cosmos-sdk/x/evidence/simulation/genesis.go
mergify[bot] 8823508147
feat(sims): Add sims2 framework and factory methods (backport #21613) (#21752)
Co-authored-by: Alexander Peters <alpe@users.noreply.github.com>
Co-authored-by: Julien Robert <julien@rbrt.fr>
2024-09-17 10:04:02 +00:00

31 lines
863 B
Go

package simulation
import (
"math/rand"
"cosmossdk.io/x/evidence/exported"
"cosmossdk.io/x/evidence/types"
"github.com/cosmos/cosmos-sdk/types/module"
simtypes "github.com/cosmos/cosmos-sdk/types/simulation"
)
// Simulation parameter constants
const evidence = "evidence"
// GenEvidences returns an empty slice of evidences.
func GenEvidences(_ *rand.Rand, _ []simtypes.Account) []exported.Evidence {
return []exported.Evidence{}
}
// RandomizedGenState generates a random GenesisState for evidence
func RandomizedGenState(simState *module.SimulationState) {
var ev []exported.Evidence
simState.AppParams.GetOrGenerate(evidence, &ev, simState.Rand, func(r *rand.Rand) { ev = GenEvidences(r, simState.Accounts) })
evidenceGenesis := types.NewGenesisState(ev)
simState.GenState[types.ModuleName] = simState.Cdc.MustMarshalJSON(evidenceGenesis)
}