Patch for concurrent iterator & others (onto v1.11.6) #386
106
common/mclock/alarm.go
Normal file
106
common/mclock/alarm.go
Normal file
@ -0,0 +1,106 @@
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// Copyright 2022 The go-ethereum Authors
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// This file is part of the go-ethereum library.
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//
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// The go-ethereum library is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Lesser General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// The go-ethereum library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public License
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// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
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package mclock
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import (
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"time"
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)
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// Alarm sends timed notifications on a channel. This is very similar to a regular timer,
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// but is easier to use in code that needs to re-schedule the same timer over and over.
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//
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// When scheduling an Alarm, the channel returned by C() will receive a value no later
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// than the scheduled time. An Alarm can be reused after it has fired and can also be
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// canceled by calling Stop.
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type Alarm struct {
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ch chan struct{}
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clock Clock
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timer Timer
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deadline AbsTime
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}
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// NewAlarm creates an Alarm.
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func NewAlarm(clock Clock) *Alarm {
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if clock == nil {
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panic("nil clock")
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}
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return &Alarm{
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ch: make(chan struct{}, 1),
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clock: clock,
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}
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}
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// C returns the alarm notification channel. This channel remains identical for
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// the entire lifetime of the alarm, and is never closed.
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func (e *Alarm) C() <-chan struct{} {
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return e.ch
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}
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// Stop cancels the alarm and drains the channel.
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// This method is not safe for concurrent use.
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func (e *Alarm) Stop() {
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// Clear timer.
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if e.timer != nil {
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e.timer.Stop()
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}
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e.deadline = 0
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// Drain the channel.
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select {
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case <-e.ch:
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default:
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}
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}
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// Schedule sets the alarm to fire no later than the given time. If the alarm was already
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// scheduled but has not fired yet, it may fire earlier than the newly-scheduled time.
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func (e *Alarm) Schedule(time AbsTime) {
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now := e.clock.Now()
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e.schedule(now, time)
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}
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func (e *Alarm) schedule(now, newDeadline AbsTime) {
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if e.timer != nil {
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if e.deadline > now && e.deadline <= newDeadline {
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// Here, the current timer can be reused because it is already scheduled to
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// occur earlier than the new deadline.
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//
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// The e.deadline > now part of the condition is important. If the old
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// deadline lies in the past, we assume the timer has already fired and needs
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// to be rescheduled.
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return
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}
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e.timer.Stop()
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}
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// Set the timer.
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d := time.Duration(0)
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if newDeadline < now {
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newDeadline = now
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} else {
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d = newDeadline.Sub(now)
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}
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e.timer = e.clock.AfterFunc(d, e.send)
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e.deadline = newDeadline
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}
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func (e *Alarm) send() {
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select {
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case e.ch <- struct{}{}:
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default:
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}
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}
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116
common/mclock/alarm_test.go
Normal file
116
common/mclock/alarm_test.go
Normal file
@ -0,0 +1,116 @@
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// Copyright 2022 The go-ethereum Authors
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// This file is part of the go-ethereum library.
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//
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||||||
|
// The go-ethereum library is free software: you can redistribute it and/or modify
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||||||
|
// it under the terms of the GNU Lesser General Public License as published by
|
||||||
|
// the Free Software Foundation, either version 3 of the License, or
|
||||||
|
// (at your option) any later version.
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||||||
|
//
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||||||
|
// The go-ethereum library is distributed in the hope that it will be useful,
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||||||
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
// GNU Lesser General Public License for more details.
|
||||||
|
//
|
||||||
|
// You should have received a copy of the GNU Lesser General Public License
|
||||||
|
// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
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package mclock
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import "testing"
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// This test checks basic functionality of Alarm.
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func TestAlarm(t *testing.T) {
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clk := new(Simulated)
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clk.Run(20)
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a := NewAlarm(clk)
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a.Schedule(clk.Now() + 10)
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if recv(a.C()) {
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t.Fatal("Alarm fired before scheduled deadline")
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}
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if ntimers := clk.ActiveTimers(); ntimers != 1 {
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t.Fatal("clock has", ntimers, "active timers, want", 1)
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}
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clk.Run(5)
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if recv(a.C()) {
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t.Fatal("Alarm fired too early")
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}
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clk.Run(5)
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if !recv(a.C()) {
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t.Fatal("Alarm did not fire")
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}
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if recv(a.C()) {
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t.Fatal("Alarm fired twice")
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}
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if ntimers := clk.ActiveTimers(); ntimers != 0 {
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t.Fatal("clock has", ntimers, "active timers, want", 0)
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}
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a.Schedule(clk.Now() + 5)
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if recv(a.C()) {
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t.Fatal("Alarm fired before scheduled deadline when scheduling the second event")
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}
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clk.Run(5)
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if !recv(a.C()) {
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t.Fatal("Alarm did not fire when scheduling the second event")
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}
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if recv(a.C()) {
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t.Fatal("Alarm fired twice when scheduling the second event")
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}
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}
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// This test checks that scheduling an Alarm to an earlier time than the
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// one already scheduled works properly.
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func TestAlarmScheduleEarlier(t *testing.T) {
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clk := new(Simulated)
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clk.Run(20)
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a := NewAlarm(clk)
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a.Schedule(clk.Now() + 50)
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clk.Run(5)
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a.Schedule(clk.Now() + 1)
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clk.Run(3)
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if !recv(a.C()) {
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t.Fatal("Alarm did not fire")
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}
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}
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// This test checks that scheduling an Alarm to a later time than the
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// one already scheduled works properly.
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func TestAlarmScheduleLater(t *testing.T) {
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clk := new(Simulated)
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clk.Run(20)
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a := NewAlarm(clk)
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a.Schedule(clk.Now() + 50)
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clk.Run(5)
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a.Schedule(clk.Now() + 100)
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clk.Run(50)
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if !recv(a.C()) {
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t.Fatal("Alarm did not fire")
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}
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}
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// This test checks that scheduling an Alarm in the past makes it fire immediately.
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func TestAlarmNegative(t *testing.T) {
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clk := new(Simulated)
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clk.Run(50)
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a := NewAlarm(clk)
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a.Schedule(-1)
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clk.Run(1) // needed to process timers
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if !recv(a.C()) {
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t.Fatal("Alarm did not fire for negative time")
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}
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}
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func recv(ch <-chan struct{}) bool {
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select {
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case <-ch:
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return true
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default:
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return false
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}
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}
|
57
p2p/dial.go
57
p2p/dial.go
@ -117,9 +117,8 @@ type dialScheduler struct {
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staticPool []*dialTask
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staticPool []*dialTask
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// The dial history keeps recently dialed nodes. Members of history are not dialed.
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// The dial history keeps recently dialed nodes. Members of history are not dialed.
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history expHeap
|
history expHeap
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historyTimer mclock.Timer
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historyTimer *mclock.Alarm
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historyTimerTime mclock.AbsTime
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// for logStats
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// for logStats
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lastStatsLog mclock.AbsTime
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lastStatsLog mclock.AbsTime
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@ -160,18 +159,20 @@ func (cfg dialConfig) withDefaults() dialConfig {
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}
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}
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func newDialScheduler(config dialConfig, it enode.Iterator, setupFunc dialSetupFunc) *dialScheduler {
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func newDialScheduler(config dialConfig, it enode.Iterator, setupFunc dialSetupFunc) *dialScheduler {
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cfg := config.withDefaults()
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d := &dialScheduler{
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d := &dialScheduler{
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dialConfig: config.withDefaults(),
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dialConfig: cfg,
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setupFunc: setupFunc,
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historyTimer: mclock.NewAlarm(cfg.clock),
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dialing: make(map[enode.ID]*dialTask),
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setupFunc: setupFunc,
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static: make(map[enode.ID]*dialTask),
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dialing: make(map[enode.ID]*dialTask),
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peers: make(map[enode.ID]struct{}),
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static: make(map[enode.ID]*dialTask),
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doneCh: make(chan *dialTask),
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peers: make(map[enode.ID]struct{}),
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nodesIn: make(chan *enode.Node),
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doneCh: make(chan *dialTask),
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addStaticCh: make(chan *enode.Node),
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nodesIn: make(chan *enode.Node),
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remStaticCh: make(chan *enode.Node),
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addStaticCh: make(chan *enode.Node),
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addPeerCh: make(chan *conn),
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remStaticCh: make(chan *enode.Node),
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remPeerCh: make(chan *conn),
|
addPeerCh: make(chan *conn),
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|
remPeerCh: make(chan *conn),
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}
|
}
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d.lastStatsLog = d.clock.Now()
|
d.lastStatsLog = d.clock.Now()
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d.ctx, d.cancel = context.WithCancel(context.Background())
|
d.ctx, d.cancel = context.WithCancel(context.Background())
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@ -222,8 +223,7 @@ func (d *dialScheduler) peerRemoved(c *conn) {
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// loop is the main loop of the dialer.
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// loop is the main loop of the dialer.
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func (d *dialScheduler) loop(it enode.Iterator) {
|
func (d *dialScheduler) loop(it enode.Iterator) {
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var (
|
var (
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nodesCh chan *enode.Node
|
nodesCh chan *enode.Node
|
||||||
historyExp = make(chan struct{}, 1)
|
|
||||||
)
|
)
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|
|
||||||
loop:
|
loop:
|
||||||
@ -236,7 +236,7 @@ loop:
|
|||||||
} else {
|
} else {
|
||||||
nodesCh = nil
|
nodesCh = nil
|
||||||
}
|
}
|
||||||
d.rearmHistoryTimer(historyExp)
|
d.rearmHistoryTimer()
|
||||||
d.logStats()
|
d.logStats()
|
||||||
|
|
||||||
select {
|
select {
|
||||||
@ -297,7 +297,7 @@ loop:
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
case <-historyExp:
|
case <-d.historyTimer.C():
|
||||||
d.expireHistory()
|
d.expireHistory()
|
||||||
|
|
||||||
case <-d.ctx.Done():
|
case <-d.ctx.Done():
|
||||||
@ -306,7 +306,7 @@ loop:
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
d.stopHistoryTimer(historyExp)
|
d.historyTimer.Stop()
|
||||||
for range d.dialing {
|
for range d.dialing {
|
||||||
<-d.doneCh
|
<-d.doneCh
|
||||||
}
|
}
|
||||||
@ -343,28 +343,15 @@ func (d *dialScheduler) logStats() {
|
|||||||
|
|
||||||
// rearmHistoryTimer configures d.historyTimer to fire when the
|
// rearmHistoryTimer configures d.historyTimer to fire when the
|
||||||
// next item in d.history expires.
|
// next item in d.history expires.
|
||||||
func (d *dialScheduler) rearmHistoryTimer(ch chan struct{}) {
|
func (d *dialScheduler) rearmHistoryTimer() {
|
||||||
if len(d.history) == 0 || d.historyTimerTime == d.history.nextExpiry() {
|
if len(d.history) == 0 {
|
||||||
return
|
return
|
||||||
}
|
}
|
||||||
d.stopHistoryTimer(ch)
|
d.historyTimer.Schedule(d.history.nextExpiry())
|
||||||
d.historyTimerTime = d.history.nextExpiry()
|
|
||||||
timeout := time.Duration(d.historyTimerTime - d.clock.Now())
|
|
||||||
d.historyTimer = d.clock.AfterFunc(timeout, func() { ch <- struct{}{} })
|
|
||||||
}
|
|
||||||
|
|
||||||
// stopHistoryTimer stops the timer and drains the channel it sends on.
|
|
||||||
func (d *dialScheduler) stopHistoryTimer(ch chan struct{}) {
|
|
||||||
if d.historyTimer != nil && !d.historyTimer.Stop() {
|
|
||||||
<-ch
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// expireHistory removes expired items from d.history.
|
// expireHistory removes expired items from d.history.
|
||||||
func (d *dialScheduler) expireHistory() {
|
func (d *dialScheduler) expireHistory() {
|
||||||
d.historyTimer.Stop()
|
|
||||||
d.historyTimer = nil
|
|
||||||
d.historyTimerTime = 0
|
|
||||||
d.history.expire(d.clock.Now(), func(hkey string) {
|
d.history.expire(d.clock.Now(), func(hkey string) {
|
||||||
var id enode.ID
|
var id enode.ID
|
||||||
copy(id[:], hkey)
|
copy(id[:], hkey)
|
||||||
|
Loading…
Reference in New Issue
Block a user