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# 🎨 Base Lane
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> 🏗️ Build your own lane in less than 10 minutes using the Base Lane
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## 💡 Overview
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The Base Lane is a generic implementation of a lane. It comes out of the
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box with default implementations for all the required interfaces. It is meant to
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be used as a starting point for building your own lane.
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## 🤔 How to use it
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> **Default Implementations**
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>
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> There are default implementations for all of the below which can be found in
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> the `block/base` package. It is highly recommended that developers overview
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> the default implementations before building their own lane.
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There are **three** critical components to building a custom lane using the lane
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constructor:
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1. `LaneConfig` - The lane configuration which determines the basic properties
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of the lane including the maximum block space that the lane can fill up.
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2. `LaneMempool` - The lane mempool which is responsible for storing
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transactions that have been verified and are waiting to be included in proposals.
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3. `MatchHandler` - This is responsible for determining whether a transaction should
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belong to this lane.
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4. [**OPTIONAL**] `PrepareLaneHandler` - Allows developers to define their own
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handler to customize the how transactions are verified and ordered before they
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are included into a proposal.
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5. [**OPTIONAL**] `CheckOrderHandler` - Allows developers to define their own
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handler that will run any custom checks on whether transactions included in
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block proposals are in the correct order (respecting the ordering rules of the
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lane and the ordering rules of the other lanes).
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6. [**OPTIONAL**] `ProcessLaneHandler` - Allows developers to define their own
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handler for processing transactions that are included in block proposals.
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### 1. 📝 Lane Config
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The lane config (`LaneConfig`) is a simple configuration
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object that defines the desired amount of block space the lane should
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utilize when building a proposal, an antehandler that is used to verify
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transactions as they are added/verified to/in a proposal, and more. By default,
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we recommend that user's pass in all of the base apps configurations (txDecoder,
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logger, etc.). A sample `LaneConfig` might look like the following:
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```golang
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config := block.LaneConfig{
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Logger: app.Logger(),
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TxDecoder: app.TxDecoder(),
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TxEncoder: app.TxEncoder(),
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AnteHandler: app.AnteHandler(),
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MaxTxs: 0,
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MaxBlockSpace: math.LegacyZeroDec(),
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IgnoreList: []block.Lane{},
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}
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```
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The three most important parameters to set are the `AnteHandler`, `MaxTxs`, and
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`MaxBlockSpace`.
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#### **AnteHandler**
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With the default implementation, the `AnteHandler` is responsible for verifying
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transactions as they are being considered for a new proposal or are being processed
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in a proposed block. We recommend user's utilize the same antehandler chain that
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is used in the base app. If developers want a certain `AnteDecorator` to be
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ignored if it qualifies for a given lane, they can do so by using the `NewIgnoreDecorator`
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defined in `block/utils/ante.go`.
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For example, a free lane might want to ignore the `DeductFeeDecorator` so that it's
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transactions are not charged any fees. Where ever the `AnteHandler` is defined,
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we could add the following to ignore the `DeductFeeDecorator`:
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```golang
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anteDecorators := []sdk.AnteDecorator{
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ante.NewSetUpContextDecorator(),
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...,
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utils.NewIgnoreDecorator(
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ante.NewDeductFeeDecorator(
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options.BaseOptions.AccountKeeper,
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options.BaseOptions.BankKeeper,
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options.BaseOptions.FeegrantKeeper,
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options.BaseOptions.TxFeeChecker,
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),
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options.FreeLane,
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),
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...,
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}
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```
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Anytime a transaction that qualifies for the free lane is being processed, the
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`DeductFeeDecorator` will be ignored and no fees will be deducted!
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#### **MaxTxs**
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This sets the maximum number of transactions allowed in the mempool with
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the semantics:
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* if `MaxTxs` == 0, there is no cap on the number of transactions in the mempool
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* if `MaxTxs` > 0, the mempool will cap the number of transactions it stores,
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and will prioritize transactions by their priority and sender-nonce
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(sequence number) when evicting transactions.
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* if `MaxTxs` < 0, `Insert` is a no-op.
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#### **MaxBlockSpace**
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MaxBlockSpace is the maximum amount of block space that the lane will attempt to
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fill when building a proposal. This parameter may be useful lanes that should be
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limited (such as a free or onboarding lane) in space usage. Setting this to 0
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will allow the lane to fill the block with as many transactions as possible.
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If a block proposal request has a `MaxTxBytes` of 1000 and the lane has a
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`MaxBlockSpace` of 0.5, the lane will attempt to fill the block with 500 bytes.
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#### **[OPTIONAL] IgnoreList**
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`IgnoreList` defines the list of lanes to ignore when processing transactions.
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For example, say there are two lanes: default and free. The free lane is
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processed after the default lane. In this case, the free lane should be added
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to the ignore list of the default lane. Otherwise, the transactions that belong
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to the free lane will be processed by the default lane (which accepts all
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transactions by default).
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### 2. 🗄️ LaneMempool
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This is the data structure that is responsible for storing transactions
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as they are being verified and are waiting to be included in proposals. `block/base/mempool.go`
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provides an out-of-the-box implementation that should be used as a starting
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point for building out the mempool and should cover most use cases. To
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utilize the mempool, you must implement a `TxPriority[C]` struct that does the
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following:
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* Implements a `GetTxPriority` method that returns the priority (as defined
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by the type `[C]`) of a given transaction.
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* Implements a `Compare` method that returns the relative priority of two
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transactions. If the first transaction has a higher priority, the method
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should return -1, if the second transaction has a higher priority the method
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should return 1, otherwise the method should return 0.
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* Implements a `MinValue` method that returns the minimum priority value
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that a transaction can have.
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The default implementation can be found in `block/base/mempool.go`. What
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if we wanted to prioritize transactions by the amount they have staked on a chain?
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Well we could do something like the following:
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```golang
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// CustomTxPriority returns a TxPriority that prioritizes transactions by the
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// amount they have staked on chain. This means that transactions with a higher
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// amount staked will be prioritized over transactions with a lower amount staked.
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func (p *CustomTxPriority) CustomTxPriority() TxPriority[string] {
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return TxPriority[string]{
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GetTxPriority: func(ctx context.Context, tx sdk.Tx) string {
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// Get the signer of the transaction.
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signer := p.getTransactionSigner(tx)
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// Get the total amount staked by the signer on chain.
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// This is abstracted away in the example, but you can
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// implement this using the staking keeper.
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totalStake, err := p.getTotalStake(ctx, signer)
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if err != nil {
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return ""
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}
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return totalStake.String()
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},
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Compare: func(a, b string) int {
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aCoins, _ := sdk.ParseCoinsNormalized(a)
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bCoins, _ := sdk.ParseCoinsNormalized(b)
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switch {
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case aCoins == nil && bCoins == nil:
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return 0
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case aCoins == nil:
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return -1
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case bCoins == nil:
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return 1
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default:
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switch {
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case aCoins.IsAllGT(bCoins):
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return 1
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case aCoins.IsAllLT(bCoins):
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return -1
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default:
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return 0
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}
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}
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},
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MinValue: "",
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}
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}
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```
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#### Using a Custom TxPriority
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To utilize this new priority configuration in a lane, all you have to then do
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is pass in the `TxPriority[C]` to the `NewLaneMempool` function.
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```golang
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// Create the lane config
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laneCfg := NewLaneConfig(
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...
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MaxTxs: 100,
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...
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)
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// Pseudocode for creating the custom tx priority
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priorityCfg := NewPriorityConfig(
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stakingKeeper,
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accountKeeper,
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...
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)
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// define your mempool that orders transactions by on-chain stake
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mempool := constructor.NewMempool[string](
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priorityCfg.CustomTxPriority(),
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laneCfg.TxEncoder,
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laneCfg.MaxTxs,
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)
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// Initialize your lane with the mempool
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lane := constructor.NewBaseLane(
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laneCfg,
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LaneName,
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mempool,
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constructor.DefaultMatchHandler(),
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)
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```
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### 3. 🤝 MatchHandler
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`MatchHandler` is utilized to determine if a transaction should be included in
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the lane. This function can be a stateless or stateful check on the transaction.
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The default implementation can be found in `block/base/handlers.go`.
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The match handler can be as custom as desired. Following the example above, if
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we wanted to make a lane that only accepts transactions if they have a large
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amount staked, we could do the following:
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```golang
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// CustomMatchHandler returns a custom implementation of the MatchHandler. It
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// matches transactions that have a large amount staked. These transactions
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// will then be charged no fees at execution time.
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//
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// NOTE: This is a stateful check on the transaction. The details of how to
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// implement this are abstracted away in the example, but you can implement
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// this using the staking keeper.
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func (h *Handler) CustomMatchHandler() block.MatchHandler {
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return func(ctx sdk.Context, tx sdk.Tx) bool {
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if !h.IsStakingTx(tx) {
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return false
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}
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signer, err := getTxSigner(tx)
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if err != nil {
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return false
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}
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stakedAmount, err := h.GetStakedAmount(signer)
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if err != nil {
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return false
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}
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// The transaction can only be considered for inclusion if the amount
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// staked is greater than some predetermined threshold.
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return stakeAmount.GT(h.Threshold)
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}
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}
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```
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#### Using a Custom MatchHandler
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If we wanted to create the lane using the custom match handler along with the
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custom mempool, we could do the following:
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```golang
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// Pseudocode for creating the custom match handler
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handler := NewHandler(
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stakingKeeper,
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accountKeeper,
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...
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)
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// define your mempool that orders transactions by on chain stake
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mempool := constructor.NewMempool[string](
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priorityCfg.CustomTxPriority(),
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cfg.TxEncoder,
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cfg.MaxTxs,
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)
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// Initialize your lane with the mempool
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lane := constructor.NewBaseLane(
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cfg,
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LaneName,
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mempool,
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handler.CustomMatchHandler(),
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)
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```
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### Summary on Steps 1-3
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The following is a summary of the steps above:
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1. Create a custom `LaneConfig` struct that defines the configuration of the lane.
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2. Create a custom `TxPriority[C]` struct to have a custom mempool that orders
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transactions via a custom priority mechanism.
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3. Create a custom `MatchHandler` that implements the `block.MatchHandler` to
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have a custom lane that only accepts transactions that match a custom criteria.
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### [OPTIONAL] Steps 4-6
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The remaining steps walk through the process of creating custom block
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building/verification logic. The default implementation found in `block/base/handlers.go`
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should fit most use cases. Please reference that file for more details on
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the default implementation and whether it fits your use case.
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Implementing custom block building/verification logic is a bit more involved
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than the previous steps and is a all or nothing approach. This means that if
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you implement any of the handlers, you must implement all of them in most cases.
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If you do not implement all of them, the lane may have unintended behavior.
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### 4. 🛠️ PrepareLaneHandler
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The `PrepareLaneHandler` is an optional field you can set on the lane constructor.
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This handler is responsible for the transaction selection logic when a new proposal
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is requested.
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The handler should return the following for a given lane:
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1. The transactions to be included in the block proposal.
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2. The transactions to be removed from the lane's mempool.
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3. An error if the lane is unable to prepare a block proposal.
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```golang
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// PrepareLaneHandler is responsible for preparing transactions to be included
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// in the block from a given lane. Given a lane, this function should return
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// the transactions to include in the block, the transactions that must be
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// removed from the lane, and an error if one occurred.
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PrepareLaneHandler func(ctx sdk.Context,proposal BlockProposal,maxTxBytes int64)
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(txsToInclude [][]byte, txsToRemove []sdk.Tx, err error)
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```
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The default implementation is simple. It will continue to select transactions
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from its mempool under the following criteria:
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1. The transactions is not already included in the block proposal.
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2. The transaction is valid and passes the AnteHandler check.
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3. The transaction is not too large to be included in the block.
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If a more involved selection process is required, you can implement your own
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`PrepareLaneHandler` and and set it after creating the lane constructor.
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```golang
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// Pseudocode for creating the custom prepare lane handler
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// This assumes that the CustomLane inherits from the constructor
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// lane.
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customLane := constructor.NewCustomLane(
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cfg,
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LaneName,
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mempool,
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handler.CustomMatchHandler(),
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)
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// Set the custom PrepareLaneHandler on the lane
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customLane.SetPrepareLaneHandler(customlane.PrepareLaneHandler())
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```
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### 5. ✅ CheckOrderHandler
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The `CheckOrderHandler` is an optional field you can set on the lane constructor.
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This handler is responsible for verifying the ordering of the transactions in the
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block proposal that belong to the lane.
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```golang
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// CheckOrderHandler is responsible for checking the order of transactions that
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// belong to a given lane. This handler should be used to verify that the
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// ordering of transactions passed into the function respect the ordering logic
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// of the lane (if any transactions from the lane are included). This function
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// should also ensure that transactions that belong to this lane are contiguous
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// and do not have any transactions from other lanes in between them.
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CheckOrderHandler func(ctx sdk.Context, txs []sdk.Tx) error
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```
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The default implementation is simple and utilizes the same `TxPriority` struct
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that the mempool uses to determine if transactions are in order. The criteria
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for determining if transactions are in order is as follows:
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1. The transactions are in order according to the `TxPriority` struct. i.e. any
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two transactions (that match to the lane) `tx1` and `tx2` where `tx1` has a
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higher priority than `tx2` should be ordered before `tx2`.
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2. The transactions are contiguous. i.e. there are no transactions from other
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lanes in between the transactions that belong to this lane. i.e. if `tx1` and
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`tx2` belong to the lane, there should be no transactions from other lanes in
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between `tx1` and `tx2`.
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If a more involved ordering process is required, you can implement your own
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`CheckOrderHandler` and and set it after creating the lane constructor.
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```golang
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// Pseudocode for creating the custom check order handler
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// This assumes that the CustomLane inherits from the constructor
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// lane.
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customLane := constructor.NewCustomLane(
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cfg,
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LaneName,
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mempool,
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handler.CustomMatchHandler(),
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)
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// Set the custom CheckOrderHandler on the lane
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customLane.SetCheckOrderHandler(customlane.CheckOrderHandler())
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```
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### 6. 🆗 ProcessLaneHandler
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The `ProcessLaneHandler` is an optional field you can set on the lane constructor.
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This handler is responsible for verifying the transactions in the block proposal
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that belong to the lane. This handler is executed after the `CheckOrderHandler`
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so the transactions passed into this function SHOULD already be in order
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respecting the ordering rules of the lane and respecting the ordering rules of
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mempool relative to the lanes it has. This means that if the first transaction
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does not belong to the lane, the remaining transactions should not belong to the
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lane either.
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```golang
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// ProcessLaneHandler is responsible for processing transactions that are
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// included in a block and belong to a given lane. ProcessLaneHandler is
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// executed after CheckOrderHandler so the transactions passed into this
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// function SHOULD already be in order respecting the ordering rules of the
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// lane and respecting the ordering rules of mempool relative to the lanes it has.
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ProcessLaneHandler func(ctx sdk.Context, txs []sdk.Tx) ([]sdk.Tx, error)
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```
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Given the invarients above, the default implementation is simple. It will
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continue to verify transactions in the block proposal under the following
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criteria:
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1. If a transaction matches to this lane, verify it and continue. If it is not
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valid, return an error.
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2. If a transaction does not match to this lane, return the remaining transactions
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to the next lane to process.
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Reference in New Issue
Block a user