69 lines
2.4 KiB
Go
69 lines
2.4 KiB
Go
// VulcanizeDB
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// Copyright © 2020 Vulcanize
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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package validator
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import (
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"github.com/ethereum/go-ethereum/common"
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"github.com/ethereum/go-ethereum/core/state"
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"github.com/ethereum/go-ethereum/core/state/snapshot"
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"github.com/ethereum/go-ethereum/ethdb"
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"github.com/ethereum/go-ethereum/trie"
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"github.com/jmoiron/sqlx"
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"github.com/vulcanize/pg-ipfs-ethdb"
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)
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// Validator is used for validating Ethereum state and storage tries on PG-IPFS
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type Validator struct {
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kvs ethdb.KeyValueStore
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trieDB *trie.Database
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stateDatabase state.Database
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}
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// NewValidator returns a new trie validator
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func NewValidator(db *sqlx.DB) *Validator {
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kvs := ipfsethdb.NewKeyValueStore(db)
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database := ipfsethdb.NewDatabase(db)
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return &Validator{
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kvs: kvs,
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trieDB: trie.NewDatabase(kvs),
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stateDatabase: state.NewDatabase(database),
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}
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}
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// ValidateTrie returns whether or not the trie for the provided root hash is valid and complete
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// Validating the completeness of a modified merkle patricia trie requires traversing the entire trie and verifying that
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// every node is present, this is an expensive operation
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func (v *Validator) ValidateTrie(root common.Hash) (bool, error) {
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// Generate the state.NodeIterator for this root
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snapshotTree := snapshot.New(v.kvs, v.trieDB, 0, root, false)
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stateDB, err := state.New(common.Hash{}, v.stateDatabase, snapshotTree)
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if err != nil {
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return false, err
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}
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it := state.NewNodeIterator(stateDB)
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for it.Next() {
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// iterate through entire trie
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// it.Next() will return false when we have either completed iteration of the entire trie or have ran into an error
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// if we are able to iterate through the entire trie without error then the trie is complete
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}
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if it.Error != nil {
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return false, it.Error
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}
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return true, nil
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}
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