les, p2p/discv5: implement server pool, improve peer selection, light fetcher and topic searching
		
			
				
	
	
		
			202 lines
		
	
	
		
			5.8 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
			
		
		
	
	
			202 lines
		
	
	
		
			5.8 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
// Copyright 2015 The go-ethereum Authors
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// This file is part of the go-ethereum library.
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//
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// The go-ethereum library is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Lesser General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// The go-ethereum library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public License
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// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
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package eth
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import (
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	"math/rand"
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	"sync/atomic"
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	"time"
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	"github.com/ethereum/go-ethereum/common"
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	"github.com/ethereum/go-ethereum/core/types"
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	"github.com/ethereum/go-ethereum/eth/downloader"
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	"github.com/ethereum/go-ethereum/logger"
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	"github.com/ethereum/go-ethereum/logger/glog"
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	"github.com/ethereum/go-ethereum/p2p/discover"
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)
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const (
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	forceSyncCycle      = 10 * time.Second // Time interval to force syncs, even if few peers are available
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	minDesiredPeerCount = 5                // Amount of peers desired to start syncing
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	// This is the target size for the packs of transactions sent by txsyncLoop.
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	// A pack can get larger than this if a single transactions exceeds this size.
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	txsyncPackSize = 100 * 1024
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)
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type txsync struct {
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	p   *peer
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	txs []*types.Transaction
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}
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// syncTransactions starts sending all currently pending transactions to the given peer.
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func (pm *ProtocolManager) syncTransactions(p *peer) {
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	var txs types.Transactions
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	pending, _ := pm.txpool.Pending()
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	for _, batch := range pending {
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		txs = append(txs, batch...)
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	}
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	if len(txs) == 0 {
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		return
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	}
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	select {
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	case pm.txsyncCh <- &txsync{p, txs}:
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	case <-pm.quitSync:
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	}
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}
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// txsyncLoop takes care of the initial transaction sync for each new
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// connection. When a new peer appears, we relay all currently pending
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// transactions. In order to minimise egress bandwidth usage, we send
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// the transactions in small packs to one peer at a time.
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func (pm *ProtocolManager) txsyncLoop() {
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	var (
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		pending = make(map[discover.NodeID]*txsync)
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		sending = false               // whether a send is active
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		pack    = new(txsync)         // the pack that is being sent
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		done    = make(chan error, 1) // result of the send
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	)
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	// send starts a sending a pack of transactions from the sync.
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	send := func(s *txsync) {
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		// Fill pack with transactions up to the target size.
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		size := common.StorageSize(0)
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		pack.p = s.p
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		pack.txs = pack.txs[:0]
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		for i := 0; i < len(s.txs) && size < txsyncPackSize; i++ {
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			pack.txs = append(pack.txs, s.txs[i])
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			size += s.txs[i].Size()
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		}
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		// Remove the transactions that will be sent.
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		s.txs = s.txs[:copy(s.txs, s.txs[len(pack.txs):])]
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		if len(s.txs) == 0 {
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			delete(pending, s.p.ID())
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		}
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		// Send the pack in the background.
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		glog.V(logger.Detail).Infof("%v: sending %d transactions (%v)", s.p.Peer, len(pack.txs), size)
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		sending = true
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		go func() { done <- pack.p.SendTransactions(pack.txs) }()
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	}
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	// pick chooses the next pending sync.
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	pick := func() *txsync {
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		if len(pending) == 0 {
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			return nil
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		}
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		n := rand.Intn(len(pending)) + 1
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		for _, s := range pending {
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			if n--; n == 0 {
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				return s
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			}
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		}
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		return nil
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	}
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	for {
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		select {
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		case s := <-pm.txsyncCh:
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			pending[s.p.ID()] = s
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			if !sending {
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				send(s)
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			}
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		case err := <-done:
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			sending = false
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			// Stop tracking peers that cause send failures.
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			if err != nil {
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				glog.V(logger.Debug).Infof("%v: tx send failed: %v", pack.p.Peer, err)
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				delete(pending, pack.p.ID())
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			}
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			// Schedule the next send.
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			if s := pick(); s != nil {
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				send(s)
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			}
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		case <-pm.quitSync:
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			return
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		}
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	}
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}
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// syncer is responsible for periodically synchronising with the network, both
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// downloading hashes and blocks as well as handling the announcement handler.
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func (pm *ProtocolManager) syncer() {
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	// Start and ensure cleanup of sync mechanisms
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	pm.fetcher.Start()
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	defer pm.fetcher.Stop()
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	defer pm.downloader.Terminate()
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	// Wait for different events to fire synchronisation operations
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	forceSync := time.Tick(forceSyncCycle)
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	for {
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		select {
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		case <-pm.newPeerCh:
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			// Make sure we have peers to select from, then sync
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			if pm.peers.Len() < minDesiredPeerCount {
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				break
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			}
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			go pm.synchronise(pm.peers.BestPeer())
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		case <-forceSync:
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			// Force a sync even if not enough peers are present
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			go pm.synchronise(pm.peers.BestPeer())
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		case <-pm.noMorePeers:
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			return
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		}
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	}
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}
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// synchronise tries to sync up our local block chain with a remote peer.
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func (pm *ProtocolManager) synchronise(peer *peer) {
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	// Short circuit if no peers are available
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	if peer == nil {
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		return
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	}
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	// Make sure the peer's TD is higher than our own
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	currentBlock := pm.blockchain.CurrentBlock()
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	td := pm.blockchain.GetTd(currentBlock.Hash(), currentBlock.NumberU64())
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	pHead, pTd := peer.Head()
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	if pTd.Cmp(td) <= 0 {
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		return
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	}
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	// Otherwise try to sync with the downloader
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	mode := downloader.FullSync
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	if atomic.LoadUint32(&pm.fastSync) == 1 {
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		mode = downloader.FastSync
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	}
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	if err := pm.downloader.Synchronise(peer.id, pHead, pTd, mode); err != nil {
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		return
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	}
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	pm.setSynced() // Mark initial sync done
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	// If fast sync was enabled, and we synced up, disable it
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	if atomic.LoadUint32(&pm.fastSync) == 1 {
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		// Disable fast sync if we indeed have something in our chain
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		if pm.blockchain.CurrentBlock().NumberU64() > 0 {
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			glog.V(logger.Info).Infof("fast sync complete, auto disabling")
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			atomic.StoreUint32(&pm.fastSync, 0)
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		}
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	}
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}
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// setSynced sets the synced flag and notifies the light server if present
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func (pm *ProtocolManager) setSynced() {
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	if atomic.SwapUint32(&pm.synced, 1) == 0 && pm.lesServer != nil {
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		pm.lesServer.Synced()
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	}
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}
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