Added new state object change echanism
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				| @ -50,6 +50,10 @@ type StateManager struct { | ||||
| 	// Comparative state it used for comparing and validating end
 | ||||
| 	// results
 | ||||
| 	compState *State | ||||
| 
 | ||||
| 	// It's generally know that a map is faster for small lookups than arrays
 | ||||
| 	// we'll eventually have to make a decision if the map grows too large
 | ||||
| 	watchedAddresses map[string]bool | ||||
| } | ||||
| 
 | ||||
| func NewStateManager(ethereum EthManager) *StateManager { | ||||
| @ -60,6 +64,7 @@ func NewStateManager(ethereum EthManager) *StateManager { | ||||
| 		Ethereum:         ethereum, | ||||
| 		stateObjectCache: NewStateObjectCache(), | ||||
| 		bc:               ethereum.BlockChain(), | ||||
| 		watchedAddresses: make(map[string]bool), | ||||
| 	} | ||||
| 	sm.procState = ethereum.BlockChain().CurrentBlock.State() | ||||
| 	return sm | ||||
| @ -309,18 +314,9 @@ func (sm *StateManager) Stop() { | ||||
| } | ||||
| 
 | ||||
| func (sm *StateManager) EvalScript(script []byte, object *StateObject, tx *Transaction, block *Block) { | ||||
| 	// Recovering function in case the VM had any errors
 | ||||
| 	/* | ||||
| 		defer func() { | ||||
| 			if r := recover(); r != nil { | ||||
| 				fmt.Println("Recovered from VM execution with err =", r) | ||||
| 			} | ||||
| 		}() | ||||
| 	*/ | ||||
| 
 | ||||
| 	caller := sm.procState.GetAccount(tx.Sender()) | ||||
| 	closure := NewClosure(caller, object, script, sm.procState, tx.Gas, tx.GasPrice, tx.Value) | ||||
| 	vm := NewVm(sm.procState, RuntimeVars{ | ||||
| 	vm := NewVm(sm.procState, sm, RuntimeVars{ | ||||
| 		Origin:      caller.Address(), | ||||
| 		BlockNumber: block.BlockInfo().Number, | ||||
| 		PrevHash:    block.PrevHash, | ||||
| @ -333,5 +329,22 @@ func (sm *StateManager) EvalScript(script []byte, object *StateObject, tx *Trans | ||||
| 
 | ||||
| 	// Update the account (refunds)
 | ||||
| 	sm.procState.UpdateStateObject(caller) | ||||
| 	sm.Changed(caller) | ||||
| 	sm.procState.UpdateStateObject(object) | ||||
| 	sm.Changed(object) | ||||
| } | ||||
| 
 | ||||
| // Watch a specific address
 | ||||
| func (sm *StateManager) Watch(addr []byte) { | ||||
| 	if !sm.watchedAddresses[string(addr)] { | ||||
| 		sm.watchedAddresses[string(addr)] = true | ||||
| 	} | ||||
| } | ||||
| 
 | ||||
| // The following objects are used when changing a value and using the "watched" attribute
 | ||||
| // to determine whether the reactor should be used to notify any subscribers on the address
 | ||||
| func (sm *StateManager) Changed(stateObject *StateObject) { | ||||
| 	if sm.watchedAddresses[string(stateObject.Address())] { | ||||
| 		sm.Ethereum.Reactor().Post("addressChanged", stateObject) | ||||
| 	} | ||||
| } | ||||
|  | ||||
| @ -18,6 +18,28 @@ type StateObject struct { | ||||
| 	initScript []byte | ||||
| } | ||||
| 
 | ||||
| // Converts an transaction in to a state object
 | ||||
| func MakeContract(tx *Transaction, state *State) *StateObject { | ||||
| 	// Create contract if there's no recipient
 | ||||
| 	if tx.IsContract() { | ||||
| 		// FIXME
 | ||||
| 		addr := tx.Hash()[12:] | ||||
| 
 | ||||
| 		value := tx.Value | ||||
| 		contract := NewContract(addr, value, []byte("")) | ||||
| 		state.UpdateStateObject(contract) | ||||
| 
 | ||||
| 		contract.script = tx.Data | ||||
| 		contract.initScript = tx.Init | ||||
| 
 | ||||
| 		state.UpdateStateObject(contract) | ||||
| 
 | ||||
| 		return contract | ||||
| 	} | ||||
| 
 | ||||
| 	return nil | ||||
| } | ||||
| 
 | ||||
| func NewContract(address []byte, Amount *big.Int, root []byte) *StateObject { | ||||
| 	contract := &StateObject{address: address, Amount: Amount, Nonce: 0} | ||||
| 	contract.state = NewState(ethutil.NewTrie(ethutil.Config.Db, string(root))) | ||||
| @ -39,6 +61,10 @@ func NewStateObjectFromBytes(address, data []byte) *StateObject { | ||||
| 	return object | ||||
| } | ||||
| 
 | ||||
| func (c *StateObject) State() *State { | ||||
| 	return c.state | ||||
| } | ||||
| 
 | ||||
| func (c *StateObject) Addr(addr []byte) *ethutil.Value { | ||||
| 	return ethutil.NewValueFromBytes([]byte(c.state.trie.Get(string(addr)))) | ||||
| } | ||||
| @ -47,8 +73,10 @@ func (c *StateObject) SetAddr(addr []byte, value interface{}) { | ||||
| 	c.state.trie.Update(string(addr), string(ethutil.NewValue(value).Encode())) | ||||
| } | ||||
| 
 | ||||
| func (c *StateObject) State() *State { | ||||
| 	return c.state | ||||
| func (c *StateObject) SetMem(num *big.Int, val *ethutil.Value) { | ||||
| 	addr := ethutil.BigToBytes(num, 256) | ||||
| 	c.SetAddr(addr, val) | ||||
| 	//c.state.trie.Update(string(addr), string(val.Encode()))
 | ||||
| } | ||||
| 
 | ||||
| func (c *StateObject) GetMem(num *big.Int) *ethutil.Value { | ||||
| @ -65,11 +93,6 @@ func (c *StateObject) GetInstr(pc *big.Int) *ethutil.Value { | ||||
| 	return ethutil.NewValueFromBytes([]byte{c.script[pc.Int64()]}) | ||||
| } | ||||
| 
 | ||||
| func (c *StateObject) SetMem(num *big.Int, val *ethutil.Value) { | ||||
| 	addr := ethutil.BigToBytes(num, 256) | ||||
| 	c.state.trie.Update(string(addr), string(val.Encode())) | ||||
| } | ||||
| 
 | ||||
| // Return the gas back to the origin. Used by the Virtual machine or Closures
 | ||||
| func (c *StateObject) ReturnGas(gas, price *big.Int, state *State) { | ||||
| 	remainder := new(big.Int).Mul(gas, price) | ||||
| @ -77,11 +100,15 @@ func (c *StateObject) ReturnGas(gas, price *big.Int, state *State) { | ||||
| } | ||||
| 
 | ||||
| func (c *StateObject) AddAmount(amount *big.Int) { | ||||
| 	c.Amount.Add(c.Amount, amount) | ||||
| 	c.SetAmount(new(big.Int).Add(c.Amount, amount)) | ||||
| } | ||||
| 
 | ||||
| func (c *StateObject) SubAmount(amount *big.Int) { | ||||
| 	c.Amount.Sub(c.Amount, amount) | ||||
| 	c.SetAmount(new(big.Int).Sub(c.Amount, amount)) | ||||
| } | ||||
| 
 | ||||
| func (c *StateObject) SetAmount(amount *big.Int) { | ||||
| 	c.Amount = amount | ||||
| } | ||||
| 
 | ||||
| func (c *StateObject) ConvertGas(gas, price *big.Int) error { | ||||
| @ -130,28 +157,6 @@ func (c *StateObject) RlpDecode(data []byte) { | ||||
| 	c.script = decoder.Get(3).Bytes() | ||||
| } | ||||
| 
 | ||||
| // Converts an transaction in to a state object
 | ||||
| func MakeContract(tx *Transaction, state *State) *StateObject { | ||||
| 	// Create contract if there's no recipient
 | ||||
| 	if tx.IsContract() { | ||||
| 		// FIXME
 | ||||
| 		addr := tx.Hash()[12:] | ||||
| 
 | ||||
| 		value := tx.Value | ||||
| 		contract := NewContract(addr, value, []byte("")) | ||||
| 		state.UpdateStateObject(contract) | ||||
| 
 | ||||
| 		contract.script = tx.Data | ||||
| 		contract.initScript = tx.Init | ||||
| 
 | ||||
| 		state.UpdateStateObject(contract) | ||||
| 
 | ||||
| 		return contract | ||||
| 	} | ||||
| 
 | ||||
| 	return nil | ||||
| } | ||||
| 
 | ||||
| // The cached state and state object cache are helpers which will give you somewhat
 | ||||
| // control over the nonce. When creating new transactions you're interested in the 'next'
 | ||||
| // nonce rather than the current nonce. This to avoid creating invalid-nonce transactions.
 | ||||
|  | ||||
| @ -30,6 +30,8 @@ type Vm struct { | ||||
| 	vars RuntimeVars | ||||
| 
 | ||||
| 	state *State | ||||
| 
 | ||||
| 	stateManager *StateManager | ||||
| } | ||||
| 
 | ||||
| type RuntimeVars struct { | ||||
| @ -42,8 +44,8 @@ type RuntimeVars struct { | ||||
| 	TxData      []string | ||||
| } | ||||
| 
 | ||||
| func NewVm(state *State, vars RuntimeVars) *Vm { | ||||
| 	return &Vm{vars: vars, state: state} | ||||
| func NewVm(state *State, stateManager *StateManager, vars RuntimeVars) *Vm { | ||||
| 	return &Vm{vars: vars, state: state, stateManager: stateManager} | ||||
| } | ||||
| 
 | ||||
| var Pow256 = ethutil.BigPow(2, 256) | ||||
|  | ||||
| @ -20,7 +20,12 @@ func (val *Value) String() string { | ||||
| } | ||||
| 
 | ||||
| func NewValue(val interface{}) *Value { | ||||
| 	return &Value{Val: val} | ||||
| 	t := val | ||||
| 	if v, ok := val.(*Value); ok { | ||||
| 		t = v.Val | ||||
| 	} | ||||
| 
 | ||||
| 	return &Value{Val: t} | ||||
| } | ||||
| 
 | ||||
| func (val *Value) Type() reflect.Kind { | ||||
|  | ||||
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