* Consolidate Logos and update README header - Remove unused `logo-lg.png`, `logo-sm.png` and `logo-192.png`. - Consolidate `favicon.svg` and `logo.svg` to just `logo.svg`. - Remove Safari Mask icon, it seems to work fine with just `favicon.png` (no SVG support). - Remove Fluid Icon. It only served Firefox and SVG works just fine there. - Update customization instructions. - Update README.md to use SVG icon, increase logo size and center it and badges. * Update README_ZH.md Co-authored-by: Lunny Xiao <xiaolunwen@gmail.com> * Update README_ZH.md Co-authored-by: 6543 <6543@obermui.de> Co-authored-by: Lunny Xiao <xiaolunwen@gmail.com> Co-authored-by: techknowlogick <techknowlogick@gitea.io>
		
			
				
	
	
		
			83 lines
		
	
	
		
			2.4 KiB
		
	
	
	
		
			JavaScript
		
	
	
		
			Executable File
		
	
	
	
	
			
		
		
	
	
			83 lines
		
	
	
		
			2.4 KiB
		
	
	
	
		
			JavaScript
		
	
	
		
			Executable File
		
	
	
	
	
#!/usr/bin/env node
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'use strict';
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const imageminZopfli = require('imagemin-zopfli');
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const Svgo = require('svgo');
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const {fabric} = require('fabric');
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const {readFile, writeFile} = require('fs').promises;
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const {resolve} = require('path');
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const logoFile = resolve(__dirname, '../assets/logo.svg');
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function exit(err) {
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  if (err) console.error(err);
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  process.exit(err ? 1 : 0);
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}
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function loadSvg(svg) {
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  return new Promise((resolve) => {
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    fabric.loadSVGFromString(svg, (objects, options) => {
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      resolve({objects, options});
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    });
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  });
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}
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async function generate(svg, outputFile, {size, bg}) {
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  if (outputFile.endsWith('.svg')) {
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    const svgo = new Svgo({
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      plugins: [
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        {removeDimensions: true},
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        {addAttributesToSVGElement: {attributes: [{width: size}, {height: size}]}},
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      ],
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    });
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    const {data} = await svgo.optimize(svg);
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    await writeFile(outputFile, data);
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    return;
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  }
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  const {objects, options} = await loadSvg(svg);
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  const canvas = new fabric.Canvas();
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  canvas.setDimensions({width: size, height: size});
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  const ctx = canvas.getContext('2d');
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  ctx.scale(options.width ? (size / options.width) : 1, options.height ? (size / options.height) : 1);
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  if (bg) {
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    canvas.add(new fabric.Rect({
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      left: 0,
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      top: 0,
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      height: size * (1 / (size / options.height)),
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      width: size * (1 / (size / options.width)),
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      fill: 'white',
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    }));
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  }
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  canvas.add(fabric.util.groupSVGElements(objects, options));
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  canvas.renderAll();
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  let png = Buffer.from([]);
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  for await (const chunk of canvas.createPNGStream()) {
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    png = Buffer.concat([png, chunk]);
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  }
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  png = await imageminZopfli({more: true})(png);
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  await writeFile(outputFile, png);
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}
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async function main() {
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  const gitea = process.argv.slice(2).includes('gitea');
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  const svg = await readFile(logoFile, 'utf8');
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  await Promise.all([
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    generate(svg, resolve(__dirname, '../public/img/logo.svg'), {size: 32}),
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    generate(svg, resolve(__dirname, '../public/img/logo.png'), {size: 512}),
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    generate(svg, resolve(__dirname, '../public/img/favicon.png'), {size: 180}),
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    generate(svg, resolve(__dirname, '../public/img/avatar_default.png'), {size: 200}),
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    generate(svg, resolve(__dirname, '../public/img/apple-touch-icon.png'), {size: 180, bg: true}),
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    gitea && generate(svg, resolve(__dirname, '../public/img/gitea.svg'), {size: 32}),
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  ]);
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}
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main().then(exit).catch(exit);
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