* all: activate pbss * core/rawdb: fix compilation error * cma, core, eth, les, trie: address comments * cmd, core, eth, trie: polish code * core, cmd, eth: address comments * cmd, core, eth, les, light, tests: address comment * cmd/utils: shorten log message * trie/triedb/pathdb: limit node buffer size to 1gb * cmd/utils: fix opening non-existing db * cmd/utils: rename flag name * cmd, core: group chain history flags and fix tests * core, eth, trie: fix memory leak in snapshot generation * cmd, eth, internal: deprecate flags * all: enable state tests for pathdb, fixes * cmd, core: polish code * trie/triedb/pathdb: limit the node buffer size to 256mb --------- Co-authored-by: Martin Holst Swende <martin@swende.se> Co-authored-by: Péter Szilágyi <peterke@gmail.com>
		
			
				
	
	
		
			747 lines
		
	
	
		
			24 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
			
		
		
	
	
			747 lines
		
	
	
		
			24 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
// Copyright 2015 The go-ethereum Authors
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// This file is part of the go-ethereum library.
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//
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// The go-ethereum library is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Lesser General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// The go-ethereum library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public License
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// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
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package state
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import (
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	"bytes"
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	"math/big"
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	"testing"
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	"github.com/ethereum/go-ethereum/common"
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	"github.com/ethereum/go-ethereum/core/rawdb"
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	"github.com/ethereum/go-ethereum/core/types"
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	"github.com/ethereum/go-ethereum/crypto"
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	"github.com/ethereum/go-ethereum/ethdb"
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	"github.com/ethereum/go-ethereum/rlp"
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	"github.com/ethereum/go-ethereum/trie"
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	"github.com/ethereum/go-ethereum/trie/triedb/hashdb"
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	"github.com/ethereum/go-ethereum/trie/triedb/pathdb"
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)
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// testAccount is the data associated with an account used by the state tests.
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type testAccount struct {
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	address common.Address
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	balance *big.Int
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	nonce   uint64
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	code    []byte
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}
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// makeTestState create a sample test state to test node-wise reconstruction.
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func makeTestState(scheme string) (ethdb.Database, Database, *trie.Database, common.Hash, []*testAccount) {
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	// Create an empty state
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	config := &trie.Config{Preimages: true}
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	if scheme == rawdb.PathScheme {
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		config.PathDB = pathdb.Defaults
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	} else {
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		config.HashDB = hashdb.Defaults
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	}
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	db := rawdb.NewMemoryDatabase()
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	nodeDb := trie.NewDatabase(db, config)
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	sdb := NewDatabaseWithNodeDB(db, nodeDb)
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	state, _ := New(types.EmptyRootHash, sdb, nil)
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	// Fill it with some arbitrary data
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	var accounts []*testAccount
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	for i := byte(0); i < 96; i++ {
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		obj := state.GetOrNewStateObject(common.BytesToAddress([]byte{i}))
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		acc := &testAccount{address: common.BytesToAddress([]byte{i})}
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		obj.AddBalance(big.NewInt(int64(11 * i)))
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		acc.balance = big.NewInt(int64(11 * i))
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		obj.SetNonce(uint64(42 * i))
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		acc.nonce = uint64(42 * i)
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		if i%3 == 0 {
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			obj.SetCode(crypto.Keccak256Hash([]byte{i, i, i, i, i}), []byte{i, i, i, i, i})
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			acc.code = []byte{i, i, i, i, i}
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		}
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		if i%5 == 0 {
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			for j := byte(0); j < 5; j++ {
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				hash := crypto.Keccak256Hash([]byte{i, i, i, i, i, j, j})
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				obj.SetState(hash, hash)
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			}
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		}
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		accounts = append(accounts, acc)
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	}
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	root, _ := state.Commit(0, false)
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	// Return the generated state
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	return db, sdb, nodeDb, root, accounts
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}
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// checkStateAccounts cross references a reconstructed state with an expected
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// account array.
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func checkStateAccounts(t *testing.T, db ethdb.Database, scheme string, root common.Hash, accounts []*testAccount) {
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	var config trie.Config
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	if scheme == rawdb.PathScheme {
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		config.PathDB = pathdb.Defaults
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	}
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	// Check root availability and state contents
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	state, err := New(root, NewDatabaseWithConfig(db, &config), nil)
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	if err != nil {
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		t.Fatalf("failed to create state trie at %x: %v", root, err)
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	}
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	if err := checkStateConsistency(db, scheme, root); err != nil {
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		t.Fatalf("inconsistent state trie at %x: %v", root, err)
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	}
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	for i, acc := range accounts {
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		if balance := state.GetBalance(acc.address); balance.Cmp(acc.balance) != 0 {
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			t.Errorf("account %d: balance mismatch: have %v, want %v", i, balance, acc.balance)
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		}
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		if nonce := state.GetNonce(acc.address); nonce != acc.nonce {
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			t.Errorf("account %d: nonce mismatch: have %v, want %v", i, nonce, acc.nonce)
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		}
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		if code := state.GetCode(acc.address); !bytes.Equal(code, acc.code) {
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			t.Errorf("account %d: code mismatch: have %x, want %x", i, code, acc.code)
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		}
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	}
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}
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// checkStateConsistency checks that all data of a state root is present.
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func checkStateConsistency(db ethdb.Database, scheme string, root common.Hash) error {
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	config := &trie.Config{Preimages: true}
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	if scheme == rawdb.PathScheme {
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		config.PathDB = pathdb.Defaults
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	}
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	state, err := New(root, NewDatabaseWithConfig(db, config), nil)
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	if err != nil {
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		return err
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	}
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	it := newNodeIterator(state)
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	for it.Next() {
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	}
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	return it.Error
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}
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// Tests that an empty state is not scheduled for syncing.
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func TestEmptyStateSync(t *testing.T) {
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	dbA := trie.NewDatabase(rawdb.NewMemoryDatabase(), nil)
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	dbB := trie.NewDatabase(rawdb.NewMemoryDatabase(), &trie.Config{PathDB: pathdb.Defaults})
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	sync := NewStateSync(types.EmptyRootHash, rawdb.NewMemoryDatabase(), nil, dbA.Scheme())
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	if paths, nodes, codes := sync.Missing(1); len(paths) != 0 || len(nodes) != 0 || len(codes) != 0 {
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		t.Errorf("content requested for empty state: %v, %v, %v", nodes, paths, codes)
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	}
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	sync = NewStateSync(types.EmptyRootHash, rawdb.NewMemoryDatabase(), nil, dbB.Scheme())
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	if paths, nodes, codes := sync.Missing(1); len(paths) != 0 || len(nodes) != 0 || len(codes) != 0 {
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		t.Errorf("content requested for empty state: %v, %v, %v", nodes, paths, codes)
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	}
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}
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// Tests that given a root hash, a state can sync iteratively on a single thread,
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// requesting retrieval tasks and returning all of them in one go.
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func TestIterativeStateSyncIndividual(t *testing.T) {
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	testIterativeStateSync(t, 1, false, false, rawdb.HashScheme)
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	testIterativeStateSync(t, 1, false, false, rawdb.PathScheme)
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}
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func TestIterativeStateSyncBatched(t *testing.T) {
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	testIterativeStateSync(t, 100, false, false, rawdb.HashScheme)
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	testIterativeStateSync(t, 100, false, false, rawdb.PathScheme)
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}
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func TestIterativeStateSyncIndividualFromDisk(t *testing.T) {
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	testIterativeStateSync(t, 1, true, false, rawdb.HashScheme)
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	testIterativeStateSync(t, 1, true, false, rawdb.PathScheme)
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}
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func TestIterativeStateSyncBatchedFromDisk(t *testing.T) {
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	testIterativeStateSync(t, 100, true, false, rawdb.HashScheme)
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	testIterativeStateSync(t, 100, true, false, rawdb.PathScheme)
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}
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func TestIterativeStateSyncIndividualByPath(t *testing.T) {
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	testIterativeStateSync(t, 1, false, true, rawdb.HashScheme)
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	testIterativeStateSync(t, 1, false, true, rawdb.PathScheme)
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}
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func TestIterativeStateSyncBatchedByPath(t *testing.T) {
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	testIterativeStateSync(t, 100, false, true, rawdb.HashScheme)
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	testIterativeStateSync(t, 100, false, true, rawdb.PathScheme)
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}
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// stateElement represents the element in the state trie(bytecode or trie node).
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type stateElement struct {
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	path     string
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	hash     common.Hash
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	code     common.Hash
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	syncPath trie.SyncPath
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}
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func testIterativeStateSync(t *testing.T, count int, commit bool, bypath bool, scheme string) {
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	// Create a random state to copy
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	srcDisk, srcDb, ndb, srcRoot, srcAccounts := makeTestState(scheme)
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	if commit {
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		ndb.Commit(srcRoot, false)
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	}
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	srcTrie, _ := trie.New(trie.StateTrieID(srcRoot), ndb)
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	// Create a destination state and sync with the scheduler
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	dstDb := rawdb.NewMemoryDatabase()
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	sched := NewStateSync(srcRoot, dstDb, nil, ndb.Scheme())
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	var (
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		nodeElements []stateElement
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		codeElements []stateElement
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	)
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	paths, nodes, codes := sched.Missing(count)
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	for i := 0; i < len(paths); i++ {
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		nodeElements = append(nodeElements, stateElement{
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			path:     paths[i],
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			hash:     nodes[i],
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			syncPath: trie.NewSyncPath([]byte(paths[i])),
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		})
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	}
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	for i := 0; i < len(codes); i++ {
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		codeElements = append(codeElements, stateElement{code: codes[i]})
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	}
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	reader, err := ndb.Reader(srcRoot)
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	if err != nil {
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		t.Fatalf("state is not existent, %#x", srcRoot)
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	}
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	for len(nodeElements)+len(codeElements) > 0 {
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		var (
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			nodeResults = make([]trie.NodeSyncResult, len(nodeElements))
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			codeResults = make([]trie.CodeSyncResult, len(codeElements))
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		)
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		for i, element := range codeElements {
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			data, err := srcDb.ContractCode(common.Address{}, element.code)
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			if err != nil {
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				t.Fatalf("failed to retrieve contract bytecode for hash %x", element.code)
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			}
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			codeResults[i] = trie.CodeSyncResult{Hash: element.code, Data: data}
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		}
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		for i, node := range nodeElements {
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			if bypath {
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				if len(node.syncPath) == 1 {
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					data, _, err := srcTrie.GetNode(node.syncPath[0])
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					if err != nil {
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						t.Fatalf("failed to retrieve node data for path %x: %v", node.syncPath[0], err)
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					}
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					nodeResults[i] = trie.NodeSyncResult{Path: node.path, Data: data}
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				} else {
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					var acc types.StateAccount
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					if err := rlp.DecodeBytes(srcTrie.MustGet(node.syncPath[0]), &acc); err != nil {
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						t.Fatalf("failed to decode account on path %x: %v", node.syncPath[0], err)
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					}
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					id := trie.StorageTrieID(srcRoot, common.BytesToHash(node.syncPath[0]), acc.Root)
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					stTrie, err := trie.New(id, ndb)
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					if err != nil {
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						t.Fatalf("failed to retriev storage trie for path %x: %v", node.syncPath[1], err)
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					}
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					data, _, err := stTrie.GetNode(node.syncPath[1])
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						|
					if err != nil {
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						t.Fatalf("failed to retrieve node data for path %x: %v", node.syncPath[1], err)
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						|
					}
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					nodeResults[i] = trie.NodeSyncResult{Path: node.path, Data: data}
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						|
				}
 | 
						|
			} else {
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				owner, inner := trie.ResolvePath([]byte(node.path))
 | 
						|
				data, err := reader.Node(owner, inner, node.hash)
 | 
						|
				if err != nil {
 | 
						|
					t.Fatalf("failed to retrieve node data for key %v", []byte(node.path))
 | 
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				}
 | 
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				nodeResults[i] = trie.NodeSyncResult{Path: node.path, Data: data}
 | 
						|
			}
 | 
						|
		}
 | 
						|
		for _, result := range codeResults {
 | 
						|
			if err := sched.ProcessCode(result); err != nil {
 | 
						|
				t.Errorf("failed to process result %v", err)
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						|
			}
 | 
						|
		}
 | 
						|
		for _, result := range nodeResults {
 | 
						|
			if err := sched.ProcessNode(result); err != nil {
 | 
						|
				t.Errorf("failed to process result %v", err)
 | 
						|
			}
 | 
						|
		}
 | 
						|
		batch := dstDb.NewBatch()
 | 
						|
		if err := sched.Commit(batch); err != nil {
 | 
						|
			t.Fatalf("failed to commit data: %v", err)
 | 
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		}
 | 
						|
		batch.Write()
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						|
 | 
						|
		paths, nodes, codes = sched.Missing(count)
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						|
		nodeElements = nodeElements[:0]
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						|
		for i := 0; i < len(paths); i++ {
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						|
			nodeElements = append(nodeElements, stateElement{
 | 
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				path:     paths[i],
 | 
						|
				hash:     nodes[i],
 | 
						|
				syncPath: trie.NewSyncPath([]byte(paths[i])),
 | 
						|
			})
 | 
						|
		}
 | 
						|
		codeElements = codeElements[:0]
 | 
						|
		for i := 0; i < len(codes); i++ {
 | 
						|
			codeElements = append(codeElements, stateElement{
 | 
						|
				code: codes[i],
 | 
						|
			})
 | 
						|
		}
 | 
						|
	}
 | 
						|
	// Copy the preimages from source db in order to traverse the state.
 | 
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	srcDb.TrieDB().WritePreimages()
 | 
						|
	copyPreimages(srcDisk, dstDb)
 | 
						|
 | 
						|
	// Cross check that the two states are in sync
 | 
						|
	checkStateAccounts(t, dstDb, ndb.Scheme(), srcRoot, srcAccounts)
 | 
						|
}
 | 
						|
 | 
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// Tests that the trie scheduler can correctly reconstruct the state even if only
 | 
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// partial results are returned, and the others sent only later.
 | 
						|
func TestIterativeDelayedStateSync(t *testing.T) {
 | 
						|
	testIterativeDelayedStateSync(t, rawdb.HashScheme)
 | 
						|
	testIterativeDelayedStateSync(t, rawdb.PathScheme)
 | 
						|
}
 | 
						|
 | 
						|
func testIterativeDelayedStateSync(t *testing.T, scheme string) {
 | 
						|
	// Create a random state to copy
 | 
						|
	srcDisk, srcDb, ndb, srcRoot, srcAccounts := makeTestState(scheme)
 | 
						|
 | 
						|
	// Create a destination state and sync with the scheduler
 | 
						|
	dstDb := rawdb.NewMemoryDatabase()
 | 
						|
	sched := NewStateSync(srcRoot, dstDb, nil, ndb.Scheme())
 | 
						|
 | 
						|
	var (
 | 
						|
		nodeElements []stateElement
 | 
						|
		codeElements []stateElement
 | 
						|
	)
 | 
						|
	paths, nodes, codes := sched.Missing(0)
 | 
						|
	for i := 0; i < len(paths); i++ {
 | 
						|
		nodeElements = append(nodeElements, stateElement{
 | 
						|
			path:     paths[i],
 | 
						|
			hash:     nodes[i],
 | 
						|
			syncPath: trie.NewSyncPath([]byte(paths[i])),
 | 
						|
		})
 | 
						|
	}
 | 
						|
	for i := 0; i < len(codes); i++ {
 | 
						|
		codeElements = append(codeElements, stateElement{code: codes[i]})
 | 
						|
	}
 | 
						|
	reader, err := ndb.Reader(srcRoot)
 | 
						|
	if err != nil {
 | 
						|
		t.Fatalf("state is not existent, %#x", srcRoot)
 | 
						|
	}
 | 
						|
	for len(nodeElements)+len(codeElements) > 0 {
 | 
						|
		// Sync only half of the scheduled nodes
 | 
						|
		var nodeProcessed int
 | 
						|
		var codeProcessed int
 | 
						|
		if len(codeElements) > 0 {
 | 
						|
			codeResults := make([]trie.CodeSyncResult, len(codeElements)/2+1)
 | 
						|
			for i, element := range codeElements[:len(codeResults)] {
 | 
						|
				data, err := srcDb.ContractCode(common.Address{}, element.code)
 | 
						|
				if err != nil {
 | 
						|
					t.Fatalf("failed to retrieve contract bytecode for %x", element.code)
 | 
						|
				}
 | 
						|
				codeResults[i] = trie.CodeSyncResult{Hash: element.code, Data: data}
 | 
						|
			}
 | 
						|
			for _, result := range codeResults {
 | 
						|
				if err := sched.ProcessCode(result); err != nil {
 | 
						|
					t.Fatalf("failed to process result %v", err)
 | 
						|
				}
 | 
						|
			}
 | 
						|
			codeProcessed = len(codeResults)
 | 
						|
		}
 | 
						|
		if len(nodeElements) > 0 {
 | 
						|
			nodeResults := make([]trie.NodeSyncResult, len(nodeElements)/2+1)
 | 
						|
			for i, element := range nodeElements[:len(nodeResults)] {
 | 
						|
				owner, inner := trie.ResolvePath([]byte(element.path))
 | 
						|
				data, err := reader.Node(owner, inner, element.hash)
 | 
						|
				if err != nil {
 | 
						|
					t.Fatalf("failed to retrieve contract bytecode for %x", element.code)
 | 
						|
				}
 | 
						|
				nodeResults[i] = trie.NodeSyncResult{Path: element.path, Data: data}
 | 
						|
			}
 | 
						|
			for _, result := range nodeResults {
 | 
						|
				if err := sched.ProcessNode(result); err != nil {
 | 
						|
					t.Fatalf("failed to process result %v", err)
 | 
						|
				}
 | 
						|
			}
 | 
						|
			nodeProcessed = len(nodeResults)
 | 
						|
		}
 | 
						|
		batch := dstDb.NewBatch()
 | 
						|
		if err := sched.Commit(batch); err != nil {
 | 
						|
			t.Fatalf("failed to commit data: %v", err)
 | 
						|
		}
 | 
						|
		batch.Write()
 | 
						|
 | 
						|
		paths, nodes, codes = sched.Missing(0)
 | 
						|
		nodeElements = nodeElements[nodeProcessed:]
 | 
						|
		for i := 0; i < len(paths); i++ {
 | 
						|
			nodeElements = append(nodeElements, stateElement{
 | 
						|
				path:     paths[i],
 | 
						|
				hash:     nodes[i],
 | 
						|
				syncPath: trie.NewSyncPath([]byte(paths[i])),
 | 
						|
			})
 | 
						|
		}
 | 
						|
		codeElements = codeElements[codeProcessed:]
 | 
						|
		for i := 0; i < len(codes); i++ {
 | 
						|
			codeElements = append(codeElements, stateElement{
 | 
						|
				code: codes[i],
 | 
						|
			})
 | 
						|
		}
 | 
						|
	}
 | 
						|
	// Copy the preimages from source db in order to traverse the state.
 | 
						|
	srcDb.TrieDB().WritePreimages()
 | 
						|
	copyPreimages(srcDisk, dstDb)
 | 
						|
 | 
						|
	// Cross check that the two states are in sync
 | 
						|
	checkStateAccounts(t, dstDb, ndb.Scheme(), srcRoot, srcAccounts)
 | 
						|
}
 | 
						|
 | 
						|
// Tests that given a root hash, a trie can sync iteratively on a single thread,
 | 
						|
// requesting retrieval tasks and returning all of them in one go, however in a
 | 
						|
// random order.
 | 
						|
func TestIterativeRandomStateSyncIndividual(t *testing.T) {
 | 
						|
	testIterativeRandomStateSync(t, 1, rawdb.HashScheme)
 | 
						|
	testIterativeRandomStateSync(t, 1, rawdb.PathScheme)
 | 
						|
}
 | 
						|
func TestIterativeRandomStateSyncBatched(t *testing.T) {
 | 
						|
	testIterativeRandomStateSync(t, 100, rawdb.HashScheme)
 | 
						|
	testIterativeRandomStateSync(t, 100, rawdb.PathScheme)
 | 
						|
}
 | 
						|
 | 
						|
func testIterativeRandomStateSync(t *testing.T, count int, scheme string) {
 | 
						|
	// Create a random state to copy
 | 
						|
	srcDisk, srcDb, ndb, srcRoot, srcAccounts := makeTestState(scheme)
 | 
						|
 | 
						|
	// Create a destination state and sync with the scheduler
 | 
						|
	dstDb := rawdb.NewMemoryDatabase()
 | 
						|
	sched := NewStateSync(srcRoot, dstDb, nil, ndb.Scheme())
 | 
						|
 | 
						|
	nodeQueue := make(map[string]stateElement)
 | 
						|
	codeQueue := make(map[common.Hash]struct{})
 | 
						|
	paths, nodes, codes := sched.Missing(count)
 | 
						|
	for i, path := range paths {
 | 
						|
		nodeQueue[path] = stateElement{
 | 
						|
			path:     path,
 | 
						|
			hash:     nodes[i],
 | 
						|
			syncPath: trie.NewSyncPath([]byte(path)),
 | 
						|
		}
 | 
						|
	}
 | 
						|
	for _, hash := range codes {
 | 
						|
		codeQueue[hash] = struct{}{}
 | 
						|
	}
 | 
						|
	reader, err := ndb.Reader(srcRoot)
 | 
						|
	if err != nil {
 | 
						|
		t.Fatalf("state is not existent, %#x", srcRoot)
 | 
						|
	}
 | 
						|
	for len(nodeQueue)+len(codeQueue) > 0 {
 | 
						|
		// Fetch all the queued nodes in a random order
 | 
						|
		if len(codeQueue) > 0 {
 | 
						|
			results := make([]trie.CodeSyncResult, 0, len(codeQueue))
 | 
						|
			for hash := range codeQueue {
 | 
						|
				data, err := srcDb.ContractCode(common.Address{}, hash)
 | 
						|
				if err != nil {
 | 
						|
					t.Fatalf("failed to retrieve node data for %x", hash)
 | 
						|
				}
 | 
						|
				results = append(results, trie.CodeSyncResult{Hash: hash, Data: data})
 | 
						|
			}
 | 
						|
			for _, result := range results {
 | 
						|
				if err := sched.ProcessCode(result); err != nil {
 | 
						|
					t.Fatalf("failed to process result %v", err)
 | 
						|
				}
 | 
						|
			}
 | 
						|
		}
 | 
						|
		if len(nodeQueue) > 0 {
 | 
						|
			results := make([]trie.NodeSyncResult, 0, len(nodeQueue))
 | 
						|
			for path, element := range nodeQueue {
 | 
						|
				owner, inner := trie.ResolvePath([]byte(element.path))
 | 
						|
				data, err := reader.Node(owner, inner, element.hash)
 | 
						|
				if err != nil {
 | 
						|
					t.Fatalf("failed to retrieve node data for %x %v %v", element.hash, []byte(element.path), element.path)
 | 
						|
				}
 | 
						|
				results = append(results, trie.NodeSyncResult{Path: path, Data: data})
 | 
						|
			}
 | 
						|
			for _, result := range results {
 | 
						|
				if err := sched.ProcessNode(result); err != nil {
 | 
						|
					t.Fatalf("failed to process result %v", err)
 | 
						|
				}
 | 
						|
			}
 | 
						|
		}
 | 
						|
		batch := dstDb.NewBatch()
 | 
						|
		if err := sched.Commit(batch); err != nil {
 | 
						|
			t.Fatalf("failed to commit data: %v", err)
 | 
						|
		}
 | 
						|
		batch.Write()
 | 
						|
 | 
						|
		nodeQueue = make(map[string]stateElement)
 | 
						|
		codeQueue = make(map[common.Hash]struct{})
 | 
						|
		paths, nodes, codes := sched.Missing(count)
 | 
						|
		for i, path := range paths {
 | 
						|
			nodeQueue[path] = stateElement{
 | 
						|
				path:     path,
 | 
						|
				hash:     nodes[i],
 | 
						|
				syncPath: trie.NewSyncPath([]byte(path)),
 | 
						|
			}
 | 
						|
		}
 | 
						|
		for _, hash := range codes {
 | 
						|
			codeQueue[hash] = struct{}{}
 | 
						|
		}
 | 
						|
	}
 | 
						|
	// Copy the preimages from source db in order to traverse the state.
 | 
						|
	srcDb.TrieDB().WritePreimages()
 | 
						|
	copyPreimages(srcDisk, dstDb)
 | 
						|
 | 
						|
	// Cross check that the two states are in sync
 | 
						|
	checkStateAccounts(t, dstDb, ndb.Scheme(), srcRoot, srcAccounts)
 | 
						|
}
 | 
						|
 | 
						|
// Tests that the trie scheduler can correctly reconstruct the state even if only
 | 
						|
// partial results are returned (Even those randomly), others sent only later.
 | 
						|
func TestIterativeRandomDelayedStateSync(t *testing.T) {
 | 
						|
	testIterativeRandomDelayedStateSync(t, rawdb.HashScheme)
 | 
						|
	testIterativeRandomDelayedStateSync(t, rawdb.PathScheme)
 | 
						|
}
 | 
						|
 | 
						|
func testIterativeRandomDelayedStateSync(t *testing.T, scheme string) {
 | 
						|
	// Create a random state to copy
 | 
						|
	srcDisk, srcDb, ndb, srcRoot, srcAccounts := makeTestState(scheme)
 | 
						|
 | 
						|
	// Create a destination state and sync with the scheduler
 | 
						|
	dstDb := rawdb.NewMemoryDatabase()
 | 
						|
	sched := NewStateSync(srcRoot, dstDb, nil, ndb.Scheme())
 | 
						|
 | 
						|
	nodeQueue := make(map[string]stateElement)
 | 
						|
	codeQueue := make(map[common.Hash]struct{})
 | 
						|
	paths, nodes, codes := sched.Missing(0)
 | 
						|
	for i, path := range paths {
 | 
						|
		nodeQueue[path] = stateElement{
 | 
						|
			path:     path,
 | 
						|
			hash:     nodes[i],
 | 
						|
			syncPath: trie.NewSyncPath([]byte(path)),
 | 
						|
		}
 | 
						|
	}
 | 
						|
	for _, hash := range codes {
 | 
						|
		codeQueue[hash] = struct{}{}
 | 
						|
	}
 | 
						|
	reader, err := ndb.Reader(srcRoot)
 | 
						|
	if err != nil {
 | 
						|
		t.Fatalf("state is not existent, %#x", srcRoot)
 | 
						|
	}
 | 
						|
	for len(nodeQueue)+len(codeQueue) > 0 {
 | 
						|
		// Sync only half of the scheduled nodes, even those in random order
 | 
						|
		if len(codeQueue) > 0 {
 | 
						|
			results := make([]trie.CodeSyncResult, 0, len(codeQueue)/2+1)
 | 
						|
			for hash := range codeQueue {
 | 
						|
				delete(codeQueue, hash)
 | 
						|
 | 
						|
				data, err := srcDb.ContractCode(common.Address{}, hash)
 | 
						|
				if err != nil {
 | 
						|
					t.Fatalf("failed to retrieve node data for %x", hash)
 | 
						|
				}
 | 
						|
				results = append(results, trie.CodeSyncResult{Hash: hash, Data: data})
 | 
						|
 | 
						|
				if len(results) >= cap(results) {
 | 
						|
					break
 | 
						|
				}
 | 
						|
			}
 | 
						|
			for _, result := range results {
 | 
						|
				if err := sched.ProcessCode(result); err != nil {
 | 
						|
					t.Fatalf("failed to process result %v", err)
 | 
						|
				}
 | 
						|
			}
 | 
						|
		}
 | 
						|
		if len(nodeQueue) > 0 {
 | 
						|
			results := make([]trie.NodeSyncResult, 0, len(nodeQueue)/2+1)
 | 
						|
			for path, element := range nodeQueue {
 | 
						|
				delete(nodeQueue, path)
 | 
						|
 | 
						|
				owner, inner := trie.ResolvePath([]byte(element.path))
 | 
						|
				data, err := reader.Node(owner, inner, element.hash)
 | 
						|
				if err != nil {
 | 
						|
					t.Fatalf("failed to retrieve node data for %x", element.hash)
 | 
						|
				}
 | 
						|
				results = append(results, trie.NodeSyncResult{Path: path, Data: data})
 | 
						|
 | 
						|
				if len(results) >= cap(results) {
 | 
						|
					break
 | 
						|
				}
 | 
						|
			}
 | 
						|
			// Feed the retrieved results back and queue new tasks
 | 
						|
			for _, result := range results {
 | 
						|
				if err := sched.ProcessNode(result); err != nil {
 | 
						|
					t.Fatalf("failed to process result %v", err)
 | 
						|
				}
 | 
						|
			}
 | 
						|
		}
 | 
						|
		batch := dstDb.NewBatch()
 | 
						|
		if err := sched.Commit(batch); err != nil {
 | 
						|
			t.Fatalf("failed to commit data: %v", err)
 | 
						|
		}
 | 
						|
		batch.Write()
 | 
						|
 | 
						|
		paths, nodes, codes := sched.Missing(0)
 | 
						|
		for i, path := range paths {
 | 
						|
			nodeQueue[path] = stateElement{
 | 
						|
				path:     path,
 | 
						|
				hash:     nodes[i],
 | 
						|
				syncPath: trie.NewSyncPath([]byte(path)),
 | 
						|
			}
 | 
						|
		}
 | 
						|
		for _, hash := range codes {
 | 
						|
			codeQueue[hash] = struct{}{}
 | 
						|
		}
 | 
						|
	}
 | 
						|
	// Copy the preimages from source db in order to traverse the state.
 | 
						|
	srcDb.TrieDB().WritePreimages()
 | 
						|
	copyPreimages(srcDisk, dstDb)
 | 
						|
 | 
						|
	// Cross check that the two states are in sync
 | 
						|
	checkStateAccounts(t, dstDb, ndb.Scheme(), srcRoot, srcAccounts)
 | 
						|
}
 | 
						|
 | 
						|
// Tests that at any point in time during a sync, only complete sub-tries are in
 | 
						|
// the database.
 | 
						|
func TestIncompleteStateSync(t *testing.T) {
 | 
						|
	testIncompleteStateSync(t, rawdb.HashScheme)
 | 
						|
	testIncompleteStateSync(t, rawdb.PathScheme)
 | 
						|
}
 | 
						|
 | 
						|
func testIncompleteStateSync(t *testing.T, scheme string) {
 | 
						|
	// Create a random state to copy
 | 
						|
	db, srcDb, ndb, srcRoot, srcAccounts := makeTestState(scheme)
 | 
						|
 | 
						|
	// isCodeLookup to save some hashing
 | 
						|
	var isCode = make(map[common.Hash]struct{})
 | 
						|
	for _, acc := range srcAccounts {
 | 
						|
		if len(acc.code) > 0 {
 | 
						|
			isCode[crypto.Keccak256Hash(acc.code)] = struct{}{}
 | 
						|
		}
 | 
						|
	}
 | 
						|
	isCode[types.EmptyCodeHash] = struct{}{}
 | 
						|
 | 
						|
	// Create a destination state and sync with the scheduler
 | 
						|
	dstDb := rawdb.NewMemoryDatabase()
 | 
						|
	sched := NewStateSync(srcRoot, dstDb, nil, ndb.Scheme())
 | 
						|
 | 
						|
	var (
 | 
						|
		addedCodes  []common.Hash
 | 
						|
		addedPaths  []string
 | 
						|
		addedHashes []common.Hash
 | 
						|
	)
 | 
						|
	reader, err := ndb.Reader(srcRoot)
 | 
						|
	if err != nil {
 | 
						|
		t.Fatalf("state is not available %x", srcRoot)
 | 
						|
	}
 | 
						|
	nodeQueue := make(map[string]stateElement)
 | 
						|
	codeQueue := make(map[common.Hash]struct{})
 | 
						|
	paths, nodes, codes := sched.Missing(1)
 | 
						|
	for i, path := range paths {
 | 
						|
		nodeQueue[path] = stateElement{
 | 
						|
			path:     path,
 | 
						|
			hash:     nodes[i],
 | 
						|
			syncPath: trie.NewSyncPath([]byte(path)),
 | 
						|
		}
 | 
						|
	}
 | 
						|
	for _, hash := range codes {
 | 
						|
		codeQueue[hash] = struct{}{}
 | 
						|
	}
 | 
						|
	for len(nodeQueue)+len(codeQueue) > 0 {
 | 
						|
		// Fetch a batch of state nodes
 | 
						|
		if len(codeQueue) > 0 {
 | 
						|
			results := make([]trie.CodeSyncResult, 0, len(codeQueue))
 | 
						|
			for hash := range codeQueue {
 | 
						|
				data, err := srcDb.ContractCode(common.Address{}, hash)
 | 
						|
				if err != nil {
 | 
						|
					t.Fatalf("failed to retrieve node data for %x", hash)
 | 
						|
				}
 | 
						|
				results = append(results, trie.CodeSyncResult{Hash: hash, Data: data})
 | 
						|
				addedCodes = append(addedCodes, hash)
 | 
						|
			}
 | 
						|
			// Process each of the state nodes
 | 
						|
			for _, result := range results {
 | 
						|
				if err := sched.ProcessCode(result); err != nil {
 | 
						|
					t.Fatalf("failed to process result %v", err)
 | 
						|
				}
 | 
						|
			}
 | 
						|
		}
 | 
						|
		if len(nodeQueue) > 0 {
 | 
						|
			results := make([]trie.NodeSyncResult, 0, len(nodeQueue))
 | 
						|
			for path, element := range nodeQueue {
 | 
						|
				owner, inner := trie.ResolvePath([]byte(element.path))
 | 
						|
				data, err := reader.Node(owner, inner, element.hash)
 | 
						|
				if err != nil {
 | 
						|
					t.Fatalf("failed to retrieve node data for %x", element.hash)
 | 
						|
				}
 | 
						|
				results = append(results, trie.NodeSyncResult{Path: path, Data: data})
 | 
						|
 | 
						|
				if element.hash != srcRoot {
 | 
						|
					addedPaths = append(addedPaths, element.path)
 | 
						|
					addedHashes = append(addedHashes, element.hash)
 | 
						|
				}
 | 
						|
			}
 | 
						|
			// Process each of the state nodes
 | 
						|
			for _, result := range results {
 | 
						|
				if err := sched.ProcessNode(result); err != nil {
 | 
						|
					t.Fatalf("failed to process result %v", err)
 | 
						|
				}
 | 
						|
			}
 | 
						|
		}
 | 
						|
		batch := dstDb.NewBatch()
 | 
						|
		if err := sched.Commit(batch); err != nil {
 | 
						|
			t.Fatalf("failed to commit data: %v", err)
 | 
						|
		}
 | 
						|
		batch.Write()
 | 
						|
 | 
						|
		// Fetch the next batch to retrieve
 | 
						|
		nodeQueue = make(map[string]stateElement)
 | 
						|
		codeQueue = make(map[common.Hash]struct{})
 | 
						|
		paths, nodes, codes := sched.Missing(1)
 | 
						|
		for i, path := range paths {
 | 
						|
			nodeQueue[path] = stateElement{
 | 
						|
				path:     path,
 | 
						|
				hash:     nodes[i],
 | 
						|
				syncPath: trie.NewSyncPath([]byte(path)),
 | 
						|
			}
 | 
						|
		}
 | 
						|
		for _, hash := range codes {
 | 
						|
			codeQueue[hash] = struct{}{}
 | 
						|
		}
 | 
						|
	}
 | 
						|
	// Copy the preimages from source db in order to traverse the state.
 | 
						|
	srcDb.TrieDB().WritePreimages()
 | 
						|
	copyPreimages(db, dstDb)
 | 
						|
 | 
						|
	// Sanity check that removing any node from the database is detected
 | 
						|
	for _, node := range addedCodes {
 | 
						|
		val := rawdb.ReadCode(dstDb, node)
 | 
						|
		rawdb.DeleteCode(dstDb, node)
 | 
						|
		if err := checkStateConsistency(dstDb, ndb.Scheme(), srcRoot); err == nil {
 | 
						|
			t.Errorf("trie inconsistency not caught, missing: %x", node)
 | 
						|
		}
 | 
						|
		rawdb.WriteCode(dstDb, node, val)
 | 
						|
	}
 | 
						|
	for i, path := range addedPaths {
 | 
						|
		owner, inner := trie.ResolvePath([]byte(path))
 | 
						|
		hash := addedHashes[i]
 | 
						|
		val := rawdb.ReadTrieNode(dstDb, owner, inner, hash, scheme)
 | 
						|
		if val == nil {
 | 
						|
			t.Error("missing trie node")
 | 
						|
		}
 | 
						|
		rawdb.DeleteTrieNode(dstDb, owner, inner, hash, scheme)
 | 
						|
		if err := checkStateConsistency(dstDb, scheme, srcRoot); err == nil {
 | 
						|
			t.Errorf("trie inconsistency not caught, missing: %v", path)
 | 
						|
		}
 | 
						|
		rawdb.WriteTrieNode(dstDb, owner, inner, hash, val, scheme)
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
func copyPreimages(srcDb, dstDb ethdb.Database) {
 | 
						|
	it := srcDb.NewIterator(rawdb.PreimagePrefix, nil)
 | 
						|
	defer it.Release()
 | 
						|
 | 
						|
	preimages := make(map[common.Hash][]byte)
 | 
						|
	for it.Next() {
 | 
						|
		hash := it.Key()[len(rawdb.PreimagePrefix):]
 | 
						|
		preimages[common.BytesToHash(hash)] = common.CopyBytes(it.Value())
 | 
						|
	}
 | 
						|
	rawdb.WritePreimages(dstDb, preimages)
 | 
						|
}
 |