Patch for concurrent iterator & others (onto v1.11.6) #386
@ -956,10 +956,10 @@ func doWindowsInstaller(cmdline []string) {
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build.Render("build/nsis.pathupdate.nsh", filepath.Join(*workdir, "PathUpdate.nsh"), 0644, nil)
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build.Render("build/nsis.envvarupdate.nsh", filepath.Join(*workdir, "EnvVarUpdate.nsh"), 0644, nil)
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if err := cp.CopyFile(filepath.Join(*workdir, "SimpleFC.dll"), "build/nsis.simplefc.dll"); err != nil {
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log.Fatal("Failed to copy SimpleFC.dll: %v", err)
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log.Fatalf("Failed to copy SimpleFC.dll: %v", err)
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}
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if err := cp.CopyFile(filepath.Join(*workdir, "COPYING"), "COPYING"); err != nil {
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log.Fatal("Failed to copy copyright note: %v", err)
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log.Fatalf("Failed to copy copyright note: %v", err)
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}
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// Build the installer. This assumes that all the needed files have been previously
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// built (don't mix building and packaging to keep cross compilation complexity to a
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