Patch for concurrent iterator & others (onto v1.11.6) #386
@ -76,7 +76,7 @@ func codeBitmapInternal(code, bits bitvec) bitvec {
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for pc := uint64(0); pc < uint64(len(code)); {
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op := OpCode(code[pc])
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pc++
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if op < PUSH1 || op > PUSH32 {
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if int8(op) < int8(PUSH1) { // If not PUSH (the int8(op) > int(PUSH32) is always false).
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continue
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}
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numbits := op - PUSH1 + 1
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