delete global types from explorer app

This commit is contained in:
Matthew Russell 2022-03-29 16:10:38 -07:00
parent edce1c7869
commit fdfcc4e5db

View File

@ -1,126 +0,0 @@
/* tslint:disable */
/* eslint-disable */
// @generated
// This file was automatically generated and should not be edited.
//==============================================================
// START Enums and Input Objects
//==============================================================
/**
* The various account types we have (used by collateral)
*/
export enum AccountType {
Bond = "Bond",
FeeInfrastructure = "FeeInfrastructure",
FeeLiquidity = "FeeLiquidity",
General = "General",
GlobalInsurance = "GlobalInsurance",
Insurance = "Insurance",
LockWithdraw = "LockWithdraw",
Margin = "Margin",
Settlement = "Settlement",
}
export enum AuctionTrigger {
Batch = "Batch",
Liquidity = "Liquidity",
Opening = "Opening",
Price = "Price",
Unspecified = "Unspecified",
}
/**
* The current state of a market
*/
export enum MarketState {
Active = "Active",
Cancelled = "Cancelled",
Closed = "Closed",
Pending = "Pending",
Proposed = "Proposed",
Rejected = "Rejected",
Settled = "Settled",
Suspended = "Suspended",
TradingTerminated = "TradingTerminated",
}
/**
* What market trading mode are we in
*/
export enum MarketTradingMode {
BatchAuction = "BatchAuction",
Continuous = "Continuous",
MonitoringAuction = "MonitoringAuction",
OpeningAuction = "OpeningAuction",
}
export enum NodeStatus {
NonValidator = "NonValidator",
Validator = "Validator",
}
/**
* Reason for the proposal being rejected by the core node
*/
export enum ProposalRejectionReason {
CloseTimeTooLate = "CloseTimeTooLate",
CloseTimeTooSoon = "CloseTimeTooSoon",
CouldNotInstantiateMarket = "CouldNotInstantiateMarket",
EnactTimeTooLate = "EnactTimeTooLate",
EnactTimeTooSoon = "EnactTimeTooSoon",
IncompatibleTimestamps = "IncompatibleTimestamps",
InsufficientTokens = "InsufficientTokens",
InvalidAsset = "InvalidAsset",
InvalidAssetDetails = "InvalidAssetDetails",
InvalidFeeAmount = "InvalidFeeAmount",
InvalidFutureMaturityTimestamp = "InvalidFutureMaturityTimestamp",
InvalidFutureProduct = "InvalidFutureProduct",
InvalidInstrumentSecurity = "InvalidInstrumentSecurity",
InvalidRiskParameter = "InvalidRiskParameter",
InvalidShape = "InvalidShape",
MajorityThresholdNotReached = "MajorityThresholdNotReached",
MarketMissingLiquidityCommitment = "MarketMissingLiquidityCommitment",
MissingBuiltinAssetField = "MissingBuiltinAssetField",
MissingCommitmentAmount = "MissingCommitmentAmount",
MissingERC20ContractAddress = "MissingERC20ContractAddress",
NetworkParameterInvalidKey = "NetworkParameterInvalidKey",
NetworkParameterInvalidValue = "NetworkParameterInvalidValue",
NetworkParameterValidationFailed = "NetworkParameterValidationFailed",
NoProduct = "NoProduct",
NoRiskParameters = "NoRiskParameters",
NoTradingMode = "NoTradingMode",
NodeValidationFailed = "NodeValidationFailed",
OpeningAuctionDurationTooLarge = "OpeningAuctionDurationTooLarge",
OpeningAuctionDurationTooSmall = "OpeningAuctionDurationTooSmall",
ParticipationThresholdNotReached = "ParticipationThresholdNotReached",
ProductMaturityIsPassed = "ProductMaturityIsPassed",
UnsupportedProduct = "UnsupportedProduct",
UnsupportedTradingMode = "UnsupportedTradingMode",
}
/**
* Various states a proposal can transition through:
* Open ->
* - Passed -> Enacted.
* - Rejected.
* Proposal can enter Failed state from any other state.
*/
export enum ProposalState {
Declined = "Declined",
Enacted = "Enacted",
Failed = "Failed",
Open = "Open",
Passed = "Passed",
Rejected = "Rejected",
WaitingForNodeVote = "WaitingForNodeVote",
}
export enum VoteValue {
No = "No",
Yes = "Yes",
}
//==============================================================
// END Enums and Input Objects
//==============================================================