common/fdlimit: fix windows build (#19068)
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				| @ -16,7 +16,9 @@ | ||||
| 
 | ||||
| package fdlimit | ||||
| 
 | ||||
| import "errors" | ||||
| import "fmt" | ||||
| 
 | ||||
| const hardlimit = 16384 | ||||
| 
 | ||||
| // Raise tries to maximize the file descriptor allowance of this process
 | ||||
| // to the maximum hard-limit allowed by the OS.
 | ||||
| @ -27,8 +29,8 @@ func Raise(max uint64) (uint64, error) { | ||||
| 	//    changeable from within a running process
 | ||||
| 	// This way we can always "request" raising the limits, which will either have
 | ||||
| 	// or not have effect based on the platform we're running on.
 | ||||
| 	if max > 16384 { | ||||
| 		return errors.New("file descriptor limit (16384) reached") | ||||
| 	if max > hardlimit { | ||||
| 		return hardlimit, fmt.Errorf("file descriptor limit (%d) reached", hardlimit) | ||||
| 	} | ||||
| 	return max, nil | ||||
| } | ||||
| @ -37,7 +39,7 @@ func Raise(max uint64) (uint64, error) { | ||||
| // process.
 | ||||
| func Current() (int, error) { | ||||
| 	// Please see Raise for the reason why we use hard coded 16K as the limit
 | ||||
| 	return 16384, nil | ||||
| 	return hardlimit, nil | ||||
| } | ||||
| 
 | ||||
| // Maximum retrieves the maximum number of file descriptors this process is
 | ||||
|  | ||||
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