DRY DefaultAssetPath()
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				| @ -68,33 +68,6 @@ var ( | |||||||
| 
 | 
 | ||||||
| // flags specific to gui client
 | // flags specific to gui client
 | ||||||
| var AssetPath string | var AssetPath string | ||||||
| 
 |  | ||||||
| //TODO: If we re-use the one defined in cmd.go the binary osx image crashes. If somebody finds out why we can dry this up.
 |  | ||||||
| func defaultAssetPath() string { |  | ||||||
| 	var assetPath string |  | ||||||
| 	// If the current working directory is the go-ethereum dir
 |  | ||||||
| 	// assume a debug build and use the source directory as
 |  | ||||||
| 	// asset directory.
 |  | ||||||
| 	pwd, _ := os.Getwd() |  | ||||||
| 	if pwd == path.Join(os.Getenv("GOPATH"), "src", "github.com", "ethereum", "go-ethereum", "cmd", "mist") { |  | ||||||
| 		assetPath = path.Join(pwd, "assets") |  | ||||||
| 	} else { |  | ||||||
| 		switch runtime.GOOS { |  | ||||||
| 		case "darwin": |  | ||||||
| 			// Get Binary Directory
 |  | ||||||
| 			exedir, _ := osext.ExecutableFolder() |  | ||||||
| 			assetPath = filepath.Join(exedir, "../Resources") |  | ||||||
| 		case "linux": |  | ||||||
| 			assetPath = "/usr/share/mist" |  | ||||||
| 		case "windows": |  | ||||||
| 			assetPath = "./assets" |  | ||||||
| 		default: |  | ||||||
| 			assetPath = "." |  | ||||||
| 		} |  | ||||||
| 	} |  | ||||||
| 	return assetPath |  | ||||||
| } |  | ||||||
| 
 |  | ||||||
| var defaultConfigFile = path.Join(ethutil.DefaultDataDir(), "conf.ini") | var defaultConfigFile = path.Join(ethutil.DefaultDataDir(), "conf.ini") | ||||||
| 
 | 
 | ||||||
| func Init() { | func Init() { | ||||||
| @ -122,7 +95,7 @@ func Init() { | |||||||
| 	flag.StringVar(&DebugFile, "debug", "", "debug file (no debugging if not set)") | 	flag.StringVar(&DebugFile, "debug", "", "debug file (no debugging if not set)") | ||||||
| 	flag.IntVar(&LogLevel, "loglevel", int(logger.InfoLevel), "loglevel: 0-5: silent,error,warn,info,debug,debug detail)") | 	flag.IntVar(&LogLevel, "loglevel", int(logger.InfoLevel), "loglevel: 0-5: silent,error,warn,info,debug,debug detail)") | ||||||
| 
 | 
 | ||||||
| 	flag.StringVar(&AssetPath, "asset_path", defaultAssetPath(), "absolute path to GUI assets directory") | 	flag.StringVar(&AssetPath, "asset_path", ethutil.DefaultAssetPath(), "absolute path to GUI assets directory") | ||||||
| 
 | 
 | ||||||
| 	// Network stuff
 | 	// Network stuff
 | ||||||
| 	var ( | 	var ( | ||||||
|  | |||||||
| @ -41,7 +41,6 @@ import ( | |||||||
| 	rpcws "github.com/ethereum/go-ethereum/rpc/ws" | 	rpcws "github.com/ethereum/go-ethereum/rpc/ws" | ||||||
| 	"github.com/ethereum/go-ethereum/state" | 	"github.com/ethereum/go-ethereum/state" | ||||||
| 	"github.com/ethereum/go-ethereum/xeth" | 	"github.com/ethereum/go-ethereum/xeth" | ||||||
| 	"github.com/kardianos/osext" |  | ||||||
| ) | ) | ||||||
| 
 | 
 | ||||||
| var clilogger = logger.NewLogger("CLI") | var clilogger = logger.NewLogger("CLI") | ||||||
| @ -132,31 +131,6 @@ func StartEthereum(ethereum *eth.Ethereum) { | |||||||
| 	}) | 	}) | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
| func DefaultAssetPath() string { |  | ||||||
| 	var assetPath string |  | ||||||
| 	// If the current working directory is the go-ethereum dir
 |  | ||||||
| 	// assume a debug build and use the source directory as
 |  | ||||||
| 	// asset directory.
 |  | ||||||
| 	pwd, _ := os.Getwd() |  | ||||||
| 	if pwd == path.Join(os.Getenv("GOPATH"), "src", "github.com", "ethereum", "go-ethereum", "cmd", "mist") { |  | ||||||
| 		assetPath = path.Join(pwd, "assets") |  | ||||||
| 	} else { |  | ||||||
| 		switch runtime.GOOS { |  | ||||||
| 		case "darwin": |  | ||||||
| 			// Get Binary Directory
 |  | ||||||
| 			exedir, _ := osext.ExecutableFolder() |  | ||||||
| 			assetPath = filepath.Join(exedir, "../Resources") |  | ||||||
| 		case "linux": |  | ||||||
| 			assetPath = "/usr/share/mist" |  | ||||||
| 		case "windows": |  | ||||||
| 			assetPath = "./assets" |  | ||||||
| 		default: |  | ||||||
| 			assetPath = "." |  | ||||||
| 		} |  | ||||||
| 	} |  | ||||||
| 	return assetPath |  | ||||||
| } |  | ||||||
| 
 |  | ||||||
| func KeyTasks(keyManager *crypto.KeyManager, KeyRing string, GenAddr bool, SecretFile string, ExportDir string, NonInteractive bool) { | func KeyTasks(keyManager *crypto.KeyManager, KeyRing string, GenAddr bool, SecretFile string, ExportDir string, NonInteractive bool) { | ||||||
| 
 | 
 | ||||||
| 	var err error | 	var err error | ||||||
|  | |||||||
| @ -2,6 +2,7 @@ package ethutil | |||||||
| 
 | 
 | ||||||
| import ( | import ( | ||||||
| 	"fmt" | 	"fmt" | ||||||
|  | 	"github.com/kardianos/osext" | ||||||
| 	"math/big" | 	"math/big" | ||||||
| 	"os/user" | 	"os/user" | ||||||
| 	"path" | 	"path" | ||||||
| @ -9,6 +10,31 @@ import ( | |||||||
| 	"time" | 	"time" | ||||||
| ) | ) | ||||||
| 
 | 
 | ||||||
|  | func DefaultAssetPath() string { | ||||||
|  | 	var assetPath string | ||||||
|  | 	// If the current working directory is the go-ethereum dir
 | ||||||
|  | 	// assume a debug build and use the source directory as
 | ||||||
|  | 	// asset directory.
 | ||||||
|  | 	pwd, _ := os.Getwd() | ||||||
|  | 	if pwd == path.Join(os.Getenv("GOPATH"), "src", "github.com", "ethereum", "go-ethereum", "cmd", "mist") { | ||||||
|  | 		assetPath = path.Join(pwd, "assets") | ||||||
|  | 	} else { | ||||||
|  | 		switch runtime.GOOS { | ||||||
|  | 		case "darwin": | ||||||
|  | 			// Get Binary Directory
 | ||||||
|  | 			exedir, _ := osext.ExecutableFolder() | ||||||
|  | 			assetPath = filepath.Join(exedir, "../Resources") | ||||||
|  | 		case "linux": | ||||||
|  | 			assetPath = "/usr/share/mist" | ||||||
|  | 		case "windows": | ||||||
|  | 			assetPath = "./assets" | ||||||
|  | 		default: | ||||||
|  | 			assetPath = "." | ||||||
|  | 		} | ||||||
|  | 	} | ||||||
|  | 	return assetPath | ||||||
|  | } | ||||||
|  | 
 | ||||||
| func DefaultDataDir() string { | func DefaultDataDir() string { | ||||||
| 	usr, _ := user.Current() | 	usr, _ := user.Current() | ||||||
| 	if runtime.GOOS == "darwin" { | 	if runtime.GOOS == "darwin" { | ||||||
|  | |||||||
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