fix (sims): state written in sims loop (#20936)
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@ -40,6 +40,12 @@ func (app *BaseApp) SimDeliver(txEncoder sdk.TxEncoder, tx sdk.Tx) (sdk.GasInfo,
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return gasInfo, result, err
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}
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// SimWriteState is an entrypoint for simulations only. They are not executed during the normal ABCI finalize
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// block step but later. Therefor an extra call to the root multi-store (app.cms) is required to write the changes.
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func (app *BaseApp) SimWriteState() {
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app.finalizeBlockState.ms.Write()
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}
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// NewContextLegacy returns a new sdk.Context with the provided header
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func (app *BaseApp) NewContextLegacy(isCheckTx bool, header cmtproto.Header) sdk.Context {
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if isCheckTx {
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@ -246,6 +246,7 @@ func SimulateFromSeedX(
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proposerAddress = validators.randomProposer(r)
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if config.Commit {
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app.SimWriteState()
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if _, err := app.Commit(); err != nil {
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return params, fmt.Errorf("commit failed at height %d: %w", blockHeight, err)
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}
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