Patch for concurrent iterator & others (onto v1.11.6) #386
@ -156,7 +156,7 @@ func TestBasics(t *testing.T) {
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// The second peer should hit throttling
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if !throttle {
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t.Fatalf("should not throttle")
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t.Fatalf("should throttle")
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}
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// And not get any fetches at all, since it was throttled to begin with
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if fetchReq != nil {
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@ -251,7 +251,7 @@ func TestEmptyBlocks(t *testing.T) {
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// there should be nothing to fetch, blocks are empty
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if fetchReq != nil {
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t.Fatal("there should be no body fetch tasks remaining")
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t.Fatal("there should be no receipt fetch tasks remaining")
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}
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}
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if q.blockTaskQueue.Size() != numOfBlocks-10 {
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@ -150,7 +150,7 @@ func TestBasics(t *testing.T) {
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// The second peer should hit throttling
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if !throttle {
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t.Fatalf("should not throttle")
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t.Fatalf("should throttle")
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}
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// And not get any fetches at all, since it was throttled to begin with
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if fetchReq != nil {
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@ -239,7 +239,7 @@ func TestEmptyBlocks(t *testing.T) {
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// there should be nothing to fetch, blocks are empty
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if fetchReq != nil {
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t.Fatal("there should be no body fetch tasks remaining")
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t.Fatal("there should be no receipt fetch tasks remaining")
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}
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}
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if q.blockTaskQueue.Size() != numOfBlocks-10 {
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