Patch for concurrent iterator & others (onto v1.11.6) #386
@ -284,26 +284,33 @@ func opBenchmark(bench *testing.B, op executionFunc, args ...string) {
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var (
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env = NewEVM(BlockContext{}, TxContext{}, nil, params.TestChainConfig, Config{})
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stack = newstack()
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scope = &ScopeContext{nil, stack, nil}
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evmInterpreter = NewEVMInterpreter(env, env.Config)
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)
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env.interpreter = evmInterpreter
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// convert args
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byteArgs := make([][]byte, len(args))
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intArgs := make([]*uint256.Int, len(args))
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for i, arg := range args {
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byteArgs[i] = common.Hex2Bytes(arg)
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intArgs[i] = new(uint256.Int).SetBytes(common.Hex2Bytes(arg))
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}
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pc := uint64(0)
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bench.ResetTimer()
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for i := 0; i < bench.N; i++ {
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for _, arg := range byteArgs {
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a := new(uint256.Int)
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a.SetBytes(arg)
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stack.push(a)
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for _, arg := range intArgs {
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stack.push(arg)
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}
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op(&pc, evmInterpreter, &ScopeContext{nil, stack, nil})
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op(&pc, evmInterpreter, scope)
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stack.pop()
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}
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bench.StopTimer()
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for i, arg := range args {
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want := new(uint256.Int).SetBytes(common.Hex2Bytes(arg))
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if have := intArgs[i]; !want.Eq(have) {
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bench.Fatalf("input #%d mutated, have %x want %x", i, have, want)
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}
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}
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}
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func BenchmarkOpAdd64(b *testing.B) {
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