- The current implementation of `RandomString` doesn't give you a most-possible unique randomness. It gives you 6*`length` instead of the possible 8*`length` bits(or as `length`x bytes) randomness. This is because `RandomString` is being limited to a max value of 63, this in order to represent the random byte as a letter/digit.
- The recommendation of pbkdf2 is to use 64+ bit salt, which the `RandomString` doesn't give with a length of 10, instead of increasing 10 to a higher number, this patch adds a new function called `RandomBytes` which does give you the guarentee of 8*`length` randomness and thus corresponding of `length`x bytes randomness.
- Use hexadecimal to store the bytes value in the database, as mentioned, it doesn't play nice in order to convert it to a string. This will always be a length of 32(with `length` being 16).
- When we detect on `Authenticate`(source: db) that a user has the old format of salt, re-hash the password such that the user will have it's password hashed with increased salt.
Thanks to @zeripath for working out the rouge edges from my first commit 😄.
Co-authored-by: lafriks <lauris@nix.lv>
Co-authored-by: zeripath <art27@cantab.net>
		
	
			
		
			
				
	
	
		
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			Go
		
	
	
	
	
	
// Copyright 2022 The Gitea Authors. All rights reserved.
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// Use of this source code is governed by a MIT-style
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// license that can be found in the LICENSE file.
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package migrations
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import (
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	"xorm.io/xorm"
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	"xorm.io/xorm/schemas"
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)
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func migrateUserPasswordSalt(x *xorm.Engine) error {
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	dbType := x.Dialect().URI().DBType
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	// For SQLITE, the max length doesn't matter.
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	if dbType == schemas.SQLITE {
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		return nil
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	}
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	if err := modifyColumn(x, "user", &schemas.Column{
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		Name: "rands",
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		SQLType: schemas.SQLType{
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			Name: "VARCHAR",
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		},
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		Length: 32,
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		// MySQL will like us again.
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		Nullable: true,
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	}); err != nil {
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		return err
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	}
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	return modifyColumn(x, "user", &schemas.Column{
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		Name: "salt",
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		SQLType: schemas.SQLType{
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			Name: "VARCHAR",
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		},
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		Length:   32,
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		Nullable: true,
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	})
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}
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