lints
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@@ -16,7 +16,7 @@ var _ block.Lane = (*BaseLane)(nil)
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// implementation of the MatchHandler, PrepareLaneHandler, ProcessLaneHandler,
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// and CheckOrderHandler. To extend this lane, you must either utilize the default
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// handlers or construct your own that you pass into the base/setters.
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type BaseLane struct {
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type BaseLane struct { //nolint
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// cfg stores functionality required to encode/decode transactions, maintains how
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// many transactions are allowed in this lane's mempool, and the amount of block
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// space this lane is allowed to consume.
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