eth-testing/chaindata/util/chaindata.go
Roy Crihfield c08e45c446 Refactor & replace fixture (#3)
The "medium" fixture contained missing nodes somewhere in the head block, so I've removed, and generated a new "small2" fixture. Also refactored a bit.

Reviewed-on: #3
2023-09-22 09:10:39 +00:00

56 lines
1.2 KiB
Go

package util
import (
"errors"
"os"
"path/filepath"
"runtime"
)
type ChainData struct {
Path, AncientPath string
}
// List of names of chaindata fixtures accessible via ChainDataPaths
var FixtureChains = []string{
"small", "small2",
}
func IsFixture(chain string) bool {
has := false
for _, fixture := range FixtureChains {
if chain == fixture {
has = true
break
}
}
return has
}
// GetChainData returns the absolute paths to fixture chaindata for the given name.
func GetChainData(chain string) (*ChainData, error) {
// fail if chain not in FixtureChains
if !IsFixture(chain) {
return nil, errors.New("no fixture named " + chain)
}
_, thisPath, _, ok := runtime.Caller(0)
if !ok {
return nil, errors.New("could not get function source path")
}
chainPath := filepath.Join(filepath.Dir(thisPath), "..", "data", chain)
chaindataPath, err := filepath.Abs(chainPath)
if err != nil {
return nil, errors.New("cannot resolve path " + chainPath)
}
ancientdataPath := filepath.Join(chaindataPath, "ancient")
if _, err := os.Stat(chaindataPath); err != nil {
return nil, errors.New("must populate chaindata at " + chaindataPath)
}
return &ChainData{chaindataPath, ancientdataPath}, nil
}