delete global types from explorer app
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parent
edce1c7869
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126
apps/explorer/src/__generated__/globalTypes.ts
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126
apps/explorer/src/__generated__/globalTypes.ts
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/* tslint:disable */
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/* eslint-disable */
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// @generated
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// This file was automatically generated and should not be edited.
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//==============================================================
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// START Enums and Input Objects
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//==============================================================
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/**
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* The various account types we have (used by collateral)
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*/
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export enum AccountType {
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Bond = "Bond",
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FeeInfrastructure = "FeeInfrastructure",
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FeeLiquidity = "FeeLiquidity",
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General = "General",
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GlobalInsurance = "GlobalInsurance",
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Insurance = "Insurance",
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LockWithdraw = "LockWithdraw",
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Margin = "Margin",
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Settlement = "Settlement",
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}
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export enum AuctionTrigger {
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Batch = "Batch",
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Liquidity = "Liquidity",
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Opening = "Opening",
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Price = "Price",
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Unspecified = "Unspecified",
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}
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/**
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* The current state of a market
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*/
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export enum MarketState {
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Active = "Active",
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Cancelled = "Cancelled",
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Closed = "Closed",
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Pending = "Pending",
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Proposed = "Proposed",
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Rejected = "Rejected",
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Settled = "Settled",
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Suspended = "Suspended",
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TradingTerminated = "TradingTerminated",
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}
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/**
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* What market trading mode are we in
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*/
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export enum MarketTradingMode {
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BatchAuction = "BatchAuction",
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Continuous = "Continuous",
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MonitoringAuction = "MonitoringAuction",
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OpeningAuction = "OpeningAuction",
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}
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export enum NodeStatus {
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NonValidator = "NonValidator",
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Validator = "Validator",
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}
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/**
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* Reason for the proposal being rejected by the core node
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*/
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export enum ProposalRejectionReason {
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CloseTimeTooLate = "CloseTimeTooLate",
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CloseTimeTooSoon = "CloseTimeTooSoon",
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CouldNotInstantiateMarket = "CouldNotInstantiateMarket",
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EnactTimeTooLate = "EnactTimeTooLate",
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EnactTimeTooSoon = "EnactTimeTooSoon",
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IncompatibleTimestamps = "IncompatibleTimestamps",
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InsufficientTokens = "InsufficientTokens",
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InvalidAsset = "InvalidAsset",
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InvalidAssetDetails = "InvalidAssetDetails",
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InvalidFeeAmount = "InvalidFeeAmount",
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InvalidFutureMaturityTimestamp = "InvalidFutureMaturityTimestamp",
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InvalidFutureProduct = "InvalidFutureProduct",
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InvalidInstrumentSecurity = "InvalidInstrumentSecurity",
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InvalidRiskParameter = "InvalidRiskParameter",
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InvalidShape = "InvalidShape",
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MajorityThresholdNotReached = "MajorityThresholdNotReached",
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MarketMissingLiquidityCommitment = "MarketMissingLiquidityCommitment",
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MissingBuiltinAssetField = "MissingBuiltinAssetField",
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MissingCommitmentAmount = "MissingCommitmentAmount",
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MissingERC20ContractAddress = "MissingERC20ContractAddress",
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NetworkParameterInvalidKey = "NetworkParameterInvalidKey",
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NetworkParameterInvalidValue = "NetworkParameterInvalidValue",
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NetworkParameterValidationFailed = "NetworkParameterValidationFailed",
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NoProduct = "NoProduct",
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NoRiskParameters = "NoRiskParameters",
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NoTradingMode = "NoTradingMode",
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NodeValidationFailed = "NodeValidationFailed",
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OpeningAuctionDurationTooLarge = "OpeningAuctionDurationTooLarge",
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OpeningAuctionDurationTooSmall = "OpeningAuctionDurationTooSmall",
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ParticipationThresholdNotReached = "ParticipationThresholdNotReached",
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ProductMaturityIsPassed = "ProductMaturityIsPassed",
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UnsupportedProduct = "UnsupportedProduct",
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UnsupportedTradingMode = "UnsupportedTradingMode",
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}
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/**
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* Various states a proposal can transition through:
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* Open ->
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* - Passed -> Enacted.
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* - Rejected.
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* Proposal can enter Failed state from any other state.
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*/
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export enum ProposalState {
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Declined = "Declined",
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Enacted = "Enacted",
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Failed = "Failed",
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Open = "Open",
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Passed = "Passed",
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Rejected = "Rejected",
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WaitingForNodeVote = "WaitingForNodeVote",
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}
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export enum VoteValue {
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No = "No",
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Yes = "Yes",
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}
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//==============================================================
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// END Enums and Input Objects
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//==============================================================
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