Patch for concurrent iterator & others (onto v1.11.6) #386
@ -39,10 +39,11 @@ func StartHTTPEndpoint(endpoint string, timeouts rpc.HTTPTimeouts, handler http.
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CheckTimeouts(&timeouts)
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// Bundle and start the HTTP server
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httpSrv := &http.Server{
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Handler: handler,
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ReadTimeout: timeouts.ReadTimeout,
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WriteTimeout: timeouts.WriteTimeout,
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IdleTimeout: timeouts.IdleTimeout,
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Handler: handler,
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ReadTimeout: timeouts.ReadTimeout,
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ReadHeaderTimeout: timeouts.ReadHeaderTimeout,
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WriteTimeout: timeouts.WriteTimeout,
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IdleTimeout: timeouts.IdleTimeout,
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}
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go httpSrv.Serve(listener)
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return httpSrv, listener.Addr(), err
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@ -75,6 +76,10 @@ func CheckTimeouts(timeouts *rpc.HTTPTimeouts) {
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log.Warn("Sanitizing invalid HTTP read timeout", "provided", timeouts.ReadTimeout, "updated", rpc.DefaultHTTPTimeouts.ReadTimeout)
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timeouts.ReadTimeout = rpc.DefaultHTTPTimeouts.ReadTimeout
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}
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if timeouts.ReadHeaderTimeout < time.Second {
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log.Warn("Sanitizing invalid HTTP read header timeout", "provided", timeouts.ReadHeaderTimeout, "updated", rpc.DefaultHTTPTimeouts.ReadHeaderTimeout)
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timeouts.ReadHeaderTimeout = rpc.DefaultHTTPTimeouts.ReadHeaderTimeout
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}
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if timeouts.WriteTimeout < time.Second {
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log.Warn("Sanitizing invalid HTTP write timeout", "provided", timeouts.WriteTimeout, "updated", rpc.DefaultHTTPTimeouts.WriteTimeout)
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timeouts.WriteTimeout = rpc.DefaultHTTPTimeouts.WriteTimeout
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@ -134,6 +134,7 @@ func (h *httpServer) start() error {
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if h.timeouts != (rpc.HTTPTimeouts{}) {
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CheckTimeouts(&h.timeouts)
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h.server.ReadTimeout = h.timeouts.ReadTimeout
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h.server.ReadHeaderTimeout = h.timeouts.ReadHeaderTimeout
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h.server.WriteTimeout = h.timeouts.WriteTimeout
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h.server.IdleTimeout = h.timeouts.IdleTimeout
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}
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15
rpc/http.go
15
rpc/http.go
@ -87,6 +87,14 @@ type HTTPTimeouts struct {
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// ReadHeaderTimeout. It is valid to use them both.
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ReadTimeout time.Duration
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// ReadHeaderTimeout is the amount of time allowed to read
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// request headers. The connection's read deadline is reset
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// after reading the headers and the Handler can decide what
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// is considered too slow for the body. If ReadHeaderTimeout
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// is zero, the value of ReadTimeout is used. If both are
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// zero, there is no timeout.
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ReadHeaderTimeout time.Duration
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// WriteTimeout is the maximum duration before timing out
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// writes of the response. It is reset whenever a new
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// request's header is read. Like ReadTimeout, it does not
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@ -103,9 +111,10 @@ type HTTPTimeouts struct {
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// DefaultHTTPTimeouts represents the default timeout values used if further
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// configuration is not provided.
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var DefaultHTTPTimeouts = HTTPTimeouts{
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ReadTimeout: 30 * time.Second,
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WriteTimeout: 30 * time.Second,
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IdleTimeout: 120 * time.Second,
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ReadTimeout: 30 * time.Second,
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ReadHeaderTimeout: 30 * time.Second,
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WriteTimeout: 30 * time.Second,
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IdleTimeout: 120 * time.Second,
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}
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// DialHTTPWithClient creates a new RPC client that connects to an RPC server over HTTP
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