fix(client/v2): use (PREFIX)_HOME instead of NODE_HOME (#20964)

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Julien Robert 2024-07-16 16:52:29 +02:00 committed by GitHub
parent 86ea861c25
commit 6708818470
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5 changed files with 24 additions and 6 deletions

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@ -47,6 +47,10 @@ Ref: https://keepachangelog.com/en/1.0.0/
* [#17709](https://github.com/cosmos/cosmos-sdk/pull/17709) Address codecs have been removed from `autocli.AppOptions` and `flag.Builder`. Instead client/v2 uses the address codecs present in the context (introduced in [#17503](https://github.com/cosmos/cosmos-sdk/pull/17503)).
### Bug Fixes
* [#20964](https://github.com/cosmos/cosmos-sdk/pull/20964) Fix `GetNodeHomeDirectory` helper in `client/v2/helpers` to respect the `(PREFIX)_HOME` environment variable.
## [v2.0.0-beta.3] - 2024-07-15
### Features

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@ -6,8 +6,13 @@ import (
"strings"
)
// EnvPrefix is the prefix for environment variables that are used by the CLI.
// It should match the one used for viper in the CLI.
var EnvPrefix = ""
// GetNodeHomeDirectory gets the home directory of the node (where the config is located).
// It parses the home flag if set if the `NODE_HOME` environment variable if set (and ignores name).
// It parses the home flag if set if the `(PREFIX)_HOME` environment variable if set (and ignores name).
// When no prefix is set, it reads the `NODE_HOME` environment variable.
// Otherwise, it returns the default home directory given its name.
func GetNodeHomeDirectory(name string) (string, error) {
// get the home directory from the flag
@ -21,12 +26,19 @@ func GetNodeHomeDirectory(name string) (string, error) {
}
// get the home directory from the environment variable
homeDir := os.Getenv("NODE_HOME")
// to not clash with the $HOME system variable, when no prefix is set
// we check the NODE_HOME environment variable
homeDir, envHome := "", "HOME"
if len(EnvPrefix) > 0 {
homeDir = os.Getenv(EnvPrefix + "_" + envHome)
} else {
homeDir = os.Getenv("NODE_" + envHome)
}
if homeDir != "" {
return filepath.Clean(homeDir), nil
}
// return the default home directory
// get user home directory
userHomeDir, err := os.UserHomeDir()
if err != nil {
return "", err

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@ -182,7 +182,7 @@ this will be more convenient:
```shell
# define env variables in .env, .envrc etc
NODE_HOME=<path to home>
GAIA_HOME=<path to home>
GAIA_NODE=<node address>
GAIA_CHAIN_ID="testchain-1"
GAIA_KEYRING_BACKEND="test"

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@ -4,6 +4,7 @@ import (
"fmt"
"os"
clientv2helpers "cosmossdk.io/client/v2/helpers"
"cosmossdk.io/simapp"
"cosmossdk.io/simapp/simd/cmd"
@ -12,7 +13,7 @@ import (
func main() {
rootCmd := cmd.NewRootCmd()
if err := svrcmd.Execute(rootCmd, "", simapp.DefaultNodeHome); err != nil {
if err := svrcmd.Execute(rootCmd, clientv2helpers.EnvPrefix, simapp.DefaultNodeHome); err != nil {
fmt.Fprintln(rootCmd.OutOrStderr(), err)
os.Exit(1)
}

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@ -4,6 +4,7 @@ import (
"fmt"
"os"
clientv2helpers "cosmossdk.io/client/v2/helpers"
"cosmossdk.io/core/transaction"
serverv2 "cosmossdk.io/server/v2"
"cosmossdk.io/simapp/v2"
@ -12,7 +13,7 @@ import (
func main() {
rootCmd := cmd.NewRootCmd[transaction.Tx]()
if err := serverv2.Execute(rootCmd, "", simapp.DefaultNodeHome); err != nil {
if err := serverv2.Execute(rootCmd, clientv2helpers.EnvPrefix, simapp.DefaultNodeHome); err != nil {
fmt.Fprintln(rootCmd.OutOrStderr(), err)
os.Exit(1)
}