429 lines
		
	
	
		
			8.7 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
			
		
		
	
	
			429 lines
		
	
	
		
			8.7 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
| // Copyright 2014 The go-ethereum Authors
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| // This file is part of the go-ethereum library.
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| //
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| // The go-ethereum library is free software: you can redistribute it and/or modify
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| // it under the terms of the GNU Lesser General Public License as published by
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| // the Free Software Foundation, either version 3 of the License, or
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| // (at your option) any later version.
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| //
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| // The go-ethereum library is distributed in the hope that it will be useful,
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| // but WITHOUT ANY WARRANTY; without even the implied warranty of
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| // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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| // GNU Lesser General Public License for more details.
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| //
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| // You should have received a copy of the GNU Lesser General Public License
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| // along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
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| 
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| package common
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| 
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| import (
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| 	"bytes"
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| 	"fmt"
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| 	"io"
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| 	"math/big"
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| 	"reflect"
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| 	"strconv"
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| 
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| 	"github.com/ethereum/go-ethereum/rlp"
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| )
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| 
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| // Value can hold values of certain basic types and provides ways to
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| // convert between types without bothering to check whether the
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| // conversion is actually meaningful.
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| //
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| // It currently supports the following types:
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| //
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| //    - int{,8,16,32,64}
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| //    - uint{,8,16,32,64}
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| //    - *big.Int
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| //    - []byte, string
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| //    - []interface{}
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| //
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| // Value is useful whenever you feel that Go's types limit your
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| // ability to express yourself. In these situations, use Value and
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| // forget about this strong typing nonsense.
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| type Value struct{ Val interface{} }
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| 
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| func (val *Value) String() string {
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| 	return fmt.Sprintf("%x", val.Val)
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| }
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| 
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| func NewValue(val interface{}) *Value {
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| 	t := val
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| 	if v, ok := val.(*Value); ok {
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| 		t = v.Val
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| 	}
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| 
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| 	return &Value{Val: t}
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| }
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| 
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| func (val *Value) Type() reflect.Kind {
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| 	return reflect.TypeOf(val.Val).Kind()
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| }
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| 
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| func (val *Value) IsNil() bool {
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| 	return val.Val == nil
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| }
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| 
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| func (val *Value) Len() int {
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| 	if data, ok := val.Val.([]interface{}); ok {
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| 		return len(data)
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| 	}
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| 
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| 	return len(val.Bytes())
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| }
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| 
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| func (val *Value) Uint() uint64 {
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| 	if Val, ok := val.Val.(uint8); ok {
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| 		return uint64(Val)
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| 	} else if Val, ok := val.Val.(uint16); ok {
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| 		return uint64(Val)
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| 	} else if Val, ok := val.Val.(uint32); ok {
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| 		return uint64(Val)
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| 	} else if Val, ok := val.Val.(uint64); ok {
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| 		return Val
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| 	} else if Val, ok := val.Val.(float32); ok {
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| 		return uint64(Val)
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| 	} else if Val, ok := val.Val.(float64); ok {
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| 		return uint64(Val)
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| 	} else if Val, ok := val.Val.(int); ok {
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| 		return uint64(Val)
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| 	} else if Val, ok := val.Val.(uint); ok {
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| 		return uint64(Val)
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| 	} else if Val, ok := val.Val.([]byte); ok {
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| 		return new(big.Int).SetBytes(Val).Uint64()
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| 	} else if Val, ok := val.Val.(*big.Int); ok {
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| 		return Val.Uint64()
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| 	}
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| 
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| 	return 0
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| }
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| 
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| func (val *Value) Int() int64 {
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| 	if Val, ok := val.Val.(int8); ok {
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| 		return int64(Val)
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| 	} else if Val, ok := val.Val.(int16); ok {
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| 		return int64(Val)
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| 	} else if Val, ok := val.Val.(int32); ok {
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| 		return int64(Val)
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| 	} else if Val, ok := val.Val.(int64); ok {
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| 		return Val
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| 	} else if Val, ok := val.Val.(int); ok {
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| 		return int64(Val)
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| 	} else if Val, ok := val.Val.(float32); ok {
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| 		return int64(Val)
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| 	} else if Val, ok := val.Val.(float64); ok {
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| 		return int64(Val)
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| 	} else if Val, ok := val.Val.([]byte); ok {
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| 		return new(big.Int).SetBytes(Val).Int64()
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| 	} else if Val, ok := val.Val.(*big.Int); ok {
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| 		return Val.Int64()
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| 	} else if Val, ok := val.Val.(string); ok {
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| 		n, _ := strconv.Atoi(Val)
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| 		return int64(n)
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| 	}
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| 
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| 	return 0
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| }
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| 
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| func (val *Value) Byte() byte {
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| 	if Val, ok := val.Val.(byte); ok {
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| 		return Val
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| 	}
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| 
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| 	return 0x0
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| }
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| 
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| func (val *Value) BigInt() *big.Int {
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| 	if a, ok := val.Val.([]byte); ok {
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| 		b := new(big.Int).SetBytes(a)
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| 
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| 		return b
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| 	} else if a, ok := val.Val.(*big.Int); ok {
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| 		return a
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| 	} else if a, ok := val.Val.(string); ok {
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| 		return Big(a)
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| 	} else {
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| 		return big.NewInt(int64(val.Uint()))
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| 	}
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| 
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| 	return big.NewInt(0)
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| }
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| 
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| func (val *Value) Str() string {
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| 	if a, ok := val.Val.([]byte); ok {
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| 		return string(a)
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| 	} else if a, ok := val.Val.(string); ok {
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| 		return a
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| 	} else if a, ok := val.Val.(byte); ok {
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| 		return string(a)
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| 	}
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| 
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| 	return ""
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| }
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| 
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| func (val *Value) Bytes() []byte {
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| 	if a, ok := val.Val.([]byte); ok {
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| 		return a
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| 	} else if s, ok := val.Val.(byte); ok {
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| 		return []byte{s}
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| 	} else if s, ok := val.Val.(string); ok {
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| 		return []byte(s)
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| 	} else if s, ok := val.Val.(*big.Int); ok {
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| 		return s.Bytes()
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| 	} else {
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| 		return big.NewInt(val.Int()).Bytes()
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| 	}
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| 
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| 	return []byte{}
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| }
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| 
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| func (val *Value) Err() error {
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| 	if err, ok := val.Val.(error); ok {
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| 		return err
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| 	}
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| 
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| 	return nil
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| }
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| 
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| func (val *Value) Slice() []interface{} {
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| 	if d, ok := val.Val.([]interface{}); ok {
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| 		return d
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| 	}
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| 
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| 	return []interface{}{}
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| }
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| 
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| func (val *Value) SliceFrom(from int) *Value {
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| 	slice := val.Slice()
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| 
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| 	return NewValue(slice[from:])
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| }
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| 
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| func (val *Value) SliceTo(to int) *Value {
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| 	slice := val.Slice()
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| 
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| 	return NewValue(slice[:to])
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| }
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| 
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| func (val *Value) SliceFromTo(from, to int) *Value {
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| 	slice := val.Slice()
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| 
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| 	return NewValue(slice[from:to])
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| }
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| 
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| // TODO More type checking methods
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| func (val *Value) IsSlice() bool {
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| 	return val.Type() == reflect.Slice
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| }
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| 
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| func (val *Value) IsStr() bool {
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| 	return val.Type() == reflect.String
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| }
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| 
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| func (self *Value) IsErr() bool {
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| 	_, ok := self.Val.(error)
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| 	return ok
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| }
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| 
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| // Special list checking function. Something is considered
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| // a list if it's of type []interface{}. The list is usually
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| // used in conjunction with rlp decoded streams.
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| func (val *Value) IsList() bool {
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| 	_, ok := val.Val.([]interface{})
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| 
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| 	return ok
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| }
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| 
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| func (val *Value) IsEmpty() bool {
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| 	return val.Val == nil || ((val.IsSlice() || val.IsStr()) && val.Len() == 0)
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| }
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| 
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| // Threat the value as a slice
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| func (val *Value) Get(idx int) *Value {
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| 	if d, ok := val.Val.([]interface{}); ok {
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| 		// Guard for oob
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| 		if len(d) <= idx {
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| 			return NewValue(nil)
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| 		}
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| 
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| 		if idx < 0 {
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| 			return NewValue(nil)
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| 		}
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| 
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| 		return NewValue(d[idx])
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| 	}
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| 
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| 	// If this wasn't a slice you probably shouldn't be using this function
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| 	return NewValue(nil)
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| }
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| 
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| func (self *Value) Copy() *Value {
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| 	switch val := self.Val.(type) {
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| 	case *big.Int:
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| 		return NewValue(new(big.Int).Set(val))
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| 	case []byte:
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| 		return NewValue(CopyBytes(val))
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| 	default:
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| 		return NewValue(self.Val)
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| 	}
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| 
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| 	return nil
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| }
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| 
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| func (val *Value) Cmp(o *Value) bool {
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| 	return reflect.DeepEqual(val.Val, o.Val)
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| }
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| 
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| func (self *Value) DeepCmp(o *Value) bool {
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| 	return bytes.Compare(self.Bytes(), o.Bytes()) == 0
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| }
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| 
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| func (self *Value) DecodeRLP(s *rlp.Stream) error {
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| 	var v interface{}
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| 	if err := s.Decode(&v); err != nil {
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| 		return err
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| 	}
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| 	self.Val = v
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| 	return nil
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| }
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| 
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| func (self *Value) EncodeRLP(w io.Writer) error {
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| 	if self == nil {
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| 		w.Write(rlp.EmptyList)
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| 		return nil
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| 	} else {
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| 		return rlp.Encode(w, self.Val)
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| 	}
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| }
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| 
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| // NewValueFromBytes decodes RLP data.
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| // The contained value will be nil if data contains invalid RLP.
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| func NewValueFromBytes(data []byte) *Value {
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| 	v := new(Value)
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| 	if len(data) != 0 {
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| 		if err := rlp.DecodeBytes(data, v); err != nil {
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| 			v.Val = nil
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| 		}
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| 	}
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| 	return v
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| }
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| 
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| // Value setters
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| func NewSliceValue(s interface{}) *Value {
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| 	list := EmptyValue()
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| 
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| 	if s != nil {
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| 		if slice, ok := s.([]interface{}); ok {
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| 			for _, val := range slice {
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| 				list.Append(val)
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| 			}
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| 		} else if slice, ok := s.([]string); ok {
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| 			for _, val := range slice {
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| 				list.Append(val)
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| 			}
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| 		}
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| 	}
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| 
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| 	return list
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| }
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| 
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| func EmptyValue() *Value {
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| 	return NewValue([]interface{}{})
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| }
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| 
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| func (val *Value) AppendList() *Value {
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| 	list := EmptyValue()
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| 	val.Val = append(val.Slice(), list)
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| 
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| 	return list
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| }
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| 
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| func (val *Value) Append(v interface{}) *Value {
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| 	val.Val = append(val.Slice(), v)
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| 
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| 	return val
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| }
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| 
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| const (
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| 	valOpAdd = iota
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| 	valOpDiv
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| 	valOpMul
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| 	valOpPow
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| 	valOpSub
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| )
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| 
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| // Math stuff
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| func (self *Value) doOp(op int, other interface{}) *Value {
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| 	left := self.BigInt()
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| 	right := NewValue(other).BigInt()
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| 
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| 	switch op {
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| 	case valOpAdd:
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| 		self.Val = left.Add(left, right)
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| 	case valOpDiv:
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| 		self.Val = left.Div(left, right)
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| 	case valOpMul:
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| 		self.Val = left.Mul(left, right)
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| 	case valOpPow:
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| 		self.Val = left.Exp(left, right, Big0)
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| 	case valOpSub:
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| 		self.Val = left.Sub(left, right)
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| 	}
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| 
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| 	return self
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| }
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| 
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| func (self *Value) Add(other interface{}) *Value {
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| 	return self.doOp(valOpAdd, other)
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| }
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| 
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| func (self *Value) Sub(other interface{}) *Value {
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| 	return self.doOp(valOpSub, other)
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| }
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| 
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| func (self *Value) Div(other interface{}) *Value {
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| 	return self.doOp(valOpDiv, other)
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| }
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| 
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| func (self *Value) Mul(other interface{}) *Value {
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| 	return self.doOp(valOpMul, other)
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| }
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| 
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| func (self *Value) Pow(other interface{}) *Value {
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| 	return self.doOp(valOpPow, other)
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| }
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| 
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| type ValueIterator struct {
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| 	value        *Value
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| 	currentValue *Value
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| 	idx          int
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| }
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| 
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| func (val *Value) NewIterator() *ValueIterator {
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| 	return &ValueIterator{value: val}
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| }
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| 
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| func (it *ValueIterator) Len() int {
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| 	return it.value.Len()
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| }
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| 
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| func (it *ValueIterator) Next() bool {
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| 	if it.idx >= it.value.Len() {
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| 		return false
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| 	}
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| 
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| 	it.currentValue = it.value.Get(it.idx)
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| 	it.idx++
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| 
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| 	return true
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| }
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| 
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| func (it *ValueIterator) Value() *Value {
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| 	return it.currentValue
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| }
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| 
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| func (it *ValueIterator) Idx() int {
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| 	return it.idx - 1
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| }
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