* cmd, core, eth, les, light: track deleted nodes * trie: add docs * trie: address comments * cmd, core, eth, les, light, trie: trie id * trie: add tests * trie, core: updates * trie: fix imports * trie: add utility print-method for nodeset * trie: import err * trie: fix go vet warnings Co-authored-by: Martin Holst Swende <martin@swende.se>
		
			
				
	
	
		
			588 lines
		
	
	
		
			18 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
			
		
		
	
	
			588 lines
		
	
	
		
			18 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
| // Copyright 2015 The go-ethereum Authors
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| // This file is part of the go-ethereum library.
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| //
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| // The go-ethereum library is free software: you can redistribute it and/or modify
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| // it under the terms of the GNU Lesser General Public License as published by
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| // the Free Software Foundation, either version 3 of the License, or
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| // (at your option) any later version.
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| //
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| // The go-ethereum library is distributed in the hope that it will be useful,
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| // but WITHOUT ANY WARRANTY; without even the implied warranty of
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| // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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| // GNU Lesser General Public License for more details.
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| //
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| // You should have received a copy of the GNU Lesser General Public License
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| // along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
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| 
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| package trie
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| 
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| import (
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| 	"bytes"
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| 	"fmt"
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| 	"testing"
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| 
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| 	"github.com/ethereum/go-ethereum/common"
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| 	"github.com/ethereum/go-ethereum/crypto"
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| 	"github.com/ethereum/go-ethereum/ethdb/memorydb"
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| )
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| 
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| // makeTestTrie create a sample test trie to test node-wise reconstruction.
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| func makeTestTrie() (*Database, *StateTrie, map[string][]byte) {
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| 	// Create an empty trie
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| 	triedb := NewDatabase(memorydb.New())
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| 	trie, _ := NewStateTrie(TrieID(common.Hash{}), triedb)
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| 
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| 	// Fill it with some arbitrary data
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| 	content := make(map[string][]byte)
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| 	for i := byte(0); i < 255; i++ {
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| 		// Map the same data under multiple keys
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| 		key, val := common.LeftPadBytes([]byte{1, i}, 32), []byte{i}
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| 		content[string(key)] = val
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| 		trie.Update(key, val)
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| 
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| 		key, val = common.LeftPadBytes([]byte{2, i}, 32), []byte{i}
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| 		content[string(key)] = val
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| 		trie.Update(key, val)
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| 
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| 		// Add some other data to inflate the trie
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| 		for j := byte(3); j < 13; j++ {
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| 			key, val = common.LeftPadBytes([]byte{j, i}, 32), []byte{j, i}
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| 			content[string(key)] = val
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| 			trie.Update(key, val)
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| 		}
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| 	}
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| 	root, nodes, err := trie.Commit(false)
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| 	if err != nil {
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| 		panic(fmt.Errorf("failed to commit trie %v", err))
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| 	}
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| 	if err := triedb.Update(NewWithNodeSet(nodes)); err != nil {
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| 		panic(fmt.Errorf("failed to commit db %v", err))
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| 	}
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| 	// Re-create the trie based on the new state
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| 	trie, _ = NewStateTrie(TrieID(root), triedb)
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| 	return triedb, trie, content
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| }
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| 
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| // checkTrieContents cross references a reconstructed trie with an expected data
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| // content map.
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| func checkTrieContents(t *testing.T, db *Database, root []byte, content map[string][]byte) {
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| 	// Check root availability and trie contents
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| 	trie, err := NewStateTrie(TrieID(common.BytesToHash(root)), db)
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| 	if err != nil {
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| 		t.Fatalf("failed to create trie at %x: %v", root, err)
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| 	}
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| 	if err := checkTrieConsistency(db, common.BytesToHash(root)); err != nil {
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| 		t.Fatalf("inconsistent trie at %x: %v", root, err)
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| 	}
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| 	for key, val := range content {
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| 		if have := trie.Get([]byte(key)); !bytes.Equal(have, val) {
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| 			t.Errorf("entry %x: content mismatch: have %x, want %x", key, have, val)
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| 		}
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| 	}
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| }
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| 
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| // checkTrieConsistency checks that all nodes in a trie are indeed present.
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| func checkTrieConsistency(db *Database, root common.Hash) error {
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| 	// Create and iterate a trie rooted in a subnode
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| 	trie, err := NewStateTrie(TrieID(root), db)
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| 	if err != nil {
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| 		return nil // Consider a non existent state consistent
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| 	}
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| 	it := trie.NodeIterator(nil)
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| 	for it.Next(true) {
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| 	}
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| 	return it.Error()
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| }
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| 
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| // trieElement represents the element in the state trie(bytecode or trie node).
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| type trieElement struct {
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| 	path     string
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| 	hash     common.Hash
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| 	syncPath SyncPath
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| }
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| 
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| // Tests that an empty trie is not scheduled for syncing.
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| func TestEmptySync(t *testing.T) {
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| 	dbA := NewDatabase(memorydb.New())
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| 	dbB := NewDatabase(memorydb.New())
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| 	emptyA, _ := New(TrieID(common.Hash{}), dbA)
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| 	emptyB, _ := New(TrieID(emptyRoot), dbB)
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| 
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| 	for i, trie := range []*Trie{emptyA, emptyB} {
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| 		sync := NewSync(trie.Hash(), memorydb.New(), nil)
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| 		if paths, nodes, codes := sync.Missing(1); len(paths) != 0 || len(nodes) != 0 || len(codes) != 0 {
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| 			t.Errorf("test %d: content requested for empty trie: %v, %v, %v", i, paths, nodes, codes)
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| 		}
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| 	}
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| }
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| 
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| // Tests that given a root hash, a trie can sync iteratively on a single thread,
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| // requesting retrieval tasks and returning all of them in one go.
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| func TestIterativeSyncIndividual(t *testing.T)       { testIterativeSync(t, 1, false) }
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| func TestIterativeSyncBatched(t *testing.T)          { testIterativeSync(t, 100, false) }
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| func TestIterativeSyncIndividualByPath(t *testing.T) { testIterativeSync(t, 1, true) }
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| func TestIterativeSyncBatchedByPath(t *testing.T)    { testIterativeSync(t, 100, true) }
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| 
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| func testIterativeSync(t *testing.T, count int, bypath bool) {
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| 	// Create a random trie to copy
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| 	srcDb, srcTrie, srcData := makeTestTrie()
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| 
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| 	// Create a destination trie and sync with the scheduler
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| 	diskdb := memorydb.New()
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| 	triedb := NewDatabase(diskdb)
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| 	sched := NewSync(srcTrie.Hash(), diskdb, nil)
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| 
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| 	// The code requests are ignored here since there is no code
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| 	// at the testing trie.
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| 	paths, nodes, _ := sched.Missing(count)
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| 	var elements []trieElement
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| 	for i := 0; i < len(paths); i++ {
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| 		elements = append(elements, trieElement{
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| 			path:     paths[i],
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| 			hash:     nodes[i],
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| 			syncPath: NewSyncPath([]byte(paths[i])),
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| 		})
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| 	}
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| 	for len(elements) > 0 {
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| 		results := make([]NodeSyncResult, len(elements))
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| 		if !bypath {
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| 			for i, element := range elements {
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| 				data, err := srcDb.Node(element.hash)
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| 				if err != nil {
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| 					t.Fatalf("failed to retrieve node data for hash %x: %v", element.hash, err)
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| 				}
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| 				results[i] = NodeSyncResult{element.path, data}
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| 			}
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| 		} else {
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| 			for i, element := range elements {
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| 				data, _, err := srcTrie.TryGetNode(element.syncPath[len(element.syncPath)-1])
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| 				if err != nil {
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| 					t.Fatalf("failed to retrieve node data for path %x: %v", element.path, err)
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| 				}
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| 				results[i] = NodeSyncResult{element.path, data}
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| 			}
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| 		}
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| 		for _, result := range results {
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| 			if err := sched.ProcessNode(result); err != nil {
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| 				t.Fatalf("failed to process result %v", err)
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| 			}
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| 		}
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| 		batch := diskdb.NewBatch()
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| 		if err := sched.Commit(batch); err != nil {
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| 			t.Fatalf("failed to commit data: %v", err)
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| 		}
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| 		batch.Write()
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| 
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| 		paths, nodes, _ = sched.Missing(count)
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| 		elements = elements[:0]
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| 		for i := 0; i < len(paths); i++ {
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| 			elements = append(elements, trieElement{
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| 				path:     paths[i],
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| 				hash:     nodes[i],
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| 				syncPath: NewSyncPath([]byte(paths[i])),
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| 			})
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| 		}
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| 	}
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| 	// Cross check that the two tries are in sync
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| 	checkTrieContents(t, triedb, srcTrie.Hash().Bytes(), srcData)
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| }
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| 
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| // Tests that the trie scheduler can correctly reconstruct the state even if only
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| // partial results are returned, and the others sent only later.
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| func TestIterativeDelayedSync(t *testing.T) {
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| 	// Create a random trie to copy
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| 	srcDb, srcTrie, srcData := makeTestTrie()
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| 
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| 	// Create a destination trie and sync with the scheduler
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| 	diskdb := memorydb.New()
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| 	triedb := NewDatabase(diskdb)
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| 	sched := NewSync(srcTrie.Hash(), diskdb, nil)
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| 
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| 	// The code requests are ignored here since there is no code
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| 	// at the testing trie.
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| 	paths, nodes, _ := sched.Missing(10000)
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| 	var elements []trieElement
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| 	for i := 0; i < len(paths); i++ {
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| 		elements = append(elements, trieElement{
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| 			path:     paths[i],
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| 			hash:     nodes[i],
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| 			syncPath: NewSyncPath([]byte(paths[i])),
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| 		})
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| 	}
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| 	for len(elements) > 0 {
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| 		// Sync only half of the scheduled nodes
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| 		results := make([]NodeSyncResult, len(elements)/2+1)
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| 		for i, element := range elements[:len(results)] {
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| 			data, err := srcDb.Node(element.hash)
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| 			if err != nil {
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| 				t.Fatalf("failed to retrieve node data for %x: %v", element.hash, err)
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| 			}
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| 			results[i] = NodeSyncResult{element.path, data}
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| 		}
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| 		for _, result := range results {
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| 			if err := sched.ProcessNode(result); err != nil {
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| 				t.Fatalf("failed to process result %v", err)
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| 			}
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| 		}
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| 		batch := diskdb.NewBatch()
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| 		if err := sched.Commit(batch); err != nil {
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| 			t.Fatalf("failed to commit data: %v", err)
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| 		}
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| 		batch.Write()
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| 
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| 		paths, nodes, _ = sched.Missing(10000)
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| 		elements = elements[len(results):]
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| 		for i := 0; i < len(paths); i++ {
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| 			elements = append(elements, trieElement{
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| 				path:     paths[i],
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| 				hash:     nodes[i],
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| 				syncPath: NewSyncPath([]byte(paths[i])),
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| 			})
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| 		}
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| 	}
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| 	// Cross check that the two tries are in sync
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| 	checkTrieContents(t, triedb, srcTrie.Hash().Bytes(), srcData)
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| }
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| 
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| // Tests that given a root hash, a trie can sync iteratively on a single thread,
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| // requesting retrieval tasks and returning all of them in one go, however in a
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| // random order.
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| func TestIterativeRandomSyncIndividual(t *testing.T) { testIterativeRandomSync(t, 1) }
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| func TestIterativeRandomSyncBatched(t *testing.T)    { testIterativeRandomSync(t, 100) }
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| 
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| func testIterativeRandomSync(t *testing.T, count int) {
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| 	// Create a random trie to copy
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| 	srcDb, srcTrie, srcData := makeTestTrie()
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| 
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| 	// Create a destination trie and sync with the scheduler
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| 	diskdb := memorydb.New()
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| 	triedb := NewDatabase(diskdb)
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| 	sched := NewSync(srcTrie.Hash(), diskdb, nil)
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| 
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| 	// The code requests are ignored here since there is no code
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| 	// at the testing trie.
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| 	paths, nodes, _ := sched.Missing(count)
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| 	queue := make(map[string]trieElement)
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| 	for i, path := range paths {
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| 		queue[path] = trieElement{
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| 			path:     paths[i],
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| 			hash:     nodes[i],
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| 			syncPath: NewSyncPath([]byte(paths[i])),
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| 		}
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| 	}
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| 	for len(queue) > 0 {
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| 		// Fetch all the queued nodes in a random order
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| 		results := make([]NodeSyncResult, 0, len(queue))
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| 		for path, element := range queue {
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| 			data, err := srcDb.Node(element.hash)
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| 			if err != nil {
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| 				t.Fatalf("failed to retrieve node data for %x: %v", element.hash, err)
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| 			}
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| 			results = append(results, NodeSyncResult{path, data})
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| 		}
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| 		// Feed the retrieved results back and queue new tasks
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| 		for _, result := range results {
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| 			if err := sched.ProcessNode(result); err != nil {
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| 				t.Fatalf("failed to process result %v", err)
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| 			}
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| 		}
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| 		batch := diskdb.NewBatch()
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| 		if err := sched.Commit(batch); err != nil {
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| 			t.Fatalf("failed to commit data: %v", err)
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| 		}
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| 		batch.Write()
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| 
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| 		paths, nodes, _ = sched.Missing(count)
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| 		queue = make(map[string]trieElement)
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| 		for i, path := range paths {
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| 			queue[path] = trieElement{
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| 				path:     path,
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| 				hash:     nodes[i],
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| 				syncPath: NewSyncPath([]byte(path)),
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| 			}
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| 		}
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| 	}
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| 	// Cross check that the two tries are in sync
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| 	checkTrieContents(t, triedb, srcTrie.Hash().Bytes(), srcData)
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| }
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| 
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| // Tests that the trie scheduler can correctly reconstruct the state even if only
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| // partial results are returned (Even those randomly), others sent only later.
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| func TestIterativeRandomDelayedSync(t *testing.T) {
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| 	// Create a random trie to copy
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| 	srcDb, srcTrie, srcData := makeTestTrie()
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| 
 | |
| 	// Create a destination trie and sync with the scheduler
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| 	diskdb := memorydb.New()
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| 	triedb := NewDatabase(diskdb)
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| 	sched := NewSync(srcTrie.Hash(), diskdb, nil)
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| 
 | |
| 	// The code requests are ignored here since there is no code
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| 	// at the testing trie.
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| 	paths, nodes, _ := sched.Missing(10000)
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| 	queue := make(map[string]trieElement)
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| 	for i, path := range paths {
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| 		queue[path] = trieElement{
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| 			path:     path,
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| 			hash:     nodes[i],
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| 			syncPath: NewSyncPath([]byte(path)),
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| 		}
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| 	}
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| 	for len(queue) > 0 {
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| 		// Sync only half of the scheduled nodes, even those in random order
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| 		results := make([]NodeSyncResult, 0, len(queue)/2+1)
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| 		for path, element := range queue {
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| 			data, err := srcDb.Node(element.hash)
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| 			if err != nil {
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| 				t.Fatalf("failed to retrieve node data for %x: %v", element.hash, err)
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| 			}
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| 			results = append(results, NodeSyncResult{path, data})
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| 
 | |
| 			if len(results) >= cap(results) {
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| 				break
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| 			}
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| 		}
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| 		// Feed the retrieved results back and queue new tasks
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| 		for _, result := range results {
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| 			if err := sched.ProcessNode(result); err != nil {
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| 				t.Fatalf("failed to process result %v", err)
 | |
| 			}
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| 		}
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| 		batch := diskdb.NewBatch()
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| 		if err := sched.Commit(batch); err != nil {
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| 			t.Fatalf("failed to commit data: %v", err)
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| 		}
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| 		batch.Write()
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| 		for _, result := range results {
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| 			delete(queue, result.Path)
 | |
| 		}
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| 		paths, nodes, _ = sched.Missing(10000)
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| 		for i, path := range paths {
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| 			queue[path] = trieElement{
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| 				path:     path,
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| 				hash:     nodes[i],
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| 				syncPath: NewSyncPath([]byte(path)),
 | |
| 			}
 | |
| 		}
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| 	}
 | |
| 	// Cross check that the two tries are in sync
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| 	checkTrieContents(t, triedb, srcTrie.Hash().Bytes(), srcData)
 | |
| }
 | |
| 
 | |
| // Tests that a trie sync will not request nodes multiple times, even if they
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| // have such references.
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| func TestDuplicateAvoidanceSync(t *testing.T) {
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| 	// Create a random trie to copy
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| 	srcDb, srcTrie, srcData := makeTestTrie()
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| 
 | |
| 	// Create a destination trie and sync with the scheduler
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| 	diskdb := memorydb.New()
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| 	triedb := NewDatabase(diskdb)
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| 	sched := NewSync(srcTrie.Hash(), diskdb, nil)
 | |
| 
 | |
| 	// The code requests are ignored here since there is no code
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| 	// at the testing trie.
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| 	paths, nodes, _ := sched.Missing(0)
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| 	var elements []trieElement
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| 	for i := 0; i < len(paths); i++ {
 | |
| 		elements = append(elements, trieElement{
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| 			path:     paths[i],
 | |
| 			hash:     nodes[i],
 | |
| 			syncPath: NewSyncPath([]byte(paths[i])),
 | |
| 		})
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| 	}
 | |
| 	requested := make(map[common.Hash]struct{})
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| 
 | |
| 	for len(elements) > 0 {
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| 		results := make([]NodeSyncResult, len(elements))
 | |
| 		for i, element := range elements {
 | |
| 			data, err := srcDb.Node(element.hash)
 | |
| 			if err != nil {
 | |
| 				t.Fatalf("failed to retrieve node data for %x: %v", element.hash, err)
 | |
| 			}
 | |
| 			if _, ok := requested[element.hash]; ok {
 | |
| 				t.Errorf("hash %x already requested once", element.hash)
 | |
| 			}
 | |
| 			requested[element.hash] = struct{}{}
 | |
| 
 | |
| 			results[i] = NodeSyncResult{element.path, data}
 | |
| 		}
 | |
| 		for _, result := range results {
 | |
| 			if err := sched.ProcessNode(result); err != nil {
 | |
| 				t.Fatalf("failed to process result %v", err)
 | |
| 			}
 | |
| 		}
 | |
| 		batch := diskdb.NewBatch()
 | |
| 		if err := sched.Commit(batch); err != nil {
 | |
| 			t.Fatalf("failed to commit data: %v", err)
 | |
| 		}
 | |
| 		batch.Write()
 | |
| 
 | |
| 		paths, nodes, _ = sched.Missing(0)
 | |
| 		elements = elements[:0]
 | |
| 		for i := 0; i < len(paths); i++ {
 | |
| 			elements = append(elements, trieElement{
 | |
| 				path:     paths[i],
 | |
| 				hash:     nodes[i],
 | |
| 				syncPath: NewSyncPath([]byte(paths[i])),
 | |
| 			})
 | |
| 		}
 | |
| 	}
 | |
| 	// Cross check that the two tries are in sync
 | |
| 	checkTrieContents(t, triedb, srcTrie.Hash().Bytes(), srcData)
 | |
| }
 | |
| 
 | |
| // Tests that at any point in time during a sync, only complete sub-tries are in
 | |
| // the database.
 | |
| func TestIncompleteSync(t *testing.T) {
 | |
| 	// Create a random trie to copy
 | |
| 	srcDb, srcTrie, _ := makeTestTrie()
 | |
| 
 | |
| 	// Create a destination trie and sync with the scheduler
 | |
| 	diskdb := memorydb.New()
 | |
| 	triedb := NewDatabase(diskdb)
 | |
| 	sched := NewSync(srcTrie.Hash(), diskdb, nil)
 | |
| 
 | |
| 	// The code requests are ignored here since there is no code
 | |
| 	// at the testing trie.
 | |
| 	var (
 | |
| 		added    []common.Hash
 | |
| 		elements []trieElement
 | |
| 		root     = srcTrie.Hash()
 | |
| 	)
 | |
| 	paths, nodes, _ := sched.Missing(1)
 | |
| 	for i := 0; i < len(paths); i++ {
 | |
| 		elements = append(elements, trieElement{
 | |
| 			path:     paths[i],
 | |
| 			hash:     nodes[i],
 | |
| 			syncPath: NewSyncPath([]byte(paths[i])),
 | |
| 		})
 | |
| 	}
 | |
| 	for len(elements) > 0 {
 | |
| 		// Fetch a batch of trie nodes
 | |
| 		results := make([]NodeSyncResult, len(elements))
 | |
| 		for i, element := range elements {
 | |
| 			data, err := srcDb.Node(element.hash)
 | |
| 			if err != nil {
 | |
| 				t.Fatalf("failed to retrieve node data for %x: %v", element.hash, err)
 | |
| 			}
 | |
| 			results[i] = NodeSyncResult{element.path, data}
 | |
| 		}
 | |
| 		// Process each of the trie nodes
 | |
| 		for _, result := range results {
 | |
| 			if err := sched.ProcessNode(result); err != nil {
 | |
| 				t.Fatalf("failed to process result %v", err)
 | |
| 			}
 | |
| 		}
 | |
| 		batch := diskdb.NewBatch()
 | |
| 		if err := sched.Commit(batch); err != nil {
 | |
| 			t.Fatalf("failed to commit data: %v", err)
 | |
| 		}
 | |
| 		batch.Write()
 | |
| 
 | |
| 		for _, result := range results {
 | |
| 			hash := crypto.Keccak256Hash(result.Data)
 | |
| 			if hash != root {
 | |
| 				added = append(added, hash)
 | |
| 			}
 | |
| 			// Check that all known sub-tries in the synced trie are complete
 | |
| 			if err := checkTrieConsistency(triedb, hash); err != nil {
 | |
| 				t.Fatalf("trie inconsistent: %v", err)
 | |
| 			}
 | |
| 		}
 | |
| 		// Fetch the next batch to retrieve
 | |
| 		paths, nodes, _ = sched.Missing(1)
 | |
| 		elements = elements[:0]
 | |
| 		for i := 0; i < len(paths); i++ {
 | |
| 			elements = append(elements, trieElement{
 | |
| 				path:     paths[i],
 | |
| 				hash:     nodes[i],
 | |
| 				syncPath: NewSyncPath([]byte(paths[i])),
 | |
| 			})
 | |
| 		}
 | |
| 	}
 | |
| 	// Sanity check that removing any node from the database is detected
 | |
| 	for _, hash := range added {
 | |
| 		value, _ := diskdb.Get(hash.Bytes())
 | |
| 		diskdb.Delete(hash.Bytes())
 | |
| 		if err := checkTrieConsistency(triedb, root); err == nil {
 | |
| 			t.Fatalf("trie inconsistency not caught, missing: %x", hash)
 | |
| 		}
 | |
| 		diskdb.Put(hash.Bytes(), value)
 | |
| 	}
 | |
| }
 | |
| 
 | |
| // Tests that trie nodes get scheduled lexicographically when having the same
 | |
| // depth.
 | |
| func TestSyncOrdering(t *testing.T) {
 | |
| 	// Create a random trie to copy
 | |
| 	srcDb, srcTrie, srcData := makeTestTrie()
 | |
| 
 | |
| 	// Create a destination trie and sync with the scheduler, tracking the requests
 | |
| 	diskdb := memorydb.New()
 | |
| 	triedb := NewDatabase(diskdb)
 | |
| 	sched := NewSync(srcTrie.Hash(), diskdb, nil)
 | |
| 
 | |
| 	// The code requests are ignored here since there is no code
 | |
| 	// at the testing trie.
 | |
| 	var (
 | |
| 		reqs     []SyncPath
 | |
| 		elements []trieElement
 | |
| 	)
 | |
| 	paths, nodes, _ := sched.Missing(1)
 | |
| 	for i := 0; i < len(paths); i++ {
 | |
| 		elements = append(elements, trieElement{
 | |
| 			path:     paths[i],
 | |
| 			hash:     nodes[i],
 | |
| 			syncPath: NewSyncPath([]byte(paths[i])),
 | |
| 		})
 | |
| 		reqs = append(reqs, NewSyncPath([]byte(paths[i])))
 | |
| 	}
 | |
| 
 | |
| 	for len(elements) > 0 {
 | |
| 		results := make([]NodeSyncResult, len(elements))
 | |
| 		for i, element := range elements {
 | |
| 			data, err := srcDb.Node(element.hash)
 | |
| 			if err != nil {
 | |
| 				t.Fatalf("failed to retrieve node data for %x: %v", element.hash, err)
 | |
| 			}
 | |
| 			results[i] = NodeSyncResult{element.path, data}
 | |
| 		}
 | |
| 		for _, result := range results {
 | |
| 			if err := sched.ProcessNode(result); err != nil {
 | |
| 				t.Fatalf("failed to process result %v", err)
 | |
| 			}
 | |
| 		}
 | |
| 		batch := diskdb.NewBatch()
 | |
| 		if err := sched.Commit(batch); err != nil {
 | |
| 			t.Fatalf("failed to commit data: %v", err)
 | |
| 		}
 | |
| 		batch.Write()
 | |
| 
 | |
| 		paths, nodes, _ = sched.Missing(1)
 | |
| 		elements = elements[:0]
 | |
| 		for i := 0; i < len(paths); i++ {
 | |
| 			elements = append(elements, trieElement{
 | |
| 				path:     paths[i],
 | |
| 				hash:     nodes[i],
 | |
| 				syncPath: NewSyncPath([]byte(paths[i])),
 | |
| 			})
 | |
| 			reqs = append(reqs, NewSyncPath([]byte(paths[i])))
 | |
| 		}
 | |
| 	}
 | |
| 	// Cross check that the two tries are in sync
 | |
| 	checkTrieContents(t, triedb, srcTrie.Hash().Bytes(), srcData)
 | |
| 
 | |
| 	// Check that the trie nodes have been requested path-ordered
 | |
| 	for i := 0; i < len(reqs)-1; i++ {
 | |
| 		if len(reqs[i]) > 1 || len(reqs[i+1]) > 1 {
 | |
| 			// In the case of the trie tests, there's no storage so the tuples
 | |
| 			// must always be single items. 2-tuples should be tested in state.
 | |
| 			t.Errorf("Invalid request tuples: len(%v) or len(%v) > 1", reqs[i], reqs[i+1])
 | |
| 		}
 | |
| 		if bytes.Compare(compactToHex(reqs[i][0]), compactToHex(reqs[i+1][0])) > 0 {
 | |
| 			t.Errorf("Invalid request order: %v before %v", compactToHex(reqs[i][0]), compactToHex(reqs[i+1][0]))
 | |
| 		}
 | |
| 	}
 | |
| }
 |