* eth: cmd: deprecate personal namespace * eth: cmd: move deprecation to node * node: disable toml of enablepersonal * node: disable personal on ipc as well * Update node/node.go Co-authored-by: Martin Holst Swende <martin@swende.se> * console: error -> warn * node: less roulette --------- Co-authored-by: Martin Holst Swende <martin@swende.se>
		
			
				
	
	
		
			164 lines
		
	
	
		
			5.2 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
			
		
		
	
	
			164 lines
		
	
	
		
			5.2 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
// Copyright 2016 The go-ethereum Authors
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// This file is part of go-ethereum.
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//
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// go-ethereum is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// go-ethereum is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with go-ethereum. If not, see <http://www.gnu.org/licenses/>.
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package main
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import (
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	"fmt"
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	"strings"
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	"github.com/ethereum/go-ethereum/cmd/utils"
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	"github.com/ethereum/go-ethereum/console"
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	"github.com/ethereum/go-ethereum/internal/flags"
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	"github.com/urfave/cli/v2"
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)
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var (
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	consoleFlags = []cli.Flag{utils.JSpathFlag, utils.ExecFlag, utils.PreloadJSFlag}
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	consoleCommand = &cli.Command{
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		Action: localConsole,
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		Name:   "console",
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		Usage:  "Start an interactive JavaScript environment",
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		Flags:  flags.Merge(nodeFlags, rpcFlags, consoleFlags),
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		Description: `
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The Geth console is an interactive shell for the JavaScript runtime environment
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which exposes a node admin interface as well as the Ðapp JavaScript API.
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See https://geth.ethereum.org/docs/interface/javascript-console.`,
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	}
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	attachCommand = &cli.Command{
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		Action:    remoteConsole,
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		Name:      "attach",
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		Usage:     "Start an interactive JavaScript environment (connect to node)",
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		ArgsUsage: "[endpoint]",
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		Flags:     flags.Merge([]cli.Flag{utils.DataDirFlag, utils.HttpHeaderFlag}, consoleFlags),
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		Description: `
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The Geth console is an interactive shell for the JavaScript runtime environment
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which exposes a node admin interface as well as the Ðapp JavaScript API.
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See https://geth.ethereum.org/docs/interface/javascript-console.
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This command allows to open a console on a running geth node.`,
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	}
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	javascriptCommand = &cli.Command{
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		Action:    ephemeralConsole,
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		Name:      "js",
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		Usage:     "(DEPRECATED) Execute the specified JavaScript files",
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		ArgsUsage: "<jsfile> [jsfile...]",
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		Flags:     flags.Merge(nodeFlags, consoleFlags),
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		Description: `
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The JavaScript VM exposes a node admin interface as well as the Ðapp
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JavaScript API. See https://geth.ethereum.org/docs/interface/javascript-console`,
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	}
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)
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// localConsole starts a new geth node, attaching a JavaScript console to it at the
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// same time.
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func localConsole(ctx *cli.Context) error {
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	// Create and start the node based on the CLI flags
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	prepare(ctx)
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	stack, backend := makeFullNode(ctx)
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	startNode(ctx, stack, backend, true)
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	defer stack.Close()
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	// Attach to the newly started node and create the JavaScript console.
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	client, err := stack.Attach()
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	if err != nil {
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		return fmt.Errorf("failed to attach to the inproc geth: %v", err)
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	}
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	config := console.Config{
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		DataDir: utils.MakeDataDir(ctx),
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		DocRoot: ctx.String(utils.JSpathFlag.Name),
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		Client:  client,
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		Preload: utils.MakeConsolePreloads(ctx),
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	}
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	console, err := console.New(config)
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	if err != nil {
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		return fmt.Errorf("failed to start the JavaScript console: %v", err)
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	}
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	defer console.Stop(false)
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	// If only a short execution was requested, evaluate and return.
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	if script := ctx.String(utils.ExecFlag.Name); script != "" {
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		console.Evaluate(script)
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		return nil
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	}
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	// Track node shutdown and stop the console when it goes down.
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	// This happens when SIGTERM is sent to the process.
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	go func() {
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		stack.Wait()
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		console.StopInteractive()
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	}()
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	// Print the welcome screen and enter interactive mode.
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	console.Welcome()
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	console.Interactive()
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	return nil
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}
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// remoteConsole will connect to a remote geth instance, attaching a JavaScript
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// console to it.
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func remoteConsole(ctx *cli.Context) error {
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	if ctx.Args().Len() > 1 {
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		utils.Fatalf("invalid command-line: too many arguments")
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	}
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	endpoint := ctx.Args().First()
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	if endpoint == "" {
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		cfg := defaultNodeConfig()
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		utils.SetDataDir(ctx, &cfg)
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		endpoint = cfg.IPCEndpoint()
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	}
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	client, err := utils.DialRPCWithHeaders(endpoint, ctx.StringSlice(utils.HttpHeaderFlag.Name))
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	if err != nil {
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		utils.Fatalf("Unable to attach to remote geth: %v", err)
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	}
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	config := console.Config{
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		DataDir: utils.MakeDataDir(ctx),
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		DocRoot: ctx.String(utils.JSpathFlag.Name),
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		Client:  client,
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		Preload: utils.MakeConsolePreloads(ctx),
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	}
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	console, err := console.New(config)
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	if err != nil {
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		utils.Fatalf("Failed to start the JavaScript console: %v", err)
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	}
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	defer console.Stop(false)
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	if script := ctx.String(utils.ExecFlag.Name); script != "" {
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		console.Evaluate(script)
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		return nil
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	}
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	// Otherwise print the welcome screen and enter interactive mode
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	console.Welcome()
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	console.Interactive()
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	return nil
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}
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// ephemeralConsole starts a new geth node, attaches an ephemeral JavaScript
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// console to it, executes each of the files specified as arguments and tears
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// everything down.
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func ephemeralConsole(ctx *cli.Context) error {
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	var b strings.Builder
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	for _, file := range ctx.Args().Slice() {
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		b.Write([]byte(fmt.Sprintf("loadScript('%s');", file)))
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	}
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	utils.Fatalf(`The "js" command is deprecated. Please use the following instead:
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geth --exec "%s" console`, b.String())
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	return nil
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}
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