Patch for concurrent iterator & others (onto v1.11.6) #386
@ -34,7 +34,7 @@ import (
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var (
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ErrNotConnected = errors.New("client not connected")
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ErrNoPriority = errors.New("priority too low to raise capacity")
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ErrCantFindMaximum = errors.New("Unable to find maximum allowed capacity")
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ErrCantFindMaximum = errors.New("unable to find maximum allowed capacity")
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)
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// ClientPool implements a client database that assigns a priority to each client
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@ -177,7 +177,7 @@ func (cp *ClientPool) Unregister(peer clientPeer) {
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cp.ns.SetField(peer.Node(), cp.setup.clientField, nil)
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}
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// setConnectedBias sets the connection bias, which is applied to already connected clients
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// SetConnectedBias sets the connection bias, which is applied to already connected clients
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// So that already connected client won't be kicked out very soon and we can ensure all
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// connected clients can have enough time to request or sync some data.
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func (cp *ClientPool) SetConnectedBias(bias time.Duration) {
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@ -267,9 +267,7 @@ func FuzzClientPool(input []byte) int {
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bias = f.randomDelay()
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requested = f.randomBool()
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)
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if _, err := pool.SetCapacity(f.peers[index].node, reqCap, bias, requested); err == vfs.ErrCantFindMaximum {
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panic(nil)
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}
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pool.SetCapacity(f.peers[index].node, reqCap, bias, requested)
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doLog("Set capacity", "id", f.peers[index].node.ID(), "reqcap", reqCap, "bias", bias, "requested", requested)
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case 7:
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index := f.randomByte()
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