.stack) > 0 {
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		if _, ok := it.stack[len(it.stack)-1].node.(valueNode); ok {
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			return hexToKeybytes(it.path)
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		}
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	}
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	panic("not at leaf")
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}
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func (it *nodeIterator) LeafBlob() []byte {
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	if len(it.stack) > 0 {
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		if node, ok := it.stack[len(it.stack)-1].node.(valueNode); ok {
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			return node
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		}
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	}
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	panic("not at leaf")
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}
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func (it *nodeIterator) LeafProof() [][]byte {
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	if len(it.stack) > 0 {
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		if _, ok := it.stack[len(it.stack)-1].node.(valueNode); ok {
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			hasher := newHasher(false)
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			defer returnHasherToPool(hasher)
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			proofs := make([][]byte, 0, len(it.stack))
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			for i, item := range it.stack[:len(it.stack)-1] {
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				// Gather nodes that end up as hash nodes (or the root)
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				node, hashed := hasher.proofHash(item.node)
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				if _, ok := hashed.(hashNode); ok || i == 0 {
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					enc, _ := rlp.EncodeToBytes(node)
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					proofs = append(proofs, enc)
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				}
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			}
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			return proofs
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		}
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	}
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	panic("not at leaf")
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}
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func (it *nodeIterator) Path() []byte {
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	return it.path
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}
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func (it *nodeIterator) Error() error {
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	if it.err == errIteratorEnd {
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		return nil
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	}
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	if seek, ok := it.err.(seekError); ok {
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		return seek.err
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	}
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	return it.err
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}
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// Next moves the iterator to the next node, returning whether there are any
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// further nodes. In case of an internal error this method returns false and
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// sets the Error field to the encountered failure. If `descend` is false,
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// skips iterating over any subnodes of the current node.
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func (it *nodeIterator) Next(descend bool) bool {
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	if it.err == errIteratorEnd {
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		return false
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	}
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	if seek, ok := it.err.(seekError); ok {
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		if it.err = it.seek(seek.key); it.err != nil {
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			return false
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		}
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	}
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	// Otherwise step forward with the iterator and report any errors.
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	state, parentIndex, path, err := it.peek(descend)
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	it.err = err
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	if it.err != nil {
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		return false
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	}
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	it.push(state, parentIndex, path)
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	return true
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}
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func (it *nodeIterator) seek(prefix []byte) error {
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	// The path we're looking for is the hex encoded key without terminator.
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	key := keybytesToHex(prefix)
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	key = key[:len(key)-1]
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	// Move forward until we're just before the closest match to key.
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	for {
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		state, parentIndex, path, err := it.peek(bytes.HasPrefix(key, it.path))
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		if err == errIteratorEnd {
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			return errIteratorEnd
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		} else if err != nil {
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			return seekError{prefix, err}
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		} else if bytes.Compare(path, key) >= 0 {
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			return nil
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		}
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		it.push(state, parentIndex, path)
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	}
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}
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// peek creates the next state of the iterator.
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func (it *nodeIterator) peek(descend bool) (*nodeIteratorState, *int, []byte, error) {
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	if len(it.stack) == 0 {
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		// Initialize the iterator if we've just started.
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		root := it.trie.Hash()
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		state := &nodeIteratorState{node: it.trie.root, index: -1}
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		if root != emptyRoot {
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			state.hash = root
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		}
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		err := state.resolve(it.trie, nil)
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		return state, nil, nil, err
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	}
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	if !descend {
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		// If we're skipping children, pop the current node first
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		it.pop()
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	}
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	// Continue iteration to the next child
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	for len(it.stack) > 0 {
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		parent := it.stack[len(it.stack)-1]
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		ancestor := parent.hash
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		if (ancestor == common.Hash{}) {
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			ancestor = parent.parent
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		}
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		state, path, ok := it.nextChild(parent, ancestor)
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		if ok {
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			if err := state.resolve(it.trie, path); err != nil {
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				return parent, &parent.index, path, err
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			}
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			return state, &parent.index, path, nil
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		}
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		// No more child nodes, move back up.
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		it.pop()
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	}
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	return nil, nil, nil, errIteratorEnd
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}
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func (st *nodeIteratorState) resolve(tr *Trie, path []byte) error {
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	if hash, ok := st.node.(hashNode); ok {
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		resolved, err := tr.resolveHash(hash, path)
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		if err != nil {
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			return err
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		}
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		st.node = resolved
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		st.hash = common.BytesToHash(hash)
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	}
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	return nil
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}
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func (it *nodeIterator) nextChild(parent *nodeIteratorState, ancestor common.Hash) (*nodeIteratorState, []byte, bool) {
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	switch node := parent.node.(type) {
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	case *fullNode:
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		// Full node, move to the first non-nil child.
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		for i := parent.index + 1; i < len(node.Children); i++ {
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			child := node.Children[i]
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			if child != nil {
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				hash, _ := child.cache()
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				state := &nodeIteratorState{
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					hash:    common.BytesToHash(hash),
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					node:    child,
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					parent:  ancestor,
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					index:   -1,
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					pathlen: len(it.path),
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				}
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				path := append(it.path, byte(i))
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				parent.index = i - 1
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				return state, path, true
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			}
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		}
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	case *shortNode:
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		// Short node, return the pointer singleton child
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		if parent.index < 0 {
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			hash, _ := node.Val.cache()
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			state := &nodeIteratorState{
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				hash:    common.BytesToHash(hash),
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				node:    node.Val,
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				parent:  ancestor,
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				index:   -1,
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				pathlen: len(it.path),
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			}
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			path := append(it.path, node.Key...)
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			return state, path, true
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		}
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	}
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	return parent, it.path, false
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}
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func (it *nodeIterator) push(state *nodeIteratorState, parentIndex *int, path []byte) {
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	it.path = path
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	it.stack = append(it.stack, state)
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	if parentIndex != nil {
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		*parentIndex++
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	}
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}
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func (it *nodeIterator) pop() {
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	parent := it.stack[len(it.stack)-1]
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	it.path = it.path[:parent.pathlen]
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	it.stack = it.stack[:len(it.stack)-1]
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}
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func compareNodes(a, b NodeIterator) int {
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	if cmp := bytes.Compare(a.Path(), b.Path()); cmp != 0 {
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		return cmp
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	}
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	if a.Leaf() && !b.Leaf() {
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		return -1
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	} else if b.Leaf() && !a.Leaf() {
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		return 1
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	}
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	if cmp := bytes.Compare(a.Hash().Bytes(), b.Hash().Bytes()); cmp != 0 {
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		return cmp
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	}
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	if a.Leaf() && b.Leaf() {
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		return bytes.Compare(a.LeafBlob(), b.LeafBlob())
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	}
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	return 0
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}
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type differenceIterator struct {
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	a, b  NodeIterator // Nodes returned are those in b - a.
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	eof   bool         // Indicates a has run out of elements
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	count int          // Number of nodes scanned on either trie
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}
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// NewDifferenceIterator constructs a NodeIterator that iterates over elements in b that
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// are not in a. Returns the iterator, and a pointer to an integer recording the number
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// of nodes seen.
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func NewDifferenceIterator(a, b NodeIterator) (NodeIterator, *int) {
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	a.Next(true)
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	it := &differenceIterator{
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		a: a,
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		b: b,
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	}
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	return it, &it.count
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}
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func (it *differenceIterator) Hash() common.Hash {
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	return it.b.Hash()
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}
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func (it *differenceIterator) Parent() common.Hash {
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	return it.b.Parent()
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}
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func (it *differenceIterator) Leaf() bool {
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	return it.b.Leaf()
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}
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func (it *differenceIterator) LeafKey() []byte {
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	return it.b.LeafKey()
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}
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func (it *differenceIterator) LeafBlob() []byte {
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	return it.b.LeafBlob()
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}
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func (it *differenceIterator) LeafProof() [][]byte {
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	return it.b.LeafProof()
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}
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func (it *differenceIterator) Path() []byte {
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	return it.b.Path()
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}
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func (it *differenceIterator) Next(bool) bool {
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	// Invariants:
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	// - We always advance at least one element in b.
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	// - At the start of this function, a's path is lexically greater than b's.
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	if !it.b.Next(true) {
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		return false
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	}
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	it.count++
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	if it.eof {
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		// a has reached eof, so we just return all elements from b
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		return true
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	}
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	for {
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		switch compareNodes(it.a, it.b) {
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		case -1:
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			// b jumped past a; advance a
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			if !it.a.Next(true) {
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				it.eof = true
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				return true
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			}
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			it.count++
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		case 1:
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			// b is before a
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			return true
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		case 0:
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			// a and b are identical; skip this whole subtree if the nodes have hashes
 | 
						|
			hasHash := it.a.Hash() == common.Hash{}
 | 
						|
			if !it.b.Next(hasHash) {
 | 
						|
				return false
 | 
						|
			}
 | 
						|
			it.count++
 | 
						|
			if !it.a.Next(hasHash) {
 | 
						|
				it.eof = true
 | 
						|
				return true
 | 
						|
			}
 | 
						|
			it.count++
 | 
						|
		}
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
func (it *differenceIterator) Error() error {
 | 
						|
	if err := it.a.Error(); err != nil {
 | 
						|
		return err
 | 
						|
	}
 | 
						|
	return it.b.Error()
 | 
						|
}
 | 
						|
 | 
						|
type nodeIteratorHeap []NodeIterator
 | 
						|
 | 
						|
func (h nodeIteratorHeap) Len() int            { return len(h) }
 | 
						|
func (h nodeIteratorHeap) Less(i, j int) bool  { return compareNodes(h[i], h[j]) < 0 }
 | 
						|
func (h nodeIteratorHeap) Swap(i, j int)       { h[i], h[j] = h[j], h[i] }
 | 
						|
func (h *nodeIteratorHeap) Push(x interface{}) { *h = append(*h, x.(NodeIterator)) }
 | 
						|
func (h *nodeIteratorHeap) Pop() interface{} {
 | 
						|
	n := len(*h)
 | 
						|
	x := (*h)[n-1]
 | 
						|
	*h = (*h)[0 : n-1]
 | 
						|
	return x
 | 
						|
}
 | 
						|
 | 
						|
type unionIterator struct {
 | 
						|
	items *nodeIteratorHeap // Nodes returned are the union of the ones in these iterators
 | 
						|
	count int               // Number of nodes scanned across all tries
 | 
						|
}
 | 
						|
 | 
						|
// NewUnionIterator constructs a NodeIterator that iterates over elements in the union
 | 
						|
// of the provided NodeIterators. Returns the iterator, and a pointer to an integer
 | 
						|
// recording the number of nodes visited.
 | 
						|
func NewUnionIterator(iters []NodeIterator) (NodeIterator, *int) {
 | 
						|
	h := make(nodeIteratorHeap, len(iters))
 | 
						|
	copy(h, iters)
 | 
						|
	heap.Init(&h)
 | 
						|
 | 
						|
	ui := &unionIterator{items: &h}
 | 
						|
	return ui, &ui.count
 | 
						|
}
 | 
						|
 | 
						|
func (it *unionIterator) Hash() common.Hash {
 | 
						|
	return (*it.items)[0].Hash()
 | 
						|
}
 | 
						|
 | 
						|
func (it *unionIterator) Parent() common.Hash {
 | 
						|
	return (*it.items)[0].Parent()
 | 
						|
}
 | 
						|
 | 
						|
func (it *unionIterator) Leaf() bool {
 | 
						|
	return (*it.items)[0].Leaf()
 | 
						|
}
 | 
						|
 | 
						|
func (it *unionIterator) LeafKey() []byte {
 | 
						|
	return (*it.items)[0].LeafKey()
 | 
						|
}
 | 
						|
 | 
						|
func (it *unionIterator) LeafBlob() []byte {
 | 
						|
	return (*it.items)[0].LeafBlob()
 | 
						|
}
 | 
						|
 | 
						|
func (it *unionIterator) LeafProof() [][]byte {
 | 
						|
	return (*it.items)[0].LeafProof()
 | 
						|
}
 | 
						|
 | 
						|
func (it *unionIterator) Path() []byte {
 | 
						|
	return (*it.items)[0].Path()
 | 
						|
}
 | 
						|
 | 
						|
// Next returns the next node in the union of tries being iterated over.
 | 
						|
//
 | 
						|
// It does this by maintaining a heap of iterators, sorted by the iteration
 | 
						|
// order of their next elements, with one entry for each source trie. Each
 | 
						|
// time Next() is called, it takes the least element from the heap to return,
 | 
						|
// advancing any other iterators that also point to that same element. These
 | 
						|
// iterators are called with descend=false, since we know that any nodes under
 | 
						|
// these nodes will also be duplicates, found in the currently selected iterator.
 | 
						|
// Whenever an iterator is advanced, it is pushed back into the heap if it still
 | 
						|
// has elements remaining.
 | 
						|
//
 | 
						|
// In the case that descend=false - eg, we're asked to ignore all subnodes of the
 | 
						|
// current node - we also advance any iterators in the heap that have the current
 | 
						|
// path as a prefix.
 | 
						|
func (it *unionIterator) Next(descend bool) bool {
 | 
						|
	if len(*it.items) == 0 {
 | 
						|
		return false
 | 
						|
	}
 | 
						|
 | 
						|
	// Get the next key from the union
 | 
						|
	least := heap.Pop(it.items).(NodeIterator)
 | 
						|
 | 
						|
	// Skip over other nodes as long as they're identical, or, if we're not descending, as
 | 
						|
	// long as they have the same prefix as the current node.
 | 
						|
	for len(*it.items) > 0 && ((!descend && bytes.HasPrefix((*it.items)[0].Path(), least.Path())) || compareNodes(least, (*it.items)[0]) == 0) {
 | 
						|
		skipped := heap.Pop(it.items).(NodeIterator)
 | 
						|
		// Skip the whole subtree if the nodes have hashes; otherwise just skip this node
 | 
						|
		if skipped.Next(skipped.Hash() == common.Hash{}) {
 | 
						|
			it.count++
 | 
						|
			// If there are more elements, push the iterator back on the heap
 | 
						|
			heap.Push(it.items, skipped)
 | 
						|
		}
 | 
						|
	}
 | 
						|
	if least.Next(descend) {
 | 
						|
		it.count++
 | 
						|
		heap.Push(it.items, least)
 | 
						|
	}
 | 
						|
	return len(*it.items) > 0
 | 
						|
}
 | 
						|
 | 
						|
func (it *unionIterator) Error() error {
 | 
						|
	for i := 0; i < len(*it.items); i++ {
 | 
						|
		if err := (*it.items)[i].Error(); err != nil {
 | 
						|
			return err
 | 
						|
		}
 | 
						|
	}
 | 
						|
	return nil
 | 
						|
}
 |