cosmos-sdk/x/slashing/simulation/genesis.go

81 lines
3.1 KiB
Go

package simulation
import (
"encoding/json"
"fmt"
"math/rand"
"time"
"cosmossdk.io/math"
"cosmossdk.io/x/slashing/types"
"github.com/cosmos/cosmos-sdk/types/module"
"github.com/cosmos/cosmos-sdk/types/simulation"
)
// Simulation parameter constants
const (
SignedBlocksWindow = "signed_blocks_window"
MinSignedPerWindow = "min_signed_per_window"
DowntimeJailDuration = "downtime_jail_duration"
SlashFractionDoubleSign = "slash_fraction_double_sign"
SlashFractionDowntime = "slash_fraction_downtime"
)
// GenSignedBlocksWindow randomized SignedBlocksWindow
func GenSignedBlocksWindow(r *rand.Rand) int64 {
return int64(simulation.RandIntBetween(r, 10, 1000))
}
// GenMinSignedPerWindow randomized MinSignedPerWindow
func GenMinSignedPerWindow(r *rand.Rand) math.LegacyDec {
return math.LegacyNewDecWithPrec(int64(r.Intn(10)), 1)
}
// GenDowntimeJailDuration randomized DowntimeJailDuration
func GenDowntimeJailDuration(r *rand.Rand) time.Duration {
return time.Duration(simulation.RandIntBetween(r, 60, 60*60*24)) * time.Second
}
// GenSlashFractionDoubleSign randomized SlashFractionDoubleSign
func GenSlashFractionDoubleSign(r *rand.Rand) math.LegacyDec {
return math.LegacyNewDec(1).Quo(math.LegacyNewDec(int64(r.Intn(50) + 1)))
}
// GenSlashFractionDowntime randomized SlashFractionDowntime
func GenSlashFractionDowntime(r *rand.Rand) math.LegacyDec {
return math.LegacyNewDec(1).Quo(math.LegacyNewDec(int64(r.Intn(200) + 1)))
}
// RandomizedGenState generates a random GenesisState for slashing
func RandomizedGenState(simState *module.SimulationState) {
var signedBlocksWindow int64
simState.AppParams.GetOrGenerate(SignedBlocksWindow, &signedBlocksWindow, simState.Rand, func(r *rand.Rand) { signedBlocksWindow = GenSignedBlocksWindow(r) })
var minSignedPerWindow math.LegacyDec
simState.AppParams.GetOrGenerate(MinSignedPerWindow, &minSignedPerWindow, simState.Rand, func(r *rand.Rand) { minSignedPerWindow = GenMinSignedPerWindow(r) })
var downtimeJailDuration time.Duration
simState.AppParams.GetOrGenerate(DowntimeJailDuration, &downtimeJailDuration, simState.Rand, func(r *rand.Rand) { downtimeJailDuration = GenDowntimeJailDuration(r) })
var slashFractionDoubleSign math.LegacyDec
simState.AppParams.GetOrGenerate(SlashFractionDoubleSign, &slashFractionDoubleSign, simState.Rand, func(r *rand.Rand) { slashFractionDoubleSign = GenSlashFractionDoubleSign(r) })
var slashFractionDowntime math.LegacyDec
simState.AppParams.GetOrGenerate(SlashFractionDowntime, &slashFractionDowntime, simState.Rand, func(r *rand.Rand) { slashFractionDowntime = GenSlashFractionDowntime(r) })
params := types.NewParams(
signedBlocksWindow, minSignedPerWindow, downtimeJailDuration,
slashFractionDoubleSign, slashFractionDowntime,
)
slashingGenesis := types.NewGenesisState(params, []types.SigningInfo{}, []types.ValidatorMissedBlocks{})
bz, err := json.MarshalIndent(&slashingGenesis, "", " ")
if err != nil {
panic(err)
}
fmt.Printf("Selected randomly generated slashing parameters:\n%s\n", bz)
simState.GenState[types.ModuleName] = simState.Cdc.MustMarshalJSON(slashingGenesis)
}