WIP state object
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				| @ -5,6 +5,15 @@ import ( | |||||||
| 	"reflect" | 	"reflect" | ||||||
| ) | ) | ||||||
| 
 | 
 | ||||||
|  | // TODO
 | ||||||
|  | // A StateObject is an object that has a state root
 | ||||||
|  | // This is goig to be the object for the second level caching (the caching of object which have a state such as contracts)
 | ||||||
|  | type StateObject interface { | ||||||
|  | 	State() *Trie | ||||||
|  | 	Sync() | ||||||
|  | 	Undo() | ||||||
|  | } | ||||||
|  | 
 | ||||||
| type Node struct { | type Node struct { | ||||||
| 	Key   []byte | 	Key   []byte | ||||||
| 	Value *Value | 	Value *Value | ||||||
|  | |||||||
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