Patch for concurrent iterator & others (onto v1.11.6) #386
@ -570,6 +570,14 @@ func toBlockNumArg(number *big.Int) string {
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if number.Cmp(pending) == 0 {
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if number.Cmp(pending) == 0 {
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return "pending"
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return "pending"
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}
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}
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finalized := big.NewInt(int64(rpc.FinalizedBlockNumber))
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if number.Cmp(finalized) == 0 {
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return "finalized"
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}
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safe := big.NewInt(int64(rpc.SafeBlockNumber))
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if number.Cmp(safe) == 0 {
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return "safe"
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}
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return hexutil.EncodeBig(number)
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return hexutil.EncodeBig(number)
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}
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}
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@ -187,6 +187,14 @@ func toBlockNumArg(number *big.Int) string {
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if number.Cmp(pending) == 0 {
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if number.Cmp(pending) == 0 {
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return "pending"
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return "pending"
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}
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}
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finalized := big.NewInt(int64(rpc.FinalizedBlockNumber))
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if number.Cmp(finalized) == 0 {
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return "finalized"
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}
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safe := big.NewInt(int64(rpc.SafeBlockNumber))
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if number.Cmp(safe) == 0 {
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return "safe"
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}
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return hexutil.EncodeBig(number)
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return hexutil.EncodeBig(number)
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}
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}
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